Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Lethain
Sol
Level 183
God Stats
3W - 2L
1,471 SR
Queue Stats
218W - 202L
1,463 Elo+
Party 1
Janus
Janus
Resuhnate
Janus
Level 128
God Stats
9W - 2L
1,772 SR
Queue Stats
248W - 237L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
xREALM-OF-DEATHx
Xbalanque
Level 104
God Stats
5W - 2L
1,751 SR
Queue Stats
125W - 119L
1,506 Elo+
Party 2
Team Averages
Level 143
1,599 SR
1,494 Elo+

VS

Team Averages
Level 155
1,566 SR
1,542 Elo+
Charybdis
Charybdis
Born2BeBad86
Charybdis
Level 129
God Stats
3W - 6L
1,401 SR
Queue Stats
395W - 390L
1,572 Elo+
Solo
Thanatos
Thanatos
CCTV13
Thanatos
Level 190
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 72L
1,635 Elo+
Solo
Danzaburou
Danzaburou
Shm0n3
Danzaburou
Level 143
God Stats
4W - 7L
1,612 SR
Queue Stats
674W - 665L
1,511 Elo+
Solo
Poseidon
Poseidon
Viziosa
Poseidon
Level 155
God Stats
0W - 1L
1,504 SR
Queue Stats
14W - 12L
1,472 Elo+
Solo
Shiva
Shiva
YokaiTamer
Shiva
Level 159
God Stats
1W - 1L
1,814 SR
Queue Stats
71W - 56L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
10 / 0 / 8
10,334
1,033
8,816
14,151
9,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sobek
 
Sobek
13
0 / 3 / 12
8,132
813
4,596
18,113
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
15
3 / 2 / 13
8,739
874
15,889
11,791
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Resuhnate
Janus
15
6 / 3 / 7
8,773
877
11,763
6,523
2,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
13
1 / 4 / 9
7,693
769
9,251
7,604
2,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Born2BeBad86
Charybdis
13
0 / 4 / 6
7,217
722
8,654
10,004
4,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CCTV13
Thanatos
13
1 / 5 / 5
7,007
701
6,941
11,813
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Shm0n3
Danzaburou
15
1 / 2 / 6
7,583
758
7,928
8,434
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Viziosa
Poseidon
13
5 / 5 / 4
8,271
827
10,140
9,709
4,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
15
5 / 4 / 7
8,375
838
11,981
13,132
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
20
Kills
12
12
Deaths
20
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
8
14
W
Sobek
 
Sobek
0
3
12
2
L
Charybdis
Born2BeBad86
Charybdis
0
4
6
0.75
L
Thanatos
CCTV13
Thanatos
1
5
5
0.7
W
Sol
3
2
13
4.75
W
Janus
Resuhnate
Janus
6
3
7
3.17
L
Danzaburou
Shm0n3
Danzaburou
1
2
6
2
L
Poseidon
Viziosa
Poseidon
5
5
4
1.4
L
Shiva
5
4
7
2.13
W
Xbalanque
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
45,644
58,182
Taken
53,092
34,654
Mitigated
37,021
29,649
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,816
852
4,020
8,563
14,151
9,362
0
1,959
11,931
0
17,824
W
Sobek
 
Sobek
4,596
258
600
6,802
18,113
15,304
0
3,071
14,686
9,635
0
L
Charybdis
Born2BeBad86
Charybdis
8,654
3,617
617
1,483
10,004
4,921
0
7,915
2,027
0
18,167
L
Thanatos
CCTV13
Thanatos
6,941
544
0
2,913
11,813
8,674
0
5,250
6,531
0
8,728
W
Sol
15,889
2,593
325
6,110
11,791
4,435
490
1,535
10,032
31,231
0
W
Janus
Resuhnate
Janus
11,763
106
791
819
6,523
2,633
210
1,430
4,779
25,159
0
L
Danzaburou
Shm0n3
Danzaburou
7,928
2,753
0
2,044
8,434
4,721
0
4,029
4,405
0
22,589
L
Poseidon
Viziosa
Poseidon
10,140
1,350
675
1,851
9,709
4,558
0
6,812
2,803
21,039
0
L
Shiva
11,981
1,381
1,776
3,352
13,132
14,147
0
7,916
5,078
0
15,750
W
Xbalanque
9,251
4,719
1,060
559
7,604
2,920
737
2,145
5,382
0
16,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
38,453
125
Minions Killed
101
0
Camps Cleared
0
995,939
Distance Traveled
877,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,334
1,033
21
2
0
229,252
0
W
Sobek
8,132
813
7
1
0
184,973
0
L
Charybdis
7,217
722
31
3
0
165,124
0
L
Thanatos
7,007
701
7
1
0
194,807
0
W
Sol
8,739
874
32
3
0
184,977
0
W
Janus
8,773
877
40
4
0
201,344
0
L
Danzaburou
7,583
758
28
3
0
153,038
0
L
Poseidon
8,271
827
31
3
0
158,956
0
L
Shiva
8,375
838
4
0
0
205,656
0
W
Xbalanque
7,693
769
25
3
0
195,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role