Player Matchup

Hel
Hel
Silver III
Brandon315
Hel
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,326 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Da_BongLord_420
Nu Wa
Bronze III
Level 169
God Stats
0W - 1L
1,554 SR
Queue Stats
3W - 6L
1,468 MMR
Party 2
Thor
Thor
Bronze III
OneNole_
Thor
Bronze III
Level 49
God Stats
6W - 11L
1,720 SR
Queue Stats
85W - 93L
1,354 MMR
Party 4
Sylvanus
Sylvanus
Silver V
SOUL_ADRIFT
Sylvanus
Silver V
Level 166
God Stats
1W - 4L
1,522 SR
Queue Stats
42W - 61L
1,126 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
antsnell_
Danzaburou
Bronze III
Level 39
God Stats
7W - 13L
1,544 SR
Queue Stats
91W - 94L
1,354 MMR
Party 4
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,568 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,394 SR
1,347 MMR
Chaac
Chaac
Gold II
Aydrixn
Chaac
Gold II
Level 86
God Stats
35W - 27L
1,660 SR
Queue Stats
207W - 201L
1,516 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
DarkCommander251
Ao Kuang
Gold III
Level 128
God Stats
2W - 0L
1,352 SR
Queue Stats
5W - 5L
1,476 MMR
Party 3
Geb
Geb
Gold V
Jrkta
Geb
Gold V
Level 108
God Stats
157W - 134L
1,213 SR
Queue Stats
310W - 300L
1,332 MMR
Party 1
Cupid
Cupid
Silver III
MANDO THE GOAT
Cupid
Silver III
Level 128
God Stats
1W - 0L
1,200 SR
Queue Stats
141W - 160L
1,008 MMR
Solo
Ix Chel
Ix Chel
Silver I
upsidefree
Ix Chel
Silver I
Level 85
God Stats
3W - 4L
1,544 SR
Queue Stats
9W - 8L
1,401 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,473
415
7,981
16,251
13,506
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 0
8,080
449
6,563
9,635
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 1 / 0
7,538
419
3,225
10,211
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SOUL_ADRIFT
Sylvanus
13
0 / 3 / 0
7,407
412
4,500
13,016
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
antsnell_
Danzaburou
14
0 / 2 / 0
7,974
443
3,490
8,199
3,408
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
JanusBakasuraKaliChang'e

VS

Bans
OlorunAnubisArtemisHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aydrixn
Chaac
17
1 / 0 / 4
10,677
593
8,832
15,544
12,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 0 / 2
10,521
585
10,780
12,479
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Jrkta
Geb
15
2 / 0 / 5
9,232
513
3,615
11,576
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 0 / 1
8,714
484
1,945
8,865
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
upsidefree
Ix Chel
17
4 / 0 / 4
10,972
610
12,145
8,781
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aydrixn
Chaac
1
0
4
3
L
0
4
0
0
L
0
4
0
0
W
7
0
2
8
W
Geb
Jrkta
Geb
2
0
5
4.5
W
0
0
1
0.5
L
Thor
0
1
0
0
L
Sylvanus
SOUL_ADRIFT
Sylvanus
0
3
0
0
L
Danzaburou
antsnell_
Danzaburou
0
2
0
0
W
Ix Chel
upsidefree
Ix Chel
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
37,317
57,312
Taken
57,245
32,595
Mitigated
36,173
16,067
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aydrixn
Chaac
8,832
1,247
0
7,554
15,544
12,593
102
7,321
8,223
0
89,335
L
7,981
850
390
7,689
16,251
13,506
0
5,197
11,054
55,891
0
L
6,563
694
0
1,240
9,635
4,015
0
7,782
1,853
70,285
0
W
10,780
3,123
0
4,117
12,479
5,675
602
3,575
8,904
89,370
12,467
W
Geb
Jrkta
Geb
3,615
370
0
2,576
11,576
10,133
15
1,970
9,606
28,392
0
W
1,945
483
108
2,559
8,865
4,125
601
2,447
6,418
0
61,859
L
Thor
3,225
757
0
1,000
10,211
4,255
0
2,621
7,590
0
53,980
L
Sylvanus
SOUL_ADRIFT
Sylvanus
4,500
1,504
424
3,245
13,016
7,411
312
6,938
6,078
40,175
13,609
L
Danzaburou
antsnell_
Danzaburou
3,490
1,023
0
2,079
8,199
3,408
679
4,002
4,197
0
52,546
W
Ix Chel
upsidefree
Ix Chel
12,145
1,277
1,487
3,822
8,781
3,647
379
3,898
4,883
118,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
50,116
464
Minions Killed
623
0
Camps Cleared
0
1,558,608
Distance Traveled
1,913,970
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,677
593
142
8
0
385,193
4
L
Hel
7,473
415
71
4
0
315,787
0
L
Nu Wa
8,080
449
121
7
0
311,821
4
W
Ao Kuang
10,521
585
143
8
0
416,736
0
W
Geb
9,232
513
26
1
0
399,993
5
W
Cupid
8,714
484
110
6
0
339,898
0
L
Thor
7,538
419
88
5
0
315,774
0
L
Sylvanus
7,407
412
86
5
0
290,198
0
L
Danzaburou
7,974
443
98
5
0
325,028
4
W
Ix Chel
10,972
610
202
11
0
372,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role