Player Matchup

Kali
Kali
EinAffeMitWaffe
Kali
Level 145
God Stats
1W - 3L
1,461 SR
Queue Stats
16W - 19L
1,495 Elo+
Party 1
Neith
Neith
Hermund98
Neith
Level 88
God Stats
21W - 20L
1,546 SR
Queue Stats
70W - 65L
1,524 Elo+
Party 1
Raijin
Raijin
Lesley-Quinten
Raijin
Level 82
God Stats
5W - 6L
1,505 SR
Queue Stats
190W - 174L
1,449 Elo+
Solo
Ix Chel
Ix Chel
Nemo_07_05
Ix Chel
Level 129
God Stats
12W - 5L
1,876 SR
Queue Stats
191W - 212L
1,470 Elo+
Solo
Tyr
Tyr
WaanuukTR
Tyr
Level 44
God Stats
0W - 3L
1,138 SR
Queue Stats
38W - 38L
1,495 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,487 Elo+

VS

Team Averages
Level 135
1,600 SR
1,488 Elo+
Anubis
Anubis
Fred10frL
Anubis
Level 128
God Stats
360W - 343L
1,562 SR
Queue Stats
808W - 790L
1,480 Elo+
Solo
Arachne
Arachne
J1ffr0
Arachne
Level 128
God Stats
38W - 28L
1,633 SR
Queue Stats
209W - 233L
1,466 Elo+
Solo
Ares
Ares
Jester_Clarke
Ares
Level 152
God Stats
1W - 0L
1,644 SR
Queue Stats
114W - 107L
1,465 Elo+
Solo
Chiron
Chiron
Semtäx
Chiron
Level 128
God Stats
8W - 4L
1,621 SR
Queue Stats
479W - 477L
1,545 Elo+
Solo
Bakasura
Bakasura
temp-447593
Bakasura
Level 141
God Stats
70W - 55L
1,538 SR
Queue Stats
615W - 580L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,472
462
4,369
11,023
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Hermund98
Neith
13
1 / 2 / 2
7,299
521
5,654
8,279
3,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,758
411
2,285
9,811
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Nemo_07_05
Ix Chel
12
3 / 1 / 0
7,182
513
6,950
9,880
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 0
7,580
541
7,819
13,053
10,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fred10frL
Anubis
16
4 / 0 / 2
9,177
656
6,807
4,099
2,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
J1ffr0
Arachne
13
4 / 1 / 3
7,861
562
8,774
12,068
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 3
7,395
528
5,428
13,494
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Semtäx
Chiron
14
2 / 0 / 1
8,447
603
6,001
5,768
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
temp-447593
Bakasura
14
0 / 2 / 0
8,059
576
7,300
12,954
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Anubis
Fred10frL
Anubis
4
0
2
5
L
Neith
Hermund98
Neith
1
2
2
1
W
Arachne
J1ffr0
Arachne
4
1
3
5.5
W
2
3
3
1.17
L
0
6
0
0
L
Ix Chel
Nemo_07_05
Ix Chel
3
1
0
3
W
Chiron
Semtäx
Chiron
2
0
1
2.5
L
2
1
0
2
W
Bakasura
temp-447593
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,077
Damage
34,310
52,046
Taken
48,383
28,940
Mitigated
32,398
14,260
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
1,888
0
1,461
11,023
4,235
0
1,401
9,622
0
47,860
W
Anubis
Fred10frL
Anubis
6,807
108
0
3,468
4,099
2,356
0
1,084
3,015
96,029
0
L
Neith
Hermund98
Neith
5,654
2,988
0
2,917
8,279
3,515
0
2,139
6,140
0
58,526
W
Arachne
J1ffr0
Arachne
8,774
5,556
0
3,347
12,068
6,368
0
2,417
9,651
0
53,864
W
5,428
163
0
2,114
13,494
11,532
0
4,075
9,419
20,909
0
L
2,285
405
0
1,225
9,811
3,057
0
5,187
4,624
39,426
0
L
Ix Chel
Nemo_07_05
Ix Chel
6,950
1,024
417
2,544
9,880
7,531
14
3,508
6,372
38,126
0
W
Chiron
Semtäx
Chiron
6,001
1,259
403
2,954
5,768
2,960
675
1,659
4,109
0
75,289
L
7,819
951
0
5,696
13,053
10,602
19
0
11,232
0
65,530
W
Bakasura
temp-447593
Bakasura
7,300
4,371
0
7,449
12,954
9,182
0
0
12,954
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
40,939
410
Minions Killed
534
0
Camps Cleared
0
1,277,176
Distance Traveled
1,380,741
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,472
462
73
5
0
291,004
0
W
Anubis
9,177
656
178
13
0
287,916
6
L
Neith
7,299
521
103
7
0
258,433
0
W
Arachne
7,861
562
75
5
0
331,964
0
W
Ares
7,395
528
19
1
0
253,828
3
L
Raijin
5,758
411
69
5
0
188,133
0
L
Ix Chel
7,182
513
50
4
0
257,274
0
W
Chiron
8,447
603
146
10
0
244,516
0
L
Tyr
7,580
541
115
8
0
282,332
2
W
Bakasura
8,059
576
116
8
0
262,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role