Player Matchup

Chaac
Chaac
NikkiH177
Chaac
Level 124
God Stats
0W - 1L
1,724 SR
Queue Stats
175W - 177L
1,486 Elo+
Party 2
Hel
Hel
Secretsocial
Hel
Level 100
God Stats
0W - 1L
1,458 SR
Queue Stats
162W - 140L
1,512 Elo+
Solo
Chernobog
Chernobog
SkullManZero
Chernobog
Level 66
God Stats
19W - 13L
1,590 SR
Queue Stats
198W - 208L
1,452 Elo+
Party 2
Sol
Sol
roastedmidwife
Sol
Level 35
God Stats
5W - 1L
1,814 SR
Queue Stats
86W - 110L
1,426 Elo+
Solo
Ravana
Ravana
sakanarai
Ravana
Level 141
God Stats
1W - 2L
1,486 SR
Queue Stats
420W - 426L
1,504 Elo+
Party 2
Team Averages
Level 93
1,614 SR
1,476 Elo+

VS

Team Averages
Level 75
1,426 SR
1,475 Elo+
Awilix
Awilix
Blisseywu
Awilix
Level 3
God Stats
6W - 3L
1,714 SR
Queue Stats
16W - 11L
1,718 Elo+
Solo
Artio
Artio
JadeBunnyLuvsU
Artio
Level 62
God Stats
2W - 5L
1,469 SR
Queue Stats
32W - 30L
1,477 Elo+
Party 1
Artemis
Artemis
Knauss
Artemis
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
83W - 52L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Mudd76
Nu Wa
Level 138
God Stats
9W - 20L
1,303 SR
Queue Stats
14W - 24L
1,338 Elo+
Solo
Janus
Janus
Royal-Flesh-
Janus
Level 143
God Stats
2W - 3L
1,142 SR
Queue Stats
63W - 51L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NikkiH177
Chaac
13
0 / 3 / 2
7,454
678
5,263
15,025
14,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 1
7,773
707
6,496
11,437
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SkullManZero
Chernobog
14
0 / 7 / 1
7,601
691
3,878
14,103
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 1
8,845
804
6,364
12,723
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
sakanarai
Ravana
13
0 / 7 / 0
7,637
694
4,629
10,561
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Blisseywu
Awilix
17
11 / 1 / 10
10,294
936
19,771
12,726
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 15
8,239
749
2,572
10,402
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Knauss
Artemis
18
10 / 1 / 6
10,262
933
15,943
8,881
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Mudd76
Nu Wa
14
1 / 1 / 11
7,860
715
4,536
4,238
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 9
8,923
811
12,830
6,277
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
3
Kills
26
26
Deaths
4
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Awilix
Blisseywu
Awilix
11
1
10
16
W
0
0
15
7.5
W
Artemis
Knauss
Artemis
10
1
6
13
W
Nu Wa
Mudd76
Nu Wa
1
1
11
6.5
L
Chaac
NikkiH177
Chaac
0
3
2
0.33
W
4
1
9
8.5
L
1
5
1
0.3
L
Chernobog
SkullManZero
Chernobog
0
7
1
0.07
L
2
4
1
0.63
L
Ravana
sakanarai
Ravana
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
55,652
63,849
Taken
42,524
31,379
Mitigated
22,822
13,136
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Blisseywu
Awilix
19,771
7,727
0
559
12,726
5,996
374
3,697
9,029
0
45,705
W
2,572
253
475
4,002
10,402
8,477
162
2,163
8,239
6,864
0
W
Artemis
Knauss
Artemis
15,943
6,775
0
172
8,881
3,949
897
2,331
6,550
0
53,947
W
Nu Wa
Mudd76
Nu Wa
4,536
2,776
343
181
4,238
1,677
258
1,966
2,272
16,385
0
L
Chaac
NikkiH177
Chaac
5,263
592
0
3,079
15,025
14,819
28
5,396
9,318
0
21,263
W
12,830
757
0
375
6,277
2,723
960
2,703
3,574
40,446
0
L
6,496
1,110
2,397
2,883
11,437
3,982
616
1,973
9,374
30,050
0
L
Chernobog
SkullManZero
Chernobog
3,878
2,265
0
0
14,103
4,651
656
3,999
9,884
0
24,296
L
6,364
641
0
3,822
12,723
3,931
1,044
5,162
7,345
37,583
0
L
Ravana
sakanarai
Ravana
4,629
758
0
955
10,561
3,996
110
2,458
7,990
0
19,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
45,578
235
Minions Killed
243
0
Camps Cleared
0
1,079,484
Distance Traveled
1,247,339
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,294
936
52
5
0
276,553
0
W
Artio
8,239
749
3
0
0
279,034
2
W
Artemis
10,262
933
96
9
0
233,349
0
W
Nu Wa
7,860
715
20
2
0
223,946
4
L
Chaac
7,454
678
30
3
0
227,325
0
W
Janus
8,923
811
72
7
0
234,457
0
L
Hel
7,773
707
56
5
0
203,471
0
L
Chernobog
7,601
691
47
4
0
213,845
0
L
Sol
8,845
804
66
6
0
221,834
0
L
Ravana
7,637
694
36
3
0
213,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role