Player Matchup

Bacchus
Bacchus
Poofoot30
Bacchus
Level 47
God Stats
8W - 10L
1,528 SR
Queue Stats
31W - 63L
1,278 Elo+
Solo
Discordia
Discordia
qttmai
Discordia
Level 115
God Stats
11W - 2L
1,500 SR
Queue Stats
110W - 71L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xThe Gamer 313x
Ah Muzen Cab
Level 127
God Stats
34W - 19L
1,679 SR
Queue Stats
314W - 263L
1,603 Elo+
Solo
Team Averages
Level 96
1,569 SR
1,457 Elo+

VS

Team Averages
Level 72
1,578 SR
1,460 Elo+
Artemis
Artemis
Negative 02565
Artemis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 69L
1,337 Elo+
Solo
Geb
Geb
RQT-159
Geb
Level 88
God Stats
3W - 2L
1,655 SR
Queue Stats
61W - 59L
1,533 Elo+
Party 1
Scylla
Scylla
ohitsbathtime
Scylla
Level 62
God Stats
8W - 10L
1,577 SR
Queue Stats
29W - 31L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Poofoot30
Bacchus
12
2 / 0 / 3
8,226
823
5,164
9,027
10,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
qttmai
Discordia
11
0 / 0 / 6
8,035
804
10,092
4,994
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xThe Gamer 313x
Ah Muzen Cab
12
4 / 1 / 1
8,905
891
9,287
8,711
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,898
690
5,196
9,323
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
10
1 / 1 / 0
6,952
695
4,680
11,211
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
7,040
704
4,275
6,954
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bacchus
Poofoot30
Bacchus
2
0
3
3.5
L
Geb
1
1
0
1
L
0
3
0
0
W
Discordia
qttmai
Discordia
0
0
6
3
W
Ah Muzen Cab
xThe Gamer 313x
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
14,151
22,732
Taken
27,488
15,864
Mitigated
16,146
1,733
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
882
0
71
9,323
3,385
0
5,858
3,465
0
15,806
W
Bacchus
Poofoot30
Bacchus
5,164
320
0
507
9,027
10,075
29
2,998
5,755
11,863
0
L
Geb
4,680
399
0
798
11,211
10,219
0
5,156
6,055
15,252
0
L
4,275
74
0
318
6,954
2,542
0
4,323
2,631
29,342
0
W
Discordia
qttmai
Discordia
10,092
368
0
997
4,994
1,896
191
2,094
2,732
35,886
0
W
Ah Muzen Cab
xThe Gamer 313x
Ah Muzen Cab
9,287
3,095
0
229
8,711
3,893
791
3,689
4,869
0
55,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
20,890
143
Minions Killed
92
0
Camps Cleared
0
634,510
Distance Traveled
546,796
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,898
690
17
2
0
175,258
0
W
Bacchus
8,226
823
7
1
0
234,769
0
L
Geb
6,952
695
11
1
0
195,130
2
L
Scylla
7,040
704
64
6
0
176,408
0
W
Discordia
8,035
804
44
4
0
203,439
1
W
Ah Muzen Cab
8,905
891
92
9
0
196,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role