Player Matchup

Medusa
Medusa
Escanor96s
Medusa
Level 124
God Stats
1W - 1L
1,709 SR
Queue Stats
12W - 22L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
Izcoatl_lml
Baba Yaga
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 225L
1,466 Elo+
Party 2
Athena
Athena
LagerthaMC
Athena
Level 149
God Stats
0W - 4L
1,426 SR
Queue Stats
52W - 95L
1,416 Elo+
Party 2
He Bo
He Bo
Lord_Zero-I-
He Bo
Level 162
God Stats
3W - 4L
1,336 SR
Queue Stats
170W - 229L
1,500 Elo+
Party 2
Tiamat
Tiamat
Vaalhak
Tiamat
Level 154
God Stats
35W - 34L
1,481 SR
Queue Stats
170W - 222L
1,496 Elo+
Party 2
Team Averages
Level 149
1,490 SR
1,465 Elo+

VS

Team Averages
Level 132
1,452 SR
1,418 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
A1D1ManTisss
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,229 Elo+
Party 3
Rama
Rama
Froylan17
Rama
Level 126
God Stats
1W - 0L
1,182 SR
Queue Stats
109W - 108L
1,585 Elo+
Party 1
Tiamat
Tiamat
MauriDarkrai
Tiamat
Level 158
God Stats
17W - 13L
1,576 SR
Queue Stats
303W - 265L
1,547 Elo+
Party 1
Arachne
Arachne
ToxicFrenzzy
Arachne
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 12L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Escanor96s
Medusa
12
1 / 3 / 1
7,308
457
4,530
9,992
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Izcoatl_lml
Baba Yaga
14
1 / 2 / 0
8,166
510
9,507
12,138
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
LagerthaMC
Athena
12
1 / 1 / 0
6,877
430
3,504
12,538
10,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 1
7,508
469
7,125
12,849
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Vaalhak
Tiamat
12
0 / 8 / 0
7,731
483
7,924
15,165
7,776
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 0 / 6
9,442
590
6,796
11,939
8,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
A1D1ManTisss
Aphrodite
15
2 / 0 / 5
9,222
576
4,450
14,611
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
16
4 / 2 / 2
9,973
623
9,209
11,133
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
3 / 0 / 6
9,466
592
14,107
11,555
10,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
ToxicFrenzzy
Arachne
17
8 / 1 / 5
10,568
661
11,835
14,731
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
19
19
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
6
5
W
Aphrodite
A1D1ManTisss
Aphrodite
2
0
5
4.5
L
Medusa
Escanor96s
Medusa
1
3
1
0.5
W
Rama
4
2
2
2.5
L
Baba Yaga
Izcoatl_lml
Baba Yaga
1
2
0
0.5
L
Athena
LagerthaMC
Athena
1
1
0
1
L
0
5
1
0.1
W
Tiamat
3
0
6
6
W
Arachne
ToxicFrenzzy
Arachne
8
1
5
10.5
L
Tiamat
Vaalhak
Tiamat
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
46,397
62,682
Taken
63,969
29,817
Mitigated
41,596
11,232
Healing
28,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,796
746
214
2,167
11,939
8,963
0
5,904
5,646
56,363
0
W
Aphrodite
A1D1ManTisss
Aphrodite
4,450
1,365
6,227
9,920
14,611
11,236
783
8,048
6,508
37,661
0
L
Medusa
Escanor96s
Medusa
4,530
1,159
0
2,472
9,992
3,395
33
1,390
8,602
0
48,959
W
Rama
9,209
8,344
0
3,693
11,133
4,836
4,312
2,889
8,142
0
82,818
L
Baba Yaga
Izcoatl_lml
Baba Yaga
9,507
290
0
1,646
12,138
4,355
0
7,723
4,389
69,795
0
L
Athena
LagerthaMC
Athena
3,504
874
0
3,297
12,538
10,368
0
5,125
7,369
22,518
0
L
7,125
250
0
943
12,849
3,923
0
4,097
8,650
67,549
1,359
W
Tiamat
14,107
603
0
1,850
11,555
10,024
201
4,085
7,387
87,443
0
W
Arachne
ToxicFrenzzy
Arachne
11,835
10,196
0
4,691
14,731
6,537
783
6,423
8,041
0
96,152
L
Tiamat
Vaalhak
Tiamat
7,924
564
0
2,874
15,165
7,776
492
6,598
8,319
54,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
48,671
466
Minions Killed
567
0
Camps Cleared
0
1,433,581
Distance Traveled
1,690,223
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,442
590
121
8
0
350,004
0
W
Aphrodite
9,222
576
47
3
0
315,100
2
L
Medusa
7,308
457
77
5
0
259,586
0
W
Rama
9,973
623
146
9
0
281,490
0
L
Baba Yaga
8,166
510
132
8
0
322,408
5
L
Athena
6,877
430
34
2
0
323,897
6
L
He Bo
7,508
469
116
7
0
284,651
0
W
Tiamat
9,466
592
129
8
0
350,319
4
W
Arachne
10,568
661
124
8
0
393,310
0
L
Tiamat
7,731
483
107
7
0
243,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role