Player Matchup

Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DRY-AN
Danzaburou
Level 39
God Stats
4W - 0L
1,708 SR
Queue Stats
39W - 43L
1,464 Elo+
Solo
Vulcan
Vulcan
TitaniumSky
Vulcan
Level 116
God Stats
2W - 3L
1,366 SR
Queue Stats
216W - 223L
1,575 Elo+
Solo
Eset
Eset
WalliKowalski
Eset
Level 159
God Stats
2W - 7L
1,072 SR
Queue Stats
880W - 882L
1,481 Elo+
Solo
Chaac
Chaac
XxHYbeamxX
Chaac
Level 156
God Stats
8W - 5L
1,723 SR
Queue Stats
555W - 604L
1,497 Elo+
Solo
Team Averages
Level 124
1,474 SR
1,503 Elo+

VS

Team Averages
Level 128
1,500 SR
1,482 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Uncle__Saba
Cerberus
Level 67
God Stats
1W - 3L
1,393 SR
Queue Stats
212W - 245L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
doobatron88
Baron Samedi
Level 146
God Stats
1W - 2L
1,481 SR
Queue Stats
165W - 172L
1,470 Elo+
Solo
Janus
Janus
elshakal
Janus
Level 138
God Stats
1W - 2L
1,624 SR
Queue Stats
108W - 105L
1,483 Elo+
Solo
Hun Batz
Hun Batz
m1rr4
Hun Batz
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 278L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 2 / 12
9,162
833
6,275
10,200
11,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DRY-AN
Danzaburou
16
2 / 1 / 14
9,192
836
7,799
9,092
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
16
3 / 1 / 11
9,232
839
17,159
4,987
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 8
8,538
776
6,825
7,939
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
7 / 2 / 6
9,130
830
8,743
13,072
16,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 5
7,232
657
6,581
8,595
4,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Uncle__Saba
Cerberus
10
1 / 7 / 3
6,898
627
2,746
15,841
14,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
doobatron88
Baron Samedi
15
1 / 2 / 5
7,540
685
6,200
8,442
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
elshakal
Janus
14
1 / 3 / 4
7,665
697
5,248
7,109
2,999
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
m1rr4
Hun Batz
15
4 / 4 / 4
8,338
758
11,452
12,151
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
19
Kills
8
8
Deaths
19
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
12
5
L
Heimdallr
 
Heimdallr
1
3
5
1.17
W
Danzaburou
DRY-AN
Danzaburou
2
1
14
9
W
Vulcan
3
1
11
8.5
L
Cerberus
Uncle__Saba
Cerberus
1
7
3
0.36
W
3
2
8
3.5
W
Chaac
7
2
6
5
L
Baron Samedi
doobatron88
Baron Samedi
1
2
5
1.75
L
Janus
elshakal
Janus
1
3
4
1
L
Hun Batz
m1rr4
Hun Batz
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,801
Damage
32,227
45,290
Taken
52,138
38,667
Mitigated
33,373
17,769
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,275
918
823
1,473
10,200
11,941
159
3,132
7,068
0
11,262
L
Heimdallr
 
Heimdallr
6,581
263
616
727
8,595
4,028
0
4,022
4,311
0
16,754
W
Danzaburou
DRY-AN
Danzaburou
7,799
1,933
282
2,564
9,092
4,870
2,223
2,572
6,520
0
19,417
W
Vulcan
17,159
10,447
1,472
2,005
4,987
2,240
860
1,780
3,207
30,689
0
L
Cerberus
Uncle__Saba
Cerberus
2,746
23
548
2,035
15,841
14,739
0
6,955
8,446
6,631
0
W
6,825
433
1,449
2,649
7,939
3,457
266
2,245
5,694
20,912
0
W
Chaac
8,743
251
663
4,389
13,072
16,159
483
4,465
8,607
0
13,174
L
Baron Samedi
doobatron88
Baron Samedi
6,200
49
2,578
2,657
8,442
4,447
0
4,898
3,379
16,318
0
L
Janus
elshakal
Janus
5,248
202
161
289
7,109
2,999
0
2,365
4,405
14,041
0
L
Hun Batz
m1rr4
Hun Batz
11,452
1,007
560
1,345
12,151
7,160
0
5,268
6,663
0
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
37,673
122
Minions Killed
111
0
Camps Cleared
0
1,042,318
Distance Traveled
865,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,162
833
10
1
0
225,546
0
L
Heimdallr
7,232
657
21
2
0
185,230
0
W
Danzaburou
9,192
836
22
2
0
229,824
0
W
Vulcan
9,232
839
36
3
0
227,956
0
L
Cerberus
6,898
627
16
1
0
167,342
0
W
Eset
8,538
776
50
5
0
195,721
0
W
Chaac
9,130
830
4
0
0
163,271
0
L
Baron Samedi
7,540
685
19
2
0
189,977
0
L
Janus
7,665
697
30
3
0
138,214
0
L
Hun Batz
8,338
758
25
2
0
184,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role