Player Matchup

He Bo
He Bo
APleasantName
He Bo
Level 99
God Stats
3W - 2L
1,553 SR
Queue Stats
247W - 204L
1,530 Elo+
Party 3
Odin
Odin
Buzzd-Lightyear_
Odin
Level 109
God Stats
7W - 3L
1,701 SR
Queue Stats
374W - 342L
1,548 Elo+
Solo
Eset
Eset
HotBread
Eset
Level 154
God Stats
2W - 2L
1,272 SR
Queue Stats
191W - 164L
1,600 Elo+
Party 3
Achilles
Achilles
VVG Viper
Achilles
Level 139
God Stats
5W - 3L
1,440 SR
Queue Stats
102W - 102L
1,592 Elo+
Solo
Maui
Maui
leomonzon
Maui
Level 149
God Stats
9W - 2L
1,898 SR
Queue Stats
738W - 698L
1,505 Elo+
Solo
Team Averages
Level 130
1,573 SR
1,555 Elo+

VS

Team Averages
Level 124
1,488 SR
1,526 Elo+
Neith
Neith
BongoWasHisNamo
Neith
Level 114
God Stats
2W - 5L
1,197 SR
Queue Stats
257W - 256L
1,516 Elo+
Party 1
Olorun
Olorun
ImGrievous
Olorun
Level 155
God Stats
6W - 3L
1,652 SR
Queue Stats
316W - 310L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
MarMarXXVI
Zhong Kui
Level 155
God Stats
2W - 2L
1,371 SR
Queue Stats
318W - 304L
1,511 Elo+
Party 2
Sol
Sol
MildlyBuzzing
Sol
Level 88
God Stats
0W - 2L
1,644 SR
Queue Stats
57W - 53L
1,590 Elo+
Party 1
Izanami
Izanami
peachtoadstool1
Izanami
Level 108
God Stats
3W - 2L
1,578 SR
Queue Stats
114W - 119L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
8,517
710
9,783
10,540
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 12
7,767
647
3,955
8,508
7,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
18
5 / 1 / 8
10,230
853
11,930
8,199
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
VVG Viper
Achilles
15
6 / 3 / 9
8,823
735
12,830
16,722
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
16
4 / 1 / 11
9,704
809
7,375
13,591
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,476
706
7,035
8,000
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
ImGrievous
Olorun
14
1 / 3 / 4
7,860
655
8,738
8,913
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
MarMarXXVI
Zhong Kui
15
3 / 5 / 2
7,915
660
10,025
11,504
9,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 2
7,902
659
10,178
9,751
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 4
7,782
649
4,777
10,185
4,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
17
Kills
7
9
Deaths
17
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
1
2
5
1.75
W
0
0
12
6
W
Eset
5
1
8
9
L
Olorun
ImGrievous
Olorun
1
3
4
1
L
Zhong Kui
MarMarXXVI
Zhong Kui
3
5
2
0.8
L
1
2
2
1
W
Achilles
VVG Viper
Achilles
6
3
9
3.5
W
Maui
4
1
11
9.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
40,753
57,560
Taken
48,353
46,875
Mitigated
25,523
26,714
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,783
295
1,084
1,642
10,540
4,443
58
6,189
4,214
25,723
0
L
7,035
1,143
0
960
8,000
3,492
0
4,464
3,344
0
23,021
W
3,955
196
2,070
1,944
8,508
7,843
223
3,808
4,610
0
10,903
W
Eset
11,930
712
5,347
2,005
8,199
4,315
344
3,512
4,649
33,880
0
L
Olorun
ImGrievous
Olorun
8,738
3,181
4,231
2,779
8,913
4,193
0
5,145
3,666
20,428
0
L
Zhong Kui
MarMarXXVI
Zhong Kui
10,025
428
0
840
11,504
9,535
0
6,321
4,855
15,318
0
L
10,178
1,019
726
3,743
9,751
4,122
0
6,017
3,508
17,400
0
W
Achilles
VVG Viper
Achilles
12,830
2,378
628
4,408
16,722
16,548
198
8,198
8,275
0
21,376
W
Maui
7,375
452
3,507
4,079
13,591
13,726
210
6,579
6,871
10,788
0
L
4,777
1,928
1,545
1,320
10,185
4,181
0
7,141
2,877
0
14,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
39,935
138
Minions Killed
133
0
Camps Cleared
0
1,173,953
Distance Traveled
1,004,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,517
710
35
3
0
217,572
0
L
Neith
8,476
706
48
4
0
220,953
0
W
Odin
7,767
647
20
2
0
246,985
0
W
Eset
10,230
853
58
5
0
247,893
0
L
Olorun
7,860
655
27
2
0
202,397
0
L
Zhong Kui
7,915
660
14
1
0
192,323
0
L
Sol
7,902
659
15
1
0
196,767
0
W
Achilles
8,823
735
15
1
0
232,178
0
W
Maui
9,704
809
10
1
0
229,325
0
L
Izanami
7,782
649
29
2
0
191,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role