Player Matchup

Baron Samedi
Baron Samedi
Everansgg
Baron Samedi
Level 57
God Stats
0W - 2L
1,334 SR
Queue Stats
69W - 46L
1,635 Elo+
Party 1
Mercury
Mercury
Jyouk3d
Mercury
Level 71
God Stats
7W - 8L
1,627 SR
Queue Stats
289W - 247L
1,565 Elo+
Solo
Neith
Neith
ValeMadere
Neith
Level 105
God Stats
0W - 2L
1,790 SR
Queue Stats
69W - 59L
1,621 Elo+
Party 1
Pele
Pele
chuyitonomis
Pele
Level 127
God Stats
4W - 5L
1,694 SR
Queue Stats
118W - 99L
1,607 Elo+
Party 1
Guan Yu
Guan Yu
sekuele
Guan Yu
Level 110
God Stats
1W - 1L
1,641 SR
Queue Stats
123W - 104L
1,595 Elo+
Party 1
Team Averages
Level 94
1,617 SR
1,605 Elo+

VS

Team Averages
Level 161
1,572 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mysstic
Anubis
Level 151
God Stats
11W - 8L
1,589 SR
Queue Stats
181W - 168L
1,524 Elo+
Party 2
Surtr
Surtr
Raw Rangler
Surtr
Level 180
God Stats
3W - 4L
1,229 SR
Queue Stats
305W - 300L
1,538 Elo+
Party 2
Ymir
Ymir
Sh0ryukee206
Ymir
Level 158
God Stats
9W - 2L
1,854 SR
Queue Stats
235W - 220L
1,533 Elo+
Solo
Arachne
Arachne
unfrndlyfyr
Arachne
Level 188
God Stats
17W - 12L
1,686 SR
Queue Stats
334W - 324L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Everansgg
Baron Samedi
9
0 / 5 / 2
5,366
488
4,162
7,539
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jyouk3d
Mercury
10
1 / 5 / 0
5,801
527
3,352
10,916
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
2 / 2 / 0
6,380
580
5,962
7,342
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 6 / 0
6,601
600
9,029
12,564
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
sekuele
Guan Yu
9
0 / 2 / 2
5,601
509
2,378
9,526
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
6,576
598
5,006
6,150
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Mysstic
Anubis
12
7 / 3 / 3
7,670
697
10,240
8,065
4,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 7
6,805
619
7,033
10,834
10,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 8
6,556
596
2,760
8,221
7,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
unfrndlyfyr
Arachne
12
9 / 0 / 1
7,648
695
8,878
9,675
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Baron Samedi
Everansgg
Baron Samedi
0
5
2
0.2
L
Mercury
Jyouk3d
Mercury
1
5
0
0.2
W
Anubis
Mysstic
Anubis
7
3
3
2.83
W
1
2
7
2.25
W
2
1
8
6
L
Neith
2
2
0
1
L
3
6
0
0.5
L
Guan Yu
sekuele
Guan Yu
0
2
2
0.5
W
Arachne
unfrndlyfyr
Arachne
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
33,917
47,887
Taken
42,945
18,089
Mitigated
27,757
10,110
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,006
2,202
0
1,597
6,150
2,340
573
0
6,150
0
52,606
L
Baron Samedi
Everansgg
Baron Samedi
4,162
119
274
1,311
7,539
2,224
0
4,921
2,618
35,224
0
L
Mercury
Jyouk3d
Mercury
3,352
1,327
0
850
10,916
3,611
0
1,841
9,075
0
41,031
W
Anubis
Mysstic
Anubis
10,240
542
0
3,785
8,065
4,430
616
2,405
5,660
63,845
0
W
7,033
2,210
0
4,598
10,834
10,360
8
546
10,288
1,605
40,049
W
2,760
473
0
1,898
8,221
7,170
104
697
7,524
14,764
0
L
Neith
5,962
2,592
0
1,649
7,342
2,788
0
1,779
5,563
0
48,900
L
9,029
2,609
0
2,869
12,564
4,264
0
698
11,866
0
46,964
L
Guan Yu
sekuele
Guan Yu
2,378
565
1,117
2,040
9,526
5,202
0
4,578
4,948
0
14,808
W
Arachne
unfrndlyfyr
Arachne
8,878
6,889
0
4,898
9,675
3,457
244
514
9,161
0
40,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
35,255
344
Minions Killed
331
0
Camps Cleared
0
1,065,683
Distance Traveled
1,080,465
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,576
598
94
9
0
185,751
0
L
Baron Samedi
5,366
488
60
5
0
209,791
0
L
Mercury
5,801
527
85
8
0
229,345
0
W
Anubis
7,670
697
106
10
0
192,287
0
W
Surtr
6,805
619
63
6
0
217,278
2
W
Ymir
6,556
596
14
1
0
221,803
5
L
Neith
6,380
580
96
9
0
193,187
3
L
Pele
6,601
600
81
7
0
200,797
1
L
Guan Yu
5,601
509
22
2
0
232,563
0
W
Arachne
7,648
695
54
5
0
263,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role