Player Matchup

Ra
Ra
BossinUpGwop PR
Ra
Level 68
God Stats
10W - 8L
1,538 SR
Queue Stats
21W - 24L
1,499 Elo+
Party 3
Chiron
Chiron
Br1ansLegacy
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,444 Elo+
Party 3
Horus
Horus
GiodeRocks
Horus
Level 7
God Stats
1W - 3L
1,576 SR
Queue Stats
18W - 22L
1,458 Elo+
Party 3
Arachne
Arachne
Pudias
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,448 Elo+
Party 3
Sobek
Sobek
aidenthatguy
Sobek
Level 28
God Stats
3W - 8L
1,447 SR
Queue Stats
18W - 50L
1,326 Elo+
Party 3
Team Averages
Level 58
1,512 SR
1,435 Elo+

VS

Team Averages
Level 81
1,666 SR
1,504 Elo+
Thoth
Thoth
BigOunce75
Thoth
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 106L
1,485 Elo+
Party 2
Cupid
Cupid
Grillomatador12
Cupid
Level 121
God Stats
4W - 2L
1,796 SR
Queue Stats
167W - 157L
1,534 Elo+
Party 1
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 18
God Stats
67W - 53L
1,597 SR
Queue Stats
110W - 100L
1,452 Elo+
Party 1
Mercury
Mercury
ll sento ll
Mercury
Level 120
God Stats
3W - 0L
1,844 SR
Queue Stats
223W - 211L
1,521 Elo+
Party 2
Pele
Pele
quarterZX
Pele
Level 87
God Stats
8W - 4L
1,591 SR
Queue Stats
251W - 224L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,184
455
3,686
10,806
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
4 / 6 / 0
8,316
462
11,404
17,129
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
11
0 / 5 / 0
7,201
400
3,835
13,768
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Pudias
Arachne
17
6 / 6 / 1
10,641
591
12,339
22,798
9,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 3
8,058
448
7,423
13,143
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
7 / 2 / 1
11,255
625
10,226
10,167
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 4 / 5
9,848
547
11,036
14,995
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
R0MP3PN3S34
Bacchus
14
3 / 1 / 9
9,443
525
9,837
14,947
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
ll sento ll
Mercury
16
3 / 3 / 5
9,744
541
8,137
14,864
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
6 / 1 / 8
11,655
648
12,685
12,420
10,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
11
Kills
26
26
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
7
2
1
3.75
L
0
6
2
0.17
L
Chiron
4
6
0
0.67
L
Horus
0
5
0
0
W
7
4
5
2.38
L
Arachne
Pudias
Arachne
6
6
1
1.08
W
Bacchus
R0MP3PN3S34
Bacchus
3
1
9
7.5
L
1
3
3
0.83
W
Mercury
ll sento ll
Mercury
3
3
5
1.83
W
Pele
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
51,921
77,644
Taken
67,393
46,259
Mitigated
46,193
15,064
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
10,226
422
0
3,129
10,167
3,932
354
2,948
7,028
87,449
0
L
3,686
189
30
743
10,806
3,283
0
7,633
3,173
51,967
0
L
Chiron
11,404
2,208
202
3,244
17,129
7,932
799
4,051
13,042
0
66,872
L
Horus
3,835
1,248
474
2,052
13,768
10,091
0
1,844
11,924
0
40,039
W
11,036
6,121
430
5,198
14,995
6,851
376
2,189
12,759
0
67,052
L
Arachne
Pudias
Arachne
12,339
8,146
0
6,438
22,798
9,699
0
2,503
20,295
0
100,974
W
Bacchus
R0MP3PN3S34
Bacchus
9,837
1,596
367
4,076
14,947
19,004
105
3,613
11,167
36,022
0
L
7,423
343
0
1,881
13,143
15,254
0
4,103
9,040
25,005
0
W
Mercury
ll sento ll
Mercury
8,137
3,949
0
807
14,864
6,166
656
2,119
12,745
0
86,352
W
Pele
12,685
2,220
0
4,858
12,420
10,240
26
454
11,582
71
95,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,400
Gold Earned
51,945
401
Minions Killed
533
0
Camps Cleared
0
1,741,051
Distance Traveled
1,879,812
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,255
625
148
8
0
342,116
7
L
Ra
8,184
455
90
5
0
281,498
0
L
Chiron
8,316
462
106
6
0
341,605
0
L
Horus
7,201
400
51
3
0
375,207
0
W
Cupid
9,848
547
93
5
0
336,306
2
L
Arachne
10,641
591
121
7
0
374,617
0
W
Bacchus
9,443
525
35
2
0
378,256
0
L
Sobek
8,058
448
33
2
0
368,124
2
W
Mercury
9,744
541
112
6
0
455,597
4
W
Pele
11,655
648
145
8
0
367,537
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role