Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kekoocity
Discordia
Level 46
God Stats
2W - 4L
1,277 SR
Queue Stats
70W - 68L
1,481 Elo+
Solo
Loki
Loki
durpMCswag
Loki
Level 113
God Stats
4W - 6L
1,378 SR
Queue Stats
62W - 56L
1,493 Elo+
Solo
Olorun
Olorun
sugary_pyrites1
Olorun
Level 69
God Stats
15W - 6L
1,670 SR
Queue Stats
85W - 107L
1,472 Elo+
Solo
Team Averages
Level 81
1,465 SR
1,489 Elo+

VS

Team Averages
Level 83
1,499 SR
1,486 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Danaasparrow
Medusa
Level 64
God Stats
514W - 498L
1,450 SR
Queue Stats
532W - 521L
1,396 Elo+
Solo
Skadi
Skadi
Matteeu
Skadi
Level 44
God Stats
1W - 2L
1,478 SR
Queue Stats
8W - 4L
1,506 Elo+
Solo
Loki
Loki
Quirmski
Loki
Level 41
God Stats
13W - 16L
1,598 SR
Queue Stats
128W - 112L
1,549 Elo+
Solo
Chang'e
Chang'e
X__CANOPUS__X
Chang'e
Level 108
God Stats
13W - 28L
1,469 SR
Queue Stats
117W - 123L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
5 / 1 / 2
7,498
1,500
4,849
4,017
2,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
 
Poseidon
10
0 / 3 / 2
5,377
1,075
2,349
3,578
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Kekoocity
Discordia
12
3 / 0 / 4
6,936
1,387
3,958
1,712
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 4
5,988
1,198
5,023
5,950
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 5
5,751
1,150
2,909
2,398
1,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

369

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 1 / 4
6,585
1,317
4,865
3,809
1,727
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
3 / 4 / 3
6,610
1,322
3,827
6,407
2,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Matteeu
Skadi
11
0 / 2 / 6
5,827
1,165
5,154
7,438
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
1 / 1 / 5
5,935
1,187
1,892
3,082
1,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
8
0 / 0 / 0
3,432
686
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
8
Kills
7
7
Deaths
8
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
2
6
W
Poseidon
 
Poseidon
0
3
2
0.33
L
Kukulkan
 
Kukulkan
3
1
4
5
L
Medusa
3
4
3
1.13
W
Discordia
Kekoocity
Discordia
3
0
4
5
L
Skadi
Matteeu
Skadi
0
2
6
1.5
L
Loki
1
1
5
3.5
L
Chang'e
0
0
0
0
W
0
2
4
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
15,738
17,655
Taken
20,736
8,106
Mitigated
10,743
3,532
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,849
497
0
1,735
4,017
2,941
0
628
3,158
0
5,216
W
Poseidon
 
Poseidon
2,349
292
0
90
3,578
1,162
0
971
2,409
8,089
0
L
Kukulkan
 
Kukulkan
4,865
579
0
374
3,809
1,727
0
1,788
1,871
14,487
0
L
Medusa
3,827
1,413
223
560
6,407
2,629
0
3,393
2,714
0
16,902
W
Discordia
Kekoocity
Discordia
3,958
417
0
480
1,712
620
0
448
1,225
17,749
0
L
Skadi
Matteeu
Skadi
5,154
1,346
0
708
7,438
5,049
0
2,837
4,031
0
10,925
L
Loki
1,892
373
0
77
3,082
1,338
0
898
2,184
0
10,785
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
5,023
1,136
0
325
5,950
2,332
0
2,181
3,605
0
17,539
W
2,909
1,010
570
332
2,398
1,051
0
637
1,716
9,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
28,389
116
Minions Killed
97
5
Camps Cleared
4
484,451
Distance Traveled
365,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,498
1,500
6
1
0
115,364
0
W
Poseidon
5,377
1,075
13
3
0
71,935
0
L
Kukulkan
6,585
1,317
27
5
1
100,422
0
L
Medusa
6,610
1,322
38
8
0
92,503
0
W
Discordia
6,936
1,387
52
10
1
98,202
0
L
Skadi
5,827
1,165
20
4
3
77,960
0
L
Loki
5,935
1,187
12
2
0
94,637
0
L
Chang'e
3,432
686
0
0
0
0
0
W
Loki
5,988
1,198
33
7
3
108,050
0
W
Olorun
5,751
1,150
12
2
1
90,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role