Player Matchup

Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CosmoBills
Thanatos
Level 122
God Stats
2W - 3L
1,520 SR
Queue Stats
57W - 44L
1,520 Elo+
Solo
Neith
Neith
EraDeCristal
Neith
Level 158
God Stats
2W - 3L
1,594 SR
Queue Stats
75W - 67L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Mullcih1
Nu Wa
Level 118
God Stats
28W - 21L
1,562 SR
Queue Stats
1,003W - 972L
1,513 Elo+
Solo
Team Averages
Level 137
1,535 SR
1,515 Elo+

VS

Team Averages
Level 142
1,589 SR
1,525 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ConnorC4433
Apollo
Level 98
God Stats
14W - 9L
1,527 SR
Queue Stats
302W - 287L
1,522 Elo+
Solo
Charon
Charon
Edanatos
Charon
Level 158
God Stats
16W - 8L
1,673 SR
Queue Stats
627W - 624L
1,533 Elo+
Solo
Lancelot
Lancelot
LAW9RED
Lancelot
Level 166
God Stats
28W - 12L
1,732 SR
Queue Stats
738W - 664L
1,634 Elo+
Solo
Nu Wa
Nu Wa
escenso
Nu Wa
Level 130
God Stats
1W - 1L
1,511 SR
Queue Stats
45W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 2 / 2
6,041
604
3,938
8,509
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
 
Geb
8
1 / 3 / 2
5,465
547
4,092
8,042
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
CosmoBills
Thanatos
10
1 / 4 / 1
5,647
565
3,056
11,105
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 0
5,523
552
4,627
4,951
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Mullcih1
Nu Wa
10
0 / 2 / 1
5,216
522
5,135
5,178
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 4 / 1
5,789
579
4,680
8,569
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
0 / 2 / 0
5,457
546
1,851
5,996
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
Edanatos
Charon
9
0 / 0 / 4
5,601
560
3,940
7,338
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
LAW9RED
Lancelot
13
10 / 0 / 2
7,714
771
7,935
6,752
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
escenso
Nu Wa
10
2 / 1 / 6
6,194
619
4,816
5,917
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
12
12
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
2
1.5
L
Geb
 
Geb
1
3
2
0.67
W
Arachne
 
Arachne
0
4
1
0.13
W
Apollo
0
2
0
0
L
Thanatos
CosmoBills
Thanatos
1
4
1
0.38
W
Charon
Edanatos
Charon
0
0
4
2
L
3
1
0
3
W
Lancelot
LAW9RED
Lancelot
10
0
2
11
L
Nu Wa
Mullcih1
Nu Wa
0
2
1
0.25
W
Nu Wa
escenso
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
23,222
37,785
Taken
34,572
18,078
Mitigated
15,081
12,515
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,938
706
0
1,988
8,509
5,470
0
250
8,259
0
31,213
L
Geb
 
Geb
4,092
826
0
2,220
8,042
5,488
0
3,109
4,933
16,029
0
W
Arachne
 
Arachne
4,680
3,018
0
2,300
8,569
3,956
0
547
8,022
0
32,773
W
Apollo
1,851
1,213
0
1,652
5,996
2,022
630
852
5,144
0
37,496
L
Thanatos
CosmoBills
Thanatos
3,056
543
0
6,679
11,105
3,875
0
2,163
8,942
0
50,071
W
Charon
Edanatos
Charon
3,940
770
113
2,492
7,338
4,325
0
3,378
3,960
19,707
0
L
4,627
2,066
0
878
4,951
1,602
0
1,199
3,752
0
36,656
W
Lancelot
LAW9RED
Lancelot
7,935
1,847
0
1,080
6,752
2,967
0
1,838
4,914
0
56,910
L
Nu Wa
Mullcih1
Nu Wa
5,135
1,631
0
750
5,178
1,643
0
2,035
3,143
48,336
0
W
Nu Wa
escenso
Nu Wa
4,816
746
0
1,203
5,917
1,811
0
2,612
3,305
45,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
30,755
312
Minions Killed
332
0
Camps Cleared
0
946,045
Distance Traveled
1,032,686
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,041
604
76
8
0
201,842
0
L
Geb
5,465
547
24
2
0
203,649
3
W
Arachne
5,789
579
69
7
0
204,043
0
W
Apollo
5,457
546
65
7
0
172,140
0
L
Thanatos
5,647
565
78
8
0
195,089
1
W
Charon
5,601
560
40
4
0
206,452
5
L
Neith
5,523
552
45
5
0
172,385
4
W
Lancelot
7,714
771
89
9
0
252,278
1
L
Nu Wa
5,216
522
89
9
0
173,080
0
W
Nu Wa
6,194
619
69
7
0
197,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role