Player Matchup

Erlang Shen
Erlang Shen
Silver IV
Dantesito485
Erlang Shen
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,388 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
GogoBreBVLgArI
Morgan Le Fay
Bronze III
Level 84
God Stats
0W - 2L
1,705 SR
Queue Stats
14W - 14L
1,500 MMR
Solo
Thor
Thor
Silver IV
Hofferkiller
Thor
Silver IV
Level 68
God Stats
0W - 3L
1,545 SR
Queue Stats
10W - 18L
1,354 MMR
Party 1
Geb
Geb
Bronze III
br1ndon
Geb
Bronze III
Level 87
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 8L
1,390 MMR
Solo
Heimdallr
Heimdallr
Bronze V
clonechop
Heimdallr
Bronze V
Level 66
God Stats
0W - 1L
1,259 SR
Queue Stats
6W - 15L
1,270 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,553 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,425 SR
1,379 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
EXF Alaba
Kuzenbo
Gold IV
Level 181
God Stats
9W - 14L
1,377 SR
Queue Stats
112W - 122L
1,422 MMR
Solo
Jormungandr
Jormungandr
Silver I
Gumery
Jormungandr
Silver I
Level 140
God Stats
3W - 4L
1,135 SR
Queue Stats
75W - 78L
1,072 MMR
Party 2
Charybdis
Charybdis
Gold IV
MyNKoRN
Charybdis
Gold IV
Level 145
God Stats
69W - 51L
1,600 SR
Queue Stats
135W - 130L
1,399 MMR
Solo
Chang'e
Chang'e
Bronze III
Rihad
Chang'e
Bronze III
Level 128
God Stats
13W - 8L
1,514 SR
Queue Stats
18W - 13L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dantesito485
Erlang Shen
6
1 / 3 / 0
5,396
360
1,892
4,974
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
GogoBreBVLgArI
Morgan Le Fay
13
2 / 4 / 2
7,829
522
12,153
14,246
5,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 0
7,112
474
4,347
14,747
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
9
0 / 1 / 2
6,225
415
5,739
13,836
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
clonechop
Heimdallr
9
0 / 4 / 1
5,927
395
4,497
10,289
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PeleArachneAthenaAnubisFreya

VS

Bans
BastetSusanoHe BoThanatosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 4 / 3
9,042
603
9,619
15,202
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
EXF Alaba
Kuzenbo
11
2 / 1 / 4
7,688
513
2,985
11,495
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Gumery
Jormungandr
14
3 / 1 / 7
9,516
634
7,615
9,429
9,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
MyNKoRN
Charybdis
14
1 / 0 / 8
8,598
573
12,610
10,055
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rihad
Chang'e
15
6 / 0 / 2
9,766
651
9,360
6,263
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
3
1.38
L
Erlang Shen
Dantesito485
Erlang Shen
1
3
0
0.33
W
Kuzenbo
EXF Alaba
Kuzenbo
2
1
4
4
L
Morgan Le Fay
GogoBreBVLgArI
Morgan Le Fay
2
4
2
0.75
W
Jormungandr
Gumery
Jormungandr
3
1
7
6.5
L
2
4
0
0.5
W
Charybdis
MyNKoRN
Charybdis
1
0
8
5
W
Chang'e
Rihad
Chang'e
6
0
2
7
L
Geb
0
1
2
1
L
Heimdallr
clonechop
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,628
Damage
42,189
58,092
Taken
52,444
24,642
Mitigated
32,239
12,607
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,619
1,435
0
6,650
15,202
6,750
0
5,326
9,876
0
75,175
L
Erlang Shen
Dantesito485
Erlang Shen
1,892
1,033
0
798
4,974
1,935
0
3,049
1,925
0
12,429
W
Kuzenbo
EXF Alaba
Kuzenbo
2,985
1,446
0
1,903
11,495
9,941
1,607
3,924
7,373
17,934
0
L
Morgan Le Fay
GogoBreBVLgArI
Morgan Le Fay
12,153
1,403
0
5,091
14,246
5,246
0
7,033
7,213
77,622
0
W
Jormungandr
Gumery
Jormungandr
7,615
2,955
0
500
9,429
9,181
3,129
2,711
6,595
61,928
0
L
4,347
1,376
70
2,778
14,747
4,611
0
3,744
11,003
0
37,313
W
Charybdis
MyNKoRN
Charybdis
12,610
7,938
0
6,636
10,055
3,960
1,765
2,539
7,457
0
75,982
W
Chang'e
Rihad
Chang'e
9,360
641
1,296
3,703
6,263
2,407
948
3,320
2,943
63,818
0
L
Geb
5,739
898
0
2,451
13,836
9,460
252
3,411
10,425
20,253
0
L
Heimdallr
clonechop
Heimdallr
4,497
2,054
0
1,419
10,289
3,390
231
2,723
7,566
0
29,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
44,610
260
Minions Killed
451
0
Camps Cleared
0
1,249,205
Distance Traveled
1,494,590
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,042
603
99
7
0
333,883
1
L
Erlang Shen
5,396
360
17
1
0
97,635
0
W
Kuzenbo
7,688
513
31
2
0
297,846
0
L
Morgan Le Fay
7,829
522
124
8
0
266,178
1
W
Jormungandr
9,516
634
99
7
0
269,308
3
L
Thor
7,112
474
60
4
0
323,814
0
W
Charybdis
8,598
573
102
7
0
280,241
3
W
Chang'e
9,766
651
120
8
0
313,312
2
L
Geb
6,225
415
21
1
0
293,855
0
L
Heimdallr
5,927
395
38
3
0
267,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role