Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BertGaminTTV744
Cu Chulainn
Level 155
God Stats
2W - 0L
1,513 SR
Queue Stats
36W - 43L
1,508 Elo+
Party 2
Chang'e
Chang'e
DizzayWizzay
Chang'e
Level 100
God Stats
10W - 5L
1,560 SR
Queue Stats
66W - 65L
1,518 Elo+
Party 2
Bacchus
Bacchus
UhTragedy3785
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,211 Elo+
Party 2
Arachne
Arachne
UncleAcid89
Arachne
Level 35
God Stats
4W - 5L
1,384 SR
Queue Stats
186W - 211L
1,414 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,430 Elo+

VS

Team Averages
Level 78
1,656 SR
1,473 Elo+
Charybdis
Charybdis
Acheron5566
Charybdis
Level 120
God Stats
1W - 3L
1,764 SR
Queue Stats
16W - 26L
1,405 Elo+
Party 1
Hera
Hera
PewX12101
Hera
Level 108
God Stats
1W - 2L
1,788 SR
Queue Stats
16W - 23L
1,454 Elo+
Party 3
Bacchus
Bacchus
Thunder9035
Bacchus
Level 4
God Stats
5W - 12L
1,629 SR
Queue Stats
6W - 18L
1,565 Elo+
Party 3
Vamana
Vamana
bulldogyson
Vamana
Level 8
God Stats
3W - 3L
1,514 SR
Queue Stats
16W - 21L
1,425 Elo+
Party 1
Nox
Nox
destroyerwin
Nox
Level 152
God Stats
0W - 2L
1,584 SR
Queue Stats
40W - 37L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 12
6,819
1,364
7,439
3,317
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
BertGaminTTV744
Cu Chulainn
11
5 / 1 / 6
6,864
1,373
6,073
6,863
5,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
DizzayWizzay
Chang'e
11
2 / 0 / 9
6,278
1,256
5,534
4,876
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
2 / 2 / 8
6,539
1,308
3,621
7,145
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
UncleAcid89
Arachne
11
3 / 0 / 5
6,776
1,355
3,870
6,117
4,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

406

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Acheron5566
Charybdis
10
2 / 3 / 1
6,117
1,223
8,330
7,333
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
10
1 / 2 / 1
5,930
1,186
5,569
3,037
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Thunder9035
Bacchus
11
0 / 3 / 2
6,233
1,247
5,131
8,469
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
10
0 / 6 / 3
5,606
1,121
4,844
9,858
4,452
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 0 / 0
3,432
686
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
14
Kills
3
3
Deaths
14
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
12
8
L
Charybdis
Acheron5566
Charybdis
2
3
1
0.83
W
Cu Chulainn
BertGaminTTV744
Cu Chulainn
5
1
6
8
W
Chang'e
DizzayWizzay
Chang'e
2
0
9
6.5
L
Hera
1
2
1
0.75
L
Bacchus
Thunder9035
Bacchus
0
3
2
0.33
W
Bacchus
2
2
8
3
W
Arachne
UncleAcid89
Arachne
3
0
5
5.5
L
Vamana
0
6
3
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
23,874
28,318
Taken
28,697
21,591
Mitigated
16,115
10,316
Healing
938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,439
4,475
0
668
3,317
1,336
0
1,314
2,003
0
15,612
L
Charybdis
Acheron5566
Charybdis
8,330
3,823
0
21
7,333
3,269
0
3,334
3,999
0
17,121
W
Cu Chulainn
BertGaminTTV744
Cu Chulainn
6,073
906
0
1,389
6,863
5,946
0
2,026
4,687
0
12,436
W
Chang'e
DizzayWizzay
Chang'e
5,534
633
3,154
2,934
4,876
1,958
0
1,588
3,288
17,601
0
L
Hera
5,569
1,295
0
154
3,037
815
0
97
2,940
14,252
0
L
Bacchus
Thunder9035
Bacchus
5,131
777
0
632
8,469
7,579
0
2,989
5,345
14,033
0
W
Bacchus
3,621
570
0
638
7,145
7,880
0
2,273
4,737
8,679
0
W
Arachne
UncleAcid89
Arachne
3,870
3,008
0
1,533
6,117
4,471
0
3,214
2,903
0
7,926
L
Vamana
4,844
1,669
0
131
9,858
4,452
0
2,735
7,123
0
11,121
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
27,318
94
Minions Killed
93
3
Camps Cleared
3
531,790
Distance Traveled
359,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,819
1,364
24
5
2
100,850
0
L
Charybdis
6,117
1,223
16
3
1
78,288
0
W
Cu Chulainn
6,864
1,373
7
1
0
105,304
0
W
Chang'e
6,278
1,256
36
7
0
106,178
0
L
Hera
5,930
1,186
35
7
1
99,697
0
L
Bacchus
6,233
1,247
24
5
1
99,930
0
W
Bacchus
6,539
1,308
14
3
1
98,445
0
W
Arachne
6,776
1,355
13
3
0
121,013
0
L
Vamana
5,606
1,121
18
4
0
81,264
0
L
Nox
3,432
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role