Player Matchup

Medusa
Medusa
Bigfootman96
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 2
Neith
Neith
DedDesign
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 118L
1,430 Elo+
Party 2
Poseidon
Poseidon
Escudero_Joe
Poseidon
Level 215
God Stats
3W - 4L
1,478 SR
Queue Stats
344W - 342L
1,533 Elo+
Solo
Raijin
Raijin
ayeESKETITyeah
Raijin
Level 127
God Stats
1W - 2L
1,742 SR
Queue Stats
24W - 60L
1,247 Elo+
Party 2
Shiva
Shiva
treedude
Shiva
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,250 Elo+
Party 2
Team Averages
Level 125
1,544 SR
1,331 Elo+

VS

Team Averages
Level 108
1,440 SR
1,481 Elo+
Lancelot
Lancelot
CorvoicRevan
Lancelot
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 34L
1,461 Elo+
Party 1
Maui
Maui
GoodWillDubbing
Maui
Level 127
God Stats
1W - 4L
1,313 SR
Queue Stats
148W - 162L
1,474 Elo+
Party 3
He Bo
He Bo
Moistwag23
He Bo
Level 94
God Stats
1W - 0L
1,439 SR
Queue Stats
33W - 20L
1,525 Elo+
Party 1
Athena
Athena
MrsButterswerth
Athena
Level 94
God Stats
1W - 2L
1,447 SR
Queue Stats
57W - 62L
1,501 Elo+
Party 3
Hachiman
Hachiman
That loco Kevin
Hachiman
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 343L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 9 / 10
8,639
540
4,461
18,732
7,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
DedDesign
Neith
16
4 / 5 / 6
10,079
630
10,676
14,161
5,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Escudero_Joe
Poseidon
19
2 / 6 / 9
10,991
687
22,120
13,849
5,754
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 5 / 7
10,295
643
13,132
13,218
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
treedude
Shiva
17
4 / 8 / 8
10,163
635
14,795
19,775
30,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CorvoicRevan
Lancelot
20
11 / 1 / 18
13,310
832
13,201
18,151
21,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
2 / 3 / 27
11,934
746
6,606
19,374
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

He Bo
18
8 / 3 / 15
11,767
735
24,745
12,059
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 18
11,319
707
9,408
19,548
26,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
19
6 / 3 / 17
12,155
760
18,238
11,715
5,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
14
Kills
33
33
Deaths
14
40
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
10
0.56
W
Lancelot
CorvoicRevan
Lancelot
11
1
18
20
L
Neith
DedDesign
Neith
4
5
6
1.4
L
Poseidon
Escudero_Joe
Poseidon
2
6
9
1.08
W
2
3
27
5.17
W
He Bo
8
3
15
5.17
W
6
4
18
3.75
W
Hachiman
6
3
17
4.83
L
4
5
7
1.5
L
Shiva
treedude
Shiva
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,184
Damage
72,198
79,735
Taken
80,847
56,026
Mitigated
81,022
16,691
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,461
1,372
165
1,365
18,732
7,935
0
10,521
7,949
0
8,584
W
Lancelot
CorvoicRevan
Lancelot
13,201
1,478
3,050
2,029
18,151
21,019
913
5,489
12,396
0
37,904
L
Neith
DedDesign
Neith
10,676
5,068
919
3,419
14,161
5,917
180
5,694
8,257
0
19,142
L
Poseidon
Escudero_Joe
Poseidon
22,120
2,017
1,208
2,948
13,849
5,754
195
8,068
5,623
56,974
0
W
6,606
1,070
1,196
2,496
19,374
21,600
392
7,320
11,508
13,004
0
W
He Bo
24,745
2,321
2,777
2,735
12,059
5,926
2,374
5,569
6,443
42,796
0
W
9,408
3,223
3,912
3,106
19,548
26,640
1,009
9,369
9,716
16,082
222
W
Hachiman
18,238
8,647
3,892
1,536
11,715
5,837
1,935
7,505
4,171
0
41,421
L
13,132
1,974
750
2,603
13,218
5,720
0
6,010
7,054
24,988
0
L
Shiva
treedude
Shiva
14,795
2,063
1,268
2,046
19,775
30,700
81
9,241
10,315
0
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
60,485
132
Minions Killed
159
0
Camps Cleared
0
1,148,956
Distance Traveled
1,499,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,639
540
12
1
0
235,590
0
W
Lancelot
13,310
832
56
4
0
370,740
0
L
Neith
10,079
630
13
1
0
187,301
0
L
Poseidon
10,991
687
80
5
0
252,158
0
W
Maui
11,934
746
5
0
0
313,032
0
W
He Bo
11,767
735
33
2
0
264,011
0
W
Athena
11,319
707
13
1
0
282,574
0
W
Hachiman
12,155
760
52
3
0
269,607
0
L
Raijin
10,295
643
13
1
0
244,215
1
L
Shiva
10,163
635
14
1
0
229,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role