Player Matchup

Bacchus
Bacchus
YTserver_error1
Bacchus
Level 27
God Stats
2W - 5L
1,277 SR
Queue Stats
24W - 71L
1,155 Elo+
Party 2
Geb
Geb
YouTubeSwaggFace
Geb
Level 48
God Stats
1W - 1L
1,697 SR
Queue Stats
96W - 157L
1,279 Elo+
Party 2
Neith
Neith
pstealth
Neith
Level 124
God Stats
18W - 16L
1,448 SR
Queue Stats
245W - 250L
1,408 Elo+
Solo
Team Averages
Level 66
1,474 SR
1,281 Elo+

VS

Team Averages
Level 42
1,407 SR
1,306 Elo+
Cerberus
Cerberus
HybridNavi3350
Cerberus
Level 6
God Stats
1W - 2L
1,222 SR
Queue Stats
62W - 83L
1,359 Elo+
Party 1
Sol
Sol
Kung Flu5780
Sol
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,125 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TWiSTED5073
Tsukuyomi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,708
671
4,177
12,989
10,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
7,155
716
3,088
10,861
10,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
pstealth
Neith
11
2 / 3 / 0
7,753
775
5,692
8,583
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 0 / 8
7,805
781
2,440
4,887
4,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 0 / 5
9,373
937
12,789
6,305
2,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
TWiSTED5073
Tsukuyomi
11
4 / 2 / 7
8,738
874
10,153
8,504
3,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
8
5
W
6
0
5
8.5
W
Tsukuyomi
TWiSTED5073
Tsukuyomi
4
2
7
3.75
L
0
4
0
0
L
0
4
2
0.25
L
Neith
pstealth
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
25,382
32,433
Taken
19,696
23,933
Mitigated
10,703
4,198
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,440
41
0
674
4,887
4,629
20
1,612
3,275
13,242
0
W
12,789
5,831
0
2,678
6,305
2,528
1,236
2,952
3,353
37,501
0
W
Tsukuyomi
TWiSTED5073
Tsukuyomi
10,153
2,376
0
617
8,504
3,546
88
3,186
5,318
0
39,079
L
4,177
506
0
326
12,989
10,993
0
5,861
7,128
15,151
0
L
3,088
708
0
2,672
10,861
10,180
0
5,408
5,453
17,136
0
L
Neith
pstealth
Neith
5,692
1,985
0
1,200
8,583
2,760
0
3,982
4,601
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,616
Gold Earned
25,916
86
Minions Killed
112
0
Camps Cleared
0
522,808
Distance Traveled
593,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,805
781
25
3
0
201,946
0
W
Sol
9,373
937
49
5
0
171,005
0
W
Tsukuyomi
8,738
874
38
4
0
220,714
0
L
Bacchus
6,708
671
15
2
0
176,797
2
L
Geb
7,155
716
20
2
0
156,481
0
L
Neith
7,753
775
51
5
0
189,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role