Player Matchup

Cabrakan
Cabrakan
CrypticRichie
Cabrakan
Level 125
God Stats
1W - 0L
1,292 SR
Queue Stats
96W - 92L
1,541 Elo+
Party 1
Rama
Rama
HaIIie
Rama
Level 124
God Stats
5W - 3L
1,623 SR
Queue Stats
223W - 167L
1,623 Elo+
Solo
Hercules
Hercules
Somthiing
Hercules
Level 60
God Stats
20W - 9L
1,628 SR
Queue Stats
103W - 82L
1,583 Elo+
Party 1
Camazotz
Camazotz
TDAWG3055
Camazotz
Level 158
God Stats
1W - 0L
1,333 SR
Queue Stats
108W - 102L
1,556 Elo+
Party 1
Janus
Janus
eggbeanmachine
Janus
Level 113
God Stats
3W - 6L
1,528 SR
Queue Stats
206W - 193L
1,505 Elo+
Party 1
Team Averages
Level 116
1,480 SR
1,561 Elo+

VS

Team Averages
Level 120
1,584 SR
1,605 Elo+
Artemis
Artemis
Excaret
Artemis
Level 123
God Stats
30W - 11L
1,763 SR
Queue Stats
124W - 91L
1,584 Elo+
Solo
Set
Set
KLAW_Bleu
Set
Level 160
God Stats
22W - 17L
1,624 SR
Queue Stats
370W - 310L
1,590 Elo+
Party 2
Raijin
Raijin
KLAW_Pnk
Raijin
Level 160
God Stats
7W - 8L
1,627 SR
Queue Stats
374W - 307L
1,601 Elo+
Party 2
Charon
Charon
Paladon4K
Charon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,716 Elo+
Party 2
King Arthur
King Arthur
fcojavier0803
King Arthur
Level 142
God Stats
8W - 18L
1,405 SR
Queue Stats
578W - 515L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CrypticRichie
Cabrakan
14
1 / 2 / 3
8,331
555
4,632
10,574
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Rama
HaIIie
Rama
15
8 / 2 / 5
9,798
653
13,132
12,376
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Somthiing
Hercules
13
3 / 0 / 9
8,395
560
12,144
13,468
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
TDAWG3055
Camazotz
15
8 / 1 / 3
9,042
603
13,526
16,642
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 5
8,544
570
3,406
9,575
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Excaret
Artemis
11
0 / 5 / 1
6,905
460
4,076
11,144
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 2
9,075
605
9,034
14,925
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
KLAW_Pnk
Raijin
13
3 / 5 / 1
7,927
528
7,949
10,245
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Paladon4K
Charon
9
0 / 6 / 4
6,587
439
3,596
12,673
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
fcojavier0803
King Arthur
13
1 / 6 / 1
7,754
517
9,550
17,471
11,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
8
8
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CrypticRichie
Cabrakan
1
2
3
1.25
L
Artemis
Excaret
Artemis
0
5
1
0.1
W
Rama
HaIIie
Rama
8
2
5
5.25
L
4
4
2
1.25
L
Raijin
KLAW_Pnk
Raijin
3
5
1
0.7
L
Charon
Paladon4K
Charon
0
6
4
0.33
W
Hercules
Somthiing
Hercules
3
0
9
7.5
W
Camazotz
TDAWG3055
Camazotz
8
1
3
9.5
W
4
3
5
2.17
L
King Arthur
fcojavier0803
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,840
Damage
34,205
62,635
Taken
66,458
32,979
Mitigated
34,356
29,339
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CrypticRichie
Cabrakan
4,632
706
0
3,659
10,574
8,005
0
65
10,509
59,853
0
L
Artemis
Excaret
Artemis
4,076
1,926
0
1,302
11,144
3,751
34
0
11,144
0
39,028
W
Rama
HaIIie
Rama
13,132
9,890
0
6,788
12,376
5,619
98
3,518
8,858
0
77,825
L
9,034
3,830
0
1,594
14,925
6,750
0
1,207
13,656
0
65,482
L
Raijin
KLAW_Pnk
Raijin
7,949
886
0
1,586
10,245
3,149
31
678
9,497
49,527
0
L
Charon
Paladon4K
Charon
3,596
943
0
1,604
12,673
8,783
0
1,240
11,350
20,056
0
W
Hercules
Somthiing
Hercules
12,144
5,038
0
5,193
13,468
8,972
468
2,671
10,797
0
52,524
W
Camazotz
TDAWG3055
Camazotz
13,526
3,850
0
10,780
16,642
6,994
559
1,009
15,633
0
73,500
W
3,406
119
0
2,919
9,575
3,389
681
4,432
5,143
59,660
0
L
King Arthur
fcojavier0803
King Arthur
9,550
839
0
2,927
17,471
11,923
0
4,698
12,773
354
60,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
38,248
516
Minions Killed
379
0
Camps Cleared
0
1,555,556
Distance Traveled
1,401,461
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,331
555
103
7
0
268,435
0
L
Artemis
6,905
460
77
5
0
288,094
2
W
Rama
9,798
653
124
8
0
261,249
2
L
Set
9,075
605
101
7
0
317,783
0
L
Raijin
7,927
528
95
6
0
283,630
5
L
Charon
6,587
439
22
1
0
287,857
2
W
Hercules
8,395
560
81
5
0
360,505
0
W
Camazotz
9,042
603
94
6
0
342,287
1
W
Janus
8,544
570
114
8
0
323,080
0
L
King Arthur
7,754
517
84
6
0
224,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role