Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlancitoMiadito
Tsukuyomi
Level 28
God Stats
1W - 0L
1,751 SR
Queue Stats
51W - 37L
1,546 Elo+
Solo
Ishtar
Ishtar
briakk
Ishtar
Level 157
God Stats
1W - 0L
1,618 SR
Queue Stats
9W - 13L
1,704 Elo+
Party 2
Aphrodite
Aphrodite
xPurification
Aphrodite
Level 97
God Stats
1W - 1L
1,310 SR
Queue Stats
330W - 286L
1,602 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,570 Elo+

VS

Team Averages
Level 162
1,534 SR
1,524 Elo+
Yemoja
Yemoja
 
Yemoja
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kaitykatt
Hun Batz
Level 157
God Stats
3W - 3L
1,699 SR
Queue Stats
192W - 192L
1,548 Elo+
Party 1
Scylla
Scylla
SanguineSahsa
Scylla
Level 143
God Stats
5W - 5L
1,565 SR
Queue Stats
377W - 365L
1,529 Elo+
Solo
Athena
Athena
iGrammarJew
Athena
Level 166
God Stats
1W - 4L
1,407 SR
Queue Stats
225W - 216L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 1 / 4
5,665
1,133
6,274
7,512
6,882
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
 
Sobek
10
1 / 1 / 3
5,526
1,105
2,603
6,962
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
FlancitoMiadito
Tsukuyomi
10
1 / 1 / 3
5,686
1,137
7,379
5,092
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
briakk
Ishtar
10
1 / 1 / 1
5,529
1,106
2,965
5,785
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
xPurification
Aphrodite
11
1 / 1 / 3
5,824
1,165
3,740
4,363
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 3
5,913
1,183
1,878
5,746
3,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
 
Agni
11
1 / 1 / 2
5,575
1,115
10,356
5,159
2,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Kaitykatt
Hun Batz
11
2 / 2 / 2
5,936
1,187
7,398
7,780
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 0 / 0
4,424
885
0
0
0
Athena
11
1 / 1 / 4
6,077
1,215
1,828
6,662
6,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
4
Kills
5
5
Deaths
4
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
4
2
W
Sobek
 
Sobek
1
1
3
2.5
L
Yemoja
 
Yemoja
1
0
3
2.5
L
Agni
 
Agni
1
1
2
2
W
Tsukuyomi
FlancitoMiadito
Tsukuyomi
1
1
3
2.5
L
Hun Batz
Kaitykatt
Hun Batz
2
2
2
1.5
L
0
0
0
0
W
Ishtar
briakk
Ishtar
1
1
1
1.5
L
Athena
1
1
4
3
W
Aphrodite
xPurification
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
21,460
29,714
Taken
25,347
19,746
Mitigated
17,281
14,626
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,274
1,909
1,064
2,765
7,512
6,882
0
3,766
3,746
0
14,929
W
Sobek
 
Sobek
2,603
162
564
1,647
6,962
5,644
0
2,516
4,446
5,693
0
L
Yemoja
 
Yemoja
1,878
1,104
5,787
1,994
5,746
3,942
0
1,397
4,131
4,263
0
L
Agni
 
Agni
10,356
1,290
0
295
5,159
2,271
0
638
4,360
22,406
0
W
Tsukuyomi
FlancitoMiadito
Tsukuyomi
7,379
2,124
0
489
5,092
2,252
17
2,615
2,477
0
13,598
L
Hun Batz
Kaitykatt
Hun Batz
7,398
384
420
529
7,780
4,732
0
2,397
5,213
0
14,291
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
briakk
Ishtar
2,965
1,795
0
1,396
5,785
2,305
203
2,636
3,149
0
7,057
L
Athena
1,828
602
1,346
601
6,662
6,336
0
1,911
4,593
2,533
0
W
Aphrodite
xPurification
Aphrodite
3,740
426
4,183
2,518
4,363
2,663
0
2,529
1,834
8,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
27,925
63
Minions Killed
54
0
Camps Cleared
0
561,692
Distance Traveled
433,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,665
1,133
25
5
0
124,885
0
W
Sobek
5,526
1,105
2
0
0
104,357
0
L
Yemoja
5,913
1,183
7
1
0
92,740
0
L
Agni
5,575
1,115
31
6
0
107,672
0
W
Tsukuyomi
5,686
1,137
6
1
0
115,558
0
L
Hun Batz
5,936
1,187
15
3
0
119,550
0
L
Scylla
4,424
885
0
0
0
0
0
W
Ishtar
5,529
1,106
15
3
0
104,041
0
L
Athena
6,077
1,215
1
0
0
113,520
0
W
Aphrodite
5,824
1,165
15
3
0
112,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role