Player Matchup

Jormungandr
Jormungandr
HP_shinobi
Jormungandr
Level 77
God Stats
1W - 1L
1,320 SR
Queue Stats
262W - 338L
1,361 Elo+
Party 2
Charybdis
Charybdis
SEKI_oio_SENKIRO
Charybdis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 210L
1,375 Elo+
Party 2
Hades
Hades
Ttv_Kinder1011
Hades
Level 56
God Stats
12W - 9L
1,563 SR
Queue Stats
123W - 200L
1,368 Elo+
Party 2
Ao Kuang
Ao Kuang
Tuvalu_028
Ao Kuang
Level 85
God Stats
21W - 18L
1,554 SR
Queue Stats
263W - 317L
1,417 Elo+
Party 2
Ymir
Ymir
cordobesista1995
Ymir
Level 36
God Stats
27W - 41L
1,426 SR
Queue Stats
41W - 56L
1,346 Elo+
Solo
Team Averages
Level 61
1,473 SR
1,373 Elo+

VS

Team Averages
Level 110
1,458 SR
1,377 Elo+
Jing Wei
Jing Wei
Cheekclapper96
Jing Wei
Level 89
God Stats
6W - 5L
1,607 SR
Queue Stats
87W - 93L
1,494 Elo+
Solo
Lancelot
Lancelot
IHanabi-_-
Lancelot
Level 48
God Stats
0W - 3L
1,464 SR
Queue Stats
297W - 305L
1,306 Elo+
Party 1
Skadi
Skadi
chenlezhi
Skadi
Level 231
God Stats
1W - 4L
1,466 SR
Queue Stats
1,274W - 1,259L
1,439 Elo+
Solo
Ra
Ra
handletheforce
Ra
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
171W - 168L
1,266 Elo+
Party 1
Khepri
Khepri
whitemopig
Khepri
Level 156
God Stats
3W - 9L
1,255 SR
Queue Stats
77W - 99L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HP_shinobi
Jormungandr
13
1 / 0 / 1
7,706
550
5,545
9,596
5,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
11
3 / 1 / 5
6,991
499
5,684
9,846
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 6
9,047
646
7,151
7,911
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Tuvalu_028
Ao Kuang
15
9 / 1 / 2
9,416
673
10,038
11,657
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 2
6,088
435
1,711
7,073
6,571
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 1 / 0
7,822
559
7,113
10,325
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
IHanabi-_-
Lancelot
11
2 / 7 / 0
6,920
494
3,569
14,261
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
chenlezhi
Skadi
11
0 / 3 / 3
6,686
478
9,567
9,667
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 0
6,458
461
3,108
6,395
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
whitemopig
Khepri
11
1 / 2 / 1
7,063
505
2,615
8,964
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
0
0
W
Jormungandr
HP_shinobi
Jormungandr
1
0
1
1.5
L
Lancelot
IHanabi-_-
Lancelot
2
7
0
0.29
W
Charybdis
3
1
5
5.5
W
4
0
6
7
W
Ao Kuang
Tuvalu_028
Ao Kuang
9
1
2
10
L
Skadi
chenlezhi
Skadi
0
3
3
0.5
W
0
2
2
0.5
L
1
5
0
0.2
L
Khepri
whitemopig
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
25,972
46,083
Taken
49,612
24,851
Mitigated
26,319
18,430
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,113
4,904
0
4,934
10,325
4,295
546
5,993
4,332
0
63,769
W
Jormungandr
HP_shinobi
Jormungandr
5,545
1,193
0
2,181
9,596
5,751
0
0
9,596
50,978
0
L
Lancelot
IHanabi-_-
Lancelot
3,569
1,662
0
290
14,261
6,477
0
4,930
9,331
0
45,638
W
Charybdis
5,684
3,314
0
4,475
9,846
3,447
324
1,330
8,468
0
39,165
W
7,151
260
148
6,670
7,911
3,798
264
2,421
5,207
61,638
0
W
Ao Kuang
Tuvalu_028
Ao Kuang
10,038
3,408
0
3,396
11,657
5,284
953
683
10,974
76,357
2,987
L
Skadi
chenlezhi
Skadi
9,567
4,973
328
1,912
9,667
4,148
789
4,775
4,892
0
53,026
W
1,711
152
0
1,560
7,073
6,571
264
950
6,115
19,027
0
L
3,108
424
156
342
6,395
2,559
41
4,470
1,925
41,072
0
L
Khepri
whitemopig
Khepri
2,615
32
0
922
8,964
8,840
0
4,203
4,761
20,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
34,949
408
Minions Killed
331
0
Camps Cleared
0
1,377,250
Distance Traveled
1,285,821
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,822
559
96
7
0
259,261
0
W
Jormungandr
7,706
550
75
5
0
275,576
0
L
Lancelot
6,920
494
68
5
0
269,245
1
W
Charybdis
6,991
499
62
4
0
241,102
0
W
Hades
9,047
646
125
9
0
286,511
0
W
Ao Kuang
9,416
673
113
8
0
318,385
4
L
Skadi
6,686
478
70
5
0
215,976
0
W
Ymir
6,088
435
33
2
0
255,676
0
L
Ra
6,458
461
75
5
0
276,621
0
L
Khepri
7,063
505
22
2
0
264,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role