Player Matchup

Thoth
Thoth
CaseyCalvert
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,193 Elo+
Solo
Achilles
Achilles
LucacoJ3ain
Achilles
Level 107
God Stats
25W - 19L
1,649 SR
Queue Stats
470W - 388L
1,506 Elo+
Solo
Skadi
Skadi
NotABot2
Skadi
Level 143
God Stats
8W - 10L
1,599 SR
Queue Stats
209W - 216L
1,489 Elo+
Solo
Ares
Ares
Senil
Ares
Level 148
God Stats
1W - 1L
1,705 SR
Queue Stats
108W - 96L
1,548 Elo+
Solo
Fenrir
Fenrir
santorini7
Fenrir
Level 104
God Stats
3W - 7L
1,273 SR
Queue Stats
466W - 452L
1,481 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,443 Elo+

VS

Team Averages
Level 142
1,462 SR
1,531 Elo+
Ishtar
Ishtar
KadjitBisha
Ishtar
Level 143
God Stats
7W - 4L
1,454 SR
Queue Stats
176W - 155L
1,579 Elo+
Solo
Freya
Freya
Mizzow
Freya
Level 149
God Stats
10W - 6L
1,293 SR
Queue Stats
57W - 40L
1,610 Elo+
Party 1
Bastet
Bastet
Seleneah
Bastet
Level 154
God Stats
6W - 4L
1,532 SR
Queue Stats
316W - 306L
1,533 Elo+
Solo
Ares
Ares
Staratar
Ares
Level 141
God Stats
43W - 32L
1,638 SR
Queue Stats
475W - 445L
1,509 Elo+
Party 1
Ra
Ra
joelenbhoy89
Ra
Level 123
God Stats
5W - 7L
1,393 SR
Queue Stats
104W - 100L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,632
563
3,303
5,520
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LucacoJ3ain
Achilles
12
2 / 1 / 0
6,672
667
5,706
8,579
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
NotABot2
Skadi
8
0 / 6 / 1
4,686
469
3,687
8,834
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Senil
Ares
8
1 / 2 / 1
5,401
540
4,100
7,437
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
santorini7
Fenrir
8
0 / 2 / 1
5,019
502
2,793
8,570
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
3 / 1 / 1
6,177
618
3,643
5,898
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Freya
Mizzow
Freya
11
4 / 0 / 3
6,371
637
6,172
5,319
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Seleneah
Bastet
9
0 / 0 / 5
5,264
526
3,566
7,374
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
5 / 1 / 5
6,339
634
7,753
7,905
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,358
536
2,342
6,875
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ishtar
3
1
1
3.5
L
Achilles
LucacoJ3ain
Achilles
2
1
0
2
W
Freya
Mizzow
Freya
4
0
3
5.5
L
Skadi
NotABot2
Skadi
0
6
1
0.08
W
Bastet
Seleneah
Bastet
0
0
5
2.5
L
Ares
Senil
Ares
1
2
1
0.75
W
Ares
5
1
5
7.5
W
1
2
0
0.5
L
Fenrir
santorini7
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
23,476
38,940
Taken
33,371
17,188
Mitigated
15,091
7,697
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,303
123
0
750
5,520
1,651
0
882
4,638
46,342
0
W
Ishtar
3,643
1,885
0
2,229
5,898
2,130
48
2,893
3,005
0
45,747
L
Achilles
LucacoJ3ain
Achilles
5,706
1,981
0
2,238
8,579
4,089
0
2,819
5,663
0
52,860
W
Freya
Mizzow
Freya
6,172
2,353
0
2,587
5,319
2,185
0
874
4,445
42,440
0
L
Skadi
NotABot2
Skadi
3,687
2,434
0
1,200
8,834
3,218
8
6,523
2,311
0
26,723
W
Bastet
Seleneah
Bastet
3,566
778
0
2,895
7,374
2,467
12
1,795
5,579
0
36,139
L
Ares
Senil
Ares
4,100
649
0
1,785
7,437
5,047
0
3,656
3,781
12,826
0
W
Ares
7,753
1,486
0
2,078
7,905
5,923
0
2,178
5,727
22,662
0
W
2,342
425
0
2,571
6,875
2,386
0
0
6,875
31,510
0
L
Fenrir
santorini7
Fenrir
2,793
1,353
0
1,724
8,570
3,183
0
2,290
6,280
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
29,509
268
Minions Killed
302
0
Camps Cleared
0
977,922
Distance Traveled
950,074
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,632
563
81
8
0
196,360
0
W
Ishtar
6,177
618
89
9
0
171,928
2
L
Achilles
6,672
667
69
7
0
176,093
0
W
Freya
6,371
637
76
8
0
199,229
1
L
Skadi
4,686
469
41
4
0
178,713
0
W
Bastet
5,264
526
56
6
0
213,651
0
L
Ares
5,401
540
16
2
0
197,948
2
W
Ares
6,339
634
21
2
0
215,948
3
W
Ra
5,358
536
60
6
0
149,318
4
L
Fenrir
5,019
502
61
6
0
228,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role