Player Matchup

Bakasura
Bakasura
HarryPjotr
Bakasura
Level 126
God Stats
15W - 17L
1,472 SR
Queue Stats
1,123W - 1,095L
1,533 Elo+
Solo
Sobek
Sobek
Kjidnav_
Sobek
Level 106
God Stats
3W - 0L
1,966 SR
Queue Stats
51W - 51L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Kuzuri951
Cernunnos
Level 31
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
SrZorrilla
Hercules
Level 144
God Stats
15W - 15L
1,524 SR
Queue Stats
214W - 210L
1,560 Elo+
Solo
Freya
Freya
squallito974
Freya
Level 129
God Stats
7W - 4L
1,549 SR
Queue Stats
176W - 168L
1,493 Elo+
Solo
Team Averages
Level 107
1,644 SR
1,515 Elo+

VS

Team Averages
Level 139
1,594 SR
1,505 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arkong62
Skadi
Level 129
God Stats
7W - 5L
1,701 SR
Queue Stats
36W - 44L
1,443 Elo+
Solo
Cabrakan
Cabrakan
DeltaSP1402
Cabrakan
Level 111
God Stats
7W - 3L
1,638 SR
Queue Stats
134W - 123L
1,548 Elo+
Solo
Camazotz
Camazotz
PAßU
Camazotz
Level 147
God Stats
3W - 3L
1,527 SR
Queue Stats
431W - 405L
1,540 Elo+
Solo
Scylla
Scylla
foggy-foliage8
Scylla
Level 129
God Stats
10W - 7L
1,602 SR
Queue Stats
251W - 241L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HarryPjotr
Bakasura
11
3 / 2 / 3
6,746
613
6,602
8,239
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Kjidnav_
Sobek
9
1 / 1 / 2
6,032
548
1,999
7,387
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Kuzuri951
Cernunnos
10
1 / 1 / 0
5,637
512
4,008
5,371
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
SrZorrilla
Hercules
12
3 / 1 / 3
7,288
663
10,502
10,205
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 0
6,534
594
3,374
6,004
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 2 / 2
6,014
547
4,563
10,013
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Arkong62
Skadi
9
0 / 3 / 1
5,518
502
4,135
5,358
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
DeltaSP1402
Cabrakan
9
0 / 4 / 2
5,318
483
4,858
12,923
10,403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
PAßU
Camazotz
11
1 / 1 / 2
6,055
550
4,513
9,792
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 0 / 0
6,426
584
4,470
3,850
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Skadi
Arkong62
Skadi
0
3
1
0.17
L
Cabrakan
DeltaSP1402
Cabrakan
0
4
2
0.25
W
Bakasura
HarryPjotr
Bakasura
3
2
3
2.25
W
Sobek
Kjidnav_
Sobek
1
1
2
2
W
Cernunnos
Kuzuri951
Cernunnos
1
1
0
1
L
Camazotz
PAßU
Camazotz
1
1
2
2
W
Hercules
SrZorrilla
Hercules
3
1
3
4.5
L
3
0
0
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
22,539
37,206
Taken
41,936
21,768
Mitigated
24,645
13,553
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,563
1,334
312
1,989
10,013
7,786
0
1,549
7,837
28,846
0
L
Skadi
Arkong62
Skadi
4,135
1,816
0
306
5,358
1,718
0
3,180
1,903
0
37,509
L
Cabrakan
DeltaSP1402
Cabrakan
4,858
579
0
4,638
12,923
10,403
0
298
11,717
30,844
0
W
Bakasura
HarryPjotr
Bakasura
6,602
3,890
0
2,022
8,239
3,600
1,708
2,894
5,345
0
36,342
W
Sobek
Kjidnav_
Sobek
1,999
400
266
3,280
7,387
5,957
0
3,003
4,384
15,297
0
W
Cernunnos
Kuzuri951
Cernunnos
4,008
1,875
124
1,471
5,371
1,643
0
2,280
3,091
0
31,059
L
Camazotz
PAßU
Camazotz
4,513
1,682
0
3,090
9,792
3,531
0
266
9,377
0
52,132
W
Hercules
SrZorrilla
Hercules
10,502
3,549
0
3,854
10,205
8,055
0
4,923
5,282
0
51,304
L
4,470
753
0
1,333
3,850
1,207
0
80
3,710
48,722
0
W
3,374
1,058
0
2,536
6,004
2,513
270
791
5,213
48,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
29,331
341
Minions Killed
332
0
Camps Cleared
0
1,073,673
Distance Traveled
1,058,872
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,014
547
33
3
0
200,939
4
L
Skadi
5,518
502
68
6
0
197,154
1
L
Cabrakan
5,318
483
56
5
0
186,611
0
W
Bakasura
6,746
613
84
8
0
237,961
0
W
Sobek
6,032
548
22
2
0
213,820
4
W
Cernunnos
5,637
512
44
4
0
193,177
0
L
Camazotz
6,055
550
76
7
0
264,918
0
W
Hercules
7,288
663
89
8
0
222,022
2
L
Scylla
6,426
584
99
9
0
209,250
0
W
Freya
6,534
594
102
9
0
206,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role