Player Matchup

Hun Batz
Hun Batz
MANGAKAIZER
Hun Batz
Level 156
God Stats
2W - 4L
1,514 SR
Queue Stats
441W - 438L
1,483 Elo+
Solo
Agni
Agni
SiR StAnGaLaNG
Agni
Level 126
God Stats
2W - 2L
1,567 SR
Queue Stats
303W - 346L
1,484 Elo+
Solo
Fafnir
Fafnir
blackcat747
Fafnir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,406 Elo+
Party 1
Vamana
Vamana
gorrock31
Vamana
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 36L
1,345 Elo+
Party 1
Ix Chel
Ix Chel
starfreeek
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,291 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,402 Elo+

VS

Team Averages
Level 100
1,488 SR
1,363 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Crump_v2
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,197 Elo+
Party 2
Vulcan
Vulcan
jonhlenonvsbats
Vulcan
Level 109
God Stats
3W - 2L
1,667 SR
Queue Stats
200W - 217L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
rubbledubbles
Sun Wukong
Level 110
God Stats
2W - 4L
1,272 SR
Queue Stats
300W - 313L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
tirewhisperer1
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MANGAKAIZER
Hun Batz
11
0 / 4 / 7
8,336
595
3,123
7,908
3,743
15
4 / 9 / 6
9,472
677
10,034
14,069
5,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
18
5 / 5 / 8
11,277
806
9,363
30,604
28,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
gorrock31
Vamana
17
4 / 7 / 11
10,040
717
9,723
18,668
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
starfreeek
Ix Chel
18
6 / 7 / 6
10,870
776
11,527
18,296
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
19
8 / 3 / 18
11,748
839
21,565
8,989
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Crump_v2
Serqet
17
5 / 6 / 14
10,745
768
7,362
11,310
10,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 2 / 16
12,765
912
30,922
7,509
3,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
rubbledubbles
Sun Wukong
20
7 / 3 / 16
13,040
931
16,770
21,662
24,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
tirewhisperer1
Zhong Kui
14
1 / 5 / 9
9,292
664
4,303
10,776
11,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
19
Kills
32
32
Deaths
19
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
3
18
5.67
W
Serqet
Crump_v2
Serqet
5
6
14
2
L
Hun Batz
MANGAKAIZER
Hun Batz
0
4
7
0.88
L
4
9
6
0.78
L
Fafnir
5
5
8
1.8
L
Vamana
gorrock31
Vamana
4
7
11
1.36
W
11
2
16
9.5
W
Sun Wukong
rubbledubbles
Sun Wukong
7
3
16
5
L
Ix Chel
starfreeek
Ix Chel
6
7
6
1.29
W
Zhong Kui
tirewhisperer1
Zhong Kui
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,770
Damage
80,922
89,545
Taken
60,246
59,638
Mitigated
54,244
24,883
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
21,565
2,886
2,762
1,787
8,989
4,479
2,247
4,733
4,208
43,502
0
W
Serqet
Crump_v2
Serqet
7,362
1,803
0
0
11,310
10,633
378
5,744
5,067
0
10,015
L
Hun Batz
MANGAKAIZER
Hun Batz
3,123
722
1,019
972
7,908
3,743
0
4,764
3,084
0
8,201
L
10,034
1,035
258
1,009
14,069
5,032
0
10,421
3,648
21,844
0
L
Fafnir
9,363
3,800
557
10,563
30,604
28,506
0
19,679
10,283
25,660
0
L
Vamana
gorrock31
Vamana
9,723
4,639
826
1,876
18,668
14,896
0
9,785
8,473
0
21,010
W
30,922
16,147
1,286
1,584
7,509
3,645
1,617
4,096
3,240
50,823
0
W
Sun Wukong
rubbledubbles
Sun Wukong
16,770
2,428
1,038
6,831
21,662
24,315
1,807
9,681
11,580
0
43,305
L
Ix Chel
starfreeek
Ix Chel
11,527
545
3,563
4,240
18,296
7,461
0
12,141
6,076
28,967
0
W
Zhong Kui
tirewhisperer1
Zhong Kui
4,303
286
0
786
10,776
11,172
689
6,670
4,067
6,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,995
Gold Earned
57,590
127
Minions Killed
158
0
Camps Cleared
0
1,122,385
Distance Traveled
1,144,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,748
839
37
3
0
244,505
0
W
Serqet
10,745
768
7
1
0
199,526
0
L
Hun Batz
8,336
595
12
1
0
223,299
0
L
Agni
9,472
677
34
2
0
208,802
0
L
Fafnir
11,277
806
31
2
0
230,774
0
L
Vamana
10,040
717
18
1
0
251,565
0
W
Vulcan
12,765
912
45
3
0
263,211
0
W
Sun Wukong
13,040
931
62
4
0
246,707
0
L
Ix Chel
10,870
776
32
2
0
207,945
0
W
Zhong Kui
9,292
664
7
1
0
190,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role