Player Matchup

Awilix
Awilix
BrianAdler
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
SSupremeQuality
Ao Kuang
Level 159
God Stats
2W - 0L
1,812 SR
Queue Stats
73W - 65L
1,562 Elo+
Solo
Amaterasu
Amaterasu
ThinidanXO
Amaterasu
Level 155
God Stats
4W - 2L
1,647 SR
Queue Stats
440W - 374L
1,580 Elo+
Solo
Medusa
Medusa
WickedRedFox00
Medusa
Level 156
God Stats
3W - 1L
1,534 SR
Queue Stats
67W - 52L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
galoW6852
Baron Samedi
Level 30
God Stats
7W - 2L
1,740 SR
Queue Stats
53W - 51L
1,615 Elo+
Solo
Team Averages
Level 114
1,647 SR
1,538 Elo+

VS

Team Averages
Level 108
1,521 SR
1,514 Elo+
Tyr
Tyr
CXI202
Tyr
Level 143
God Stats
0W - 1L
1,668 SR
Queue Stats
17W - 20L
1,410 Elo+
Solo
Ganesha
Ganesha
DontTrustPros
Ganesha
Level 79
God Stats
1W - 4L
1,549 SR
Queue Stats
113W - 106L
1,508 Elo+
Solo
Medusa
Medusa
Elitetrol365
Medusa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
GoOb1996
Ao Kuang
Level 125
God Stats
26W - 22L
1,542 SR
Queue Stats
199W - 210L
1,515 Elo+
Solo
Raijin
Raijin
Ðravok
Raijin
Level 157
God Stats
0W - 4L
1,345 SR
Queue Stats
73W - 49L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BrianAdler
Awilix
15
2 / 4 / 5
8,384
466
4,096
14,795
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
16
8 / 3 / 11
11,386
633
11,912
18,436
19,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ThinidanXO
Amaterasu
17
4 / 2 / 2
10,370
576
8,087
20,314
18,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 6
10,620
590
19,178
16,506
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
galoW6852
Baron Samedi
15
2 / 5 / 10
9,606
534
11,750
11,483
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CXI202
Tyr
15
4 / 1 / 1
9,646
536
12,904
18,220
15,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ganesha
14
0 / 7 / 9
8,758
487
6,686
20,237
16,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
3
0 / 2 / 0
5,350
297
1,829
2,691
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
GoOb1996
Ao Kuang
15
6 / 6 / 5
9,694
539
11,220
22,525
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Ðravok
Raijin
17
9 / 4 / 3
10,734
596
16,759
14,276
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
20
Kills
19
19
Deaths
20
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
BrianAdler
Awilix
2
4
5
1.13
L
Tyr
CXI202
Tyr
4
1
1
4.5
L
Ganesha
0
7
9
0.64
L
Medusa
0
2
0
0
L
Ao Kuang
GoOb1996
Ao Kuang
6
6
5
1.42
W
Ao Kuang
8
3
11
4.5
W
Amaterasu
ThinidanXO
Amaterasu
4
2
2
2.5
W
4
5
6
1.4
W
Baron Samedi
galoW6852
Baron Samedi
2
5
10
1.4
L
Raijin
Ðravok
Raijin
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,023
Damage
49,398
81,534
Taken
77,949
57,234
Mitigated
48,462
20,070
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BrianAdler
Awilix
4,096
2,130
0
1,478
14,795
5,918
689
5,301
9,494
0
63,710
L
Tyr
CXI202
Tyr
12,904
2,146
0
7,234
18,220
15,978
0
2,048
16,172
50
67,682
L
Ganesha
6,686
919
335
5,049
20,237
16,202
0
6,458
13,779
25,749
0
L
Medusa
1,829
1,011
0
579
2,691
696
0
486
2,205
0
6,638
L
Ao Kuang
GoOb1996
Ao Kuang
11,220
2,301
0
8,544
22,525
9,267
0
8,424
14,101
80,081
0
W
Ao Kuang
11,912
2,800
0
5,630
18,436
19,840
0
11,859
6,577
35,919
0
W
Amaterasu
ThinidanXO
Amaterasu
8,087
4,029
0
8,519
20,314
18,841
361
3,441
16,873
0
82,780
W
19,178
8,104
0
1,730
16,506
7,272
3,448
5,276
11,230
0
100,090
W
Baron Samedi
galoW6852
Baron Samedi
11,750
880
366
2,347
11,483
5,363
124
9,251
2,232
74,728
0
L
Raijin
Ðravok
Raijin
16,759
2,906
0
2,850
14,276
6,319
0
6,246
8,030
87,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,366
Gold Earned
44,182
521
Minions Killed
396
0
Camps Cleared
0
1,688,245
Distance Traveled
1,395,048
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,384
466
73
4
0
319,403
0
L
Tyr
9,646
536
93
5
0
364,113
0
L
Ganesha
8,758
487
23
1
0
297,895
0
L
Medusa
5,350
297
13
1
0
57,423
0
L
Ao Kuang
9,694
539
112
6
0
359,767
1
W
Ao Kuang
11,386
633
30
2
0
327,220
0
W
Amaterasu
10,370
576
117
7
0
359,938
1
W
Medusa
10,620
590
170
9
0
334,641
0
W
Baron Samedi
9,606
534
131
7
0
347,043
0
L
Raijin
10,734
596
155
9
0
315,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role