Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bokita__Pasion
Chaac
Level 122
God Stats
2W - 3L
1,292 SR
Queue Stats
288W - 289L
1,443 Elo+
Solo
Hou Yi
Hou Yi
KunQu
Hou Yi
Level 37
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 20L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
NightFLASH6O3
Zhong Kui
Level 87
God Stats
5W - 1L
1,698 SR
Queue Stats
308W - 304L
1,466 Elo+
Party 2
Ares
Ares
PoisonCountr
Ares
Level 122
God Stats
4W - 9L
1,470 SR
Queue Stats
260W - 269L
1,492 Elo+
Party 2
Team Averages
Level 98
1,535 SR
1,444 Elo+

VS

Team Averages
Level 81
1,599 SR
1,515 Elo+
Jormungandr
Jormungandr
Barcode8216
Jormungandr
Level 102
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 6L
1,687 Elo+
Solo
Cu Chulainn
Cu Chulainn
Butler I66I
Cu Chulainn
Level 121
God Stats
3W - 6L
1,422 SR
Queue Stats
43W - 44L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
InfernoBoi65
Ne Zha
Level 56
God Stats
31W - 41L
1,432 SR
Queue Stats
120W - 132L
1,466 Elo+
Solo
Sol
Sol
JpSmurphzz
Sol
Level 24
God Stats
4W - 0L
1,854 SR
Queue Stats
22W - 30L
1,482 Elo+
Party 1
Skadi
Skadi
ProblemPlay
Skadi
Level 101
God Stats
28W - 19L
1,594 SR
Queue Stats
287W - 278L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 2 / 6
6,861
490
4,839
10,239
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 0
8,092
578
7,666
14,835
11,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
KunQu
Hou Yi
6
0 / 4 / 1
5,064
362
1,508
4,725
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
NightFLASH6O3
Zhong Kui
13
4 / 3 / 4
8,053
575
6,941
8,462
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 6
8,182
584
8,866
12,869
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barcode8216
Jormungandr
12
6 / 1 / 1
7,782
556
6,931
8,338
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Butler I66I
Cu Chulainn
14
0 / 2 / 2
8,520
609
9,204
13,483
14,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
14
4 / 2 / 1
8,157
583
4,521
11,888
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 5 / 4
9,545
682
12,054
14,086
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 4
7,679
549
4,022
8,851
3,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
14
14
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
6
2.5
W
Jormungandr
Barcode8216
Jormungandr
6
1
1
6.5
L
2
2
0
1
W
Cu Chulainn
Butler I66I
Cu Chulainn
0
2
2
0.5
W
Ne Zha
4
2
1
2.25
W
3
5
4
1
L
Hou Yi
KunQu
Hou Yi
0
4
1
0.13
L
Zhong Kui
NightFLASH6O3
Zhong Kui
4
3
4
2
L
6
3
6
3
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
36,732
51,130
Taken
56,646
32,636
Mitigated
33,620
10,829
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,839
1,234
404
1,343
10,239
5,720
0
7,338
2,901
25,481
0
W
Jormungandr
Barcode8216
Jormungandr
6,931
1,503
0
2,534
8,338
4,699
170
5,199
3,113
31,794
0
L
7,666
1,707
0
4,589
14,835
11,917
0
258
14,577
0
63,561
W
Cu Chulainn
Butler I66I
Cu Chulainn
9,204
1,618
0
2,038
13,483
14,664
0
0
13,483
612
68,833
W
Ne Zha
4,521
857
0
5,562
11,888
5,122
148
2,555
9,333
0
49,377
W
12,054
5,332
0
6,561
14,086
5,929
4,842
7,277
6,809
79,827
11,589
L
Hou Yi
KunQu
Hou Yi
1,508
752
0
312
4,725
1,610
0
3,931
794
0
12,478
L
Zhong Kui
NightFLASH6O3
Zhong Kui
6,941
1,924
0
2,646
8,462
7,278
1,016
3,012
5,450
45,043
9,078
L
8,866
1,522
0
1,535
12,869
6,111
0
4,664
8,205
39,817
2,643
W
4,022
2,205
0
1,274
8,851
3,206
0
5,118
3,733
0
62,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
41,683
323
Minions Killed
485
0
Camps Cleared
0
1,214,666
Distance Traveled
1,334,319
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,861
490
38
3
0
280,264
0
W
Jormungandr
7,782
556
33
2
0
273,033
0
L
Chaac
8,092
578
106
8
0
291,950
0
W
Cu Chulainn
8,520
609
120
9
0
228,040
0
W
Ne Zha
8,157
583
82
6
0
318,369
0
W
Sol
9,545
682
156
11
0
237,335
1
L
Hou Yi
5,064
362
18
1
0
103,863
0
L
Zhong Kui
8,053
575
108
8
0
237,249
0
L
Ares
8,182
584
53
4
0
301,340
0
W
Skadi
7,679
549
94
7
0
277,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role