Player Matchup

Kukulkan
Kukulkan
Almightyzan
Kukulkan
Level 7
God Stats
0W - 3L
1,271 SR
Queue Stats
3W - 6L
1,505 Elo+
Party 2
Izanami
Izanami
Godot15
Izanami
Level 3
God Stats
1W - 6L
1,485 SR
Queue Stats
1W - 6L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
Ph1lMcCrackin
Ao Kuang
Level 80
God Stats
6W - 5L
1,580 SR
Queue Stats
96W - 79L
1,570 Elo+
Party 2
Arachne
Arachne
Rifzee
Arachne
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 76L
1,585 Elo+
Party 2
Fenrir
Fenrir
swollenblueballs
Fenrir
Level 69
God Stats
0W - 3L
1,282 SR
Queue Stats
25W - 26L
1,571 Elo+
Party 2
Team Averages
Level 59
1,424 SR
1,554 Elo+

VS

Team Averages
Level 122
1,561 SR
1,516 Elo+
Hercules
Hercules
BigStu1217
Hercules
Level 128
God Stats
82W - 59L
1,569 SR
Queue Stats
356W - 355L
1,470 Elo+
Party 1
Ravana
Ravana
DreiZz03
Ravana
Level 127
God Stats
3W - 4L
1,301 SR
Queue Stats
753W - 670L
1,552 Elo+
Solo
Janus
Janus
PapaBeave
Janus
Level 155
God Stats
14W - 9L
1,579 SR
Queue Stats
226W - 198L
1,526 Elo+
Party 1
Olorun
Olorun
SlojiwiKilla
Olorun
Level 113
God Stats
12W - 8L
1,630 SR
Queue Stats
196W - 217L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
cerz638
Ao Kuang
Level 89
God Stats
4W - 2L
1,724 SR
Queue Stats
214W - 202L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Almightyzan
Kukulkan
11
0 / 4 / 3
6,218
518
4,019
6,829
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Godot15
Izanami
10
0 / 5 / 0
5,819
485
896
6,321
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ph1lMcCrackin
Ao Kuang
12
4 / 2 / 0
6,662
555
7,033
12,212
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Rifzee
Arachne
11
0 / 3 / 1
6,406
534
3,176
13,824
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
0 / 4 / 3
5,537
461
3,190
11,245
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigStu1217
Hercules
11
6 / 0 / 6
7,958
663
6,772
10,371
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
DreiZz03
Ravana
13
1 / 0 / 3
7,950
663
9,122
4,666
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
PapaBeave
Janus
12
5 / 3 / 4
7,609
634
7,047
5,665
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
14
2 / 0 / 4
8,320
693
3,473
4,600
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
cerz638
Ao Kuang
13
4 / 3 / 3
7,554
630
7,612
13,471
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Almightyzan
Kukulkan
0
4
3
0.38
W
Hercules
BigStu1217
Hercules
6
0
6
9
W
Ravana
DreiZz03
Ravana
1
0
3
2.5
L
Izanami
Godot15
Izanami
0
5
0
0
W
Janus
PapaBeave
Janus
5
3
4
2.33
L
Ao Kuang
Ph1lMcCrackin
Ao Kuang
4
2
0
2
L
Arachne
Rifzee
Arachne
0
3
1
0.17
W
Olorun
2
0
4
4
W
Ao Kuang
cerz638
Ao Kuang
4
3
3
1.83
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
34,026
50,431
Taken
38,773
19,188
Mitigated
23,838
13,625
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Almightyzan
Kukulkan
4,019
255
0
555
6,829
2,715
90
4,971
1,718
39,642
0
W
Hercules
BigStu1217
Hercules
6,772
2,146
0
3,755
10,371
10,389
180
3,871
6,500
0
21,050
W
Ravana
DreiZz03
Ravana
9,122
2,518
0
2,537
4,666
3,162
0
269
4,397
0
63,874
L
Izanami
Godot15
Izanami
896
689
0
781
6,321
2,057
0
2,207
4,074
0
30,529
W
Janus
PapaBeave
Janus
7,047
722
0
1,057
5,665
2,194
803
2,463
3,202
52,722
0
L
Ao Kuang
Ph1lMcCrackin
Ao Kuang
7,033
1,072
0
2,937
12,212
4,652
0
5,499
6,553
45,439
0
L
Arachne
Rifzee
Arachne
3,176
2,249
0
8,454
13,824
4,138
0
935
12,889
0
37,968
W
Olorun
3,473
1,230
120
3,758
4,600
2,577
694
52
4,548
62,494
12,065
W
Ao Kuang
cerz638
Ao Kuang
7,612
1,945
0
4,215
13,471
5,516
0
4,397
9,074
61,996
0
L
3,190
844
0
898
11,245
5,626
0
3,992
7,199
0
21,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
39,391
314
Minions Killed
474
0
Camps Cleared
0
1,253,630
Distance Traveled
1,306,991
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,218
518
82
7
0
220,965
0
W
Hercules
7,958
663
14
1
0
270,178
4
W
Ravana
7,950
663
138
12
0
256,272
0
L
Izanami
5,819
485
56
5
0
232,873
0
W
Janus
7,609
634
97
8
0
268,315
0
L
Ao Kuang
6,662
555
67
6
0
287,305
0
L
Arachne
6,406
534
73
6
0
238,715
0
W
Olorun
8,320
693
137
11
0
231,291
0
W
Ao Kuang
7,554
630
88
7
0
280,935
0
L
Fenrir
5,537
461
36
3
0
273,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role