Player Matchup

Scylla
Scylla
DaFadedChimp
Scylla
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 133L
1,526 Elo+
Party 1
Hachiman
Hachiman
I Askelxdd
Hachiman
Level 155
God Stats
4W - 7L
1,388 SR
Queue Stats
536W - 546L
1,557 Elo+
Party 1
Charon
Charon
KamiRayzam
Charon
Level 185
God Stats
0W - 3L
1,750 SR
Queue Stats
97W - 88L
1,540 Elo+
Party 3
Ymir
Ymir
Zupeer Tamalito
Ymir
Level 125
God Stats
0W - 2L
1,205 SR
Queue Stats
10W - 11L
1,555 Elo+
Party 3
Tyr
Tyr
leogali
Tyr
Level 169
God Stats
8W - 9L
1,657 SR
Queue Stats
67W - 56L
1,595 Elo+
Party 3
Team Averages
Level 148
1,500 SR
1,555 Elo+

VS

Team Averages
Level 155
1,434 SR
1,550 Elo+
King Arthur
King Arthur
ForlornWatchdog
King Arthur
Level 145
God Stats
2W - 3L
1,236 SR
Queue Stats
381W - 356L
1,543 Elo+
Solo
Cliodhna
Cliodhna
FuzeAlexYT
Cliodhna
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 50L
1,601 Elo+
Party 2
Anhur
Anhur
Truekillaz_
Anhur
Level 198
God Stats
15W - 17L
1,497 SR
Queue Stats
384W - 370L
1,550 Elo+
Party 2
Anubis
Anubis
akatim21
Anubis
Level 112
God Stats
2W - 4L
1,398 SR
Queue Stats
137W - 118L
1,496 Elo+
Solo
Aphrodite
Aphrodite
zLyuh
Aphrodite
Level 180
God Stats
25W - 24L
1,541 SR
Queue Stats
378W - 349L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 6 / 1
6,791
424
5,556
10,685
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
I Askelxdd
Hachiman
15
2 / 2 / 0
8,637
540
9,368
12,246
3,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
KamiRayzam
Charon
12
0 / 1 / 1
7,190
449
6,438
12,765
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 0
6,796
425
3,253
16,308
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
15
1 / 2 / 0
9,266
579
7,473
17,967
15,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForlornWatchdog
King Arthur
15
2 / 0 / 2
9,594
600
11,011
13,577
12,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
FuzeAlexYT
Cliodhna
16
6 / 0 / 2
9,745
609
10,231
12,742
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 1
9,375
586
9,382
15,632
7,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
akatim21
Anubis
15
5 / 1 / 6
9,405
588
12,170
9,145
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
zLyuh
Aphrodite
13
2 / 0 / 8
8,768
548
4,166
8,732
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
19
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
W
King Arthur
ForlornWatchdog
King Arthur
2
0
2
3
W
Cliodhna
FuzeAlexYT
Cliodhna
6
0
2
7
L
Hachiman
I Askelxdd
Hachiman
2
2
0
1
L
Charon
KamiRayzam
Charon
0
1
1
0.5
W
3
2
1
1.75
L
0
8
0
0
W
Anubis
akatim21
Anubis
5
1
6
8
L
Tyr
1
2
0
0.5
W
Aphrodite
zLyuh
Aphrodite
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
46,960
69,971
Taken
59,828
35,945
Mitigated
37,511
18,335
Healing
28,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,556
186
0
1,250
10,685
2,831
0
4,934
5,751
36,152
0
W
King Arthur
ForlornWatchdog
King Arthur
11,011
1,366
0
3,073
13,577
12,674
174
1,461
12,074
0
77,858
W
Cliodhna
FuzeAlexYT
Cliodhna
10,231
1,818
0
3,687
12,742
5,233
690
2,672
9,848
0
87,111
L
Hachiman
I Askelxdd
Hachiman
9,368
5,908
0
5,784
12,246
3,580
574
469
11,777
0
78,573
L
Charon
KamiRayzam
Charon
6,438
646
0
673
12,765
8,136
0
2,737
10,028
50,092
575
W
9,382
5,576
0
7,297
15,632
7,447
406
3,125
12,333
0
82,965
L
3,253
350
0
213
16,308
6,193
0
6,567
9,741
35,438
0
W
Anubis
akatim21
Anubis
12,170
460
0
5,574
9,145
5,391
240
3,944
4,875
92,672
0
L
Tyr
7,473
785
0
10,415
17,967
15,205
0
1,629
16,338
138
81,398
W
Aphrodite
zLyuh
Aphrodite
4,166
308
3,889
4,679
8,732
6,766
0
3,032
5,494
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
46,887
465
Minions Killed
560
0
Camps Cleared
0
1,554,280
Distance Traveled
1,697,026
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,791
424
70
4
0
291,851
4
W
King Arthur
9,594
600
137
9
0
353,067
1
W
Cliodhna
9,745
609
126
8
0
410,788
0
L
Hachiman
8,637
540
134
8
0
290,437
1
L
Charon
7,190
449
77
5
0
316,778
1
W
Anhur
9,375
586
123
8
0
290,920
3
L
Ymir
6,796
425
52
3
0
312,545
0
W
Anubis
9,405
588
146
9
0
313,355
2
L
Tyr
9,266
579
132
8
0
342,669
0
W
Aphrodite
8,768
548
28
2
0
328,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role