Player Matchup

Set
Set
Avi3leaves
Set
Level 109
God Stats
3W - 1L
1,463 SR
Queue Stats
161W - 145L
1,492 Elo+
Solo
Ymir
Ymir
InauguralMink6
Ymir
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 246L
1,444 Elo+
Party 1
Merlin
Merlin
SatansxRabbit
Merlin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
328W - 301L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Spadetizzle
Baron Samedi
Level 187
God Stats
25W - 13L
1,584 SR
Queue Stats
250W - 240L
1,447 Elo+
Party 1
Charybdis
Charybdis
sCyanite
Charybdis
Level 147
God Stats
5W - 0L
1,440 SR
Queue Stats
64W - 38L
1,567 Elo+
Solo
Team Averages
Level 158
1,497 SR
1,483 Elo+

VS

Team Averages
Level 132
1,555 SR
1,433 Elo+
Ares
Ares
A1D1ManTisss
Ares
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,257 Elo+
Party 2
Apollo
Apollo
ToxicFrenzzy
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,257 Elo+
Party 2
Ratatoskr
Ratatoskr
Xavi1004
Ratatoskr
Level 155
God Stats
4W - 4L
1,528 SR
Queue Stats
126W - 115L
1,576 Elo+
Solo
Nu Wa
Nu Wa
kaimick
Nu Wa
Level 129
God Stats
20W - 17L
1,573 SR
Queue Stats
305W - 297L
1,559 Elo+
Solo
Fenrir
Fenrir
new-36832393
Fenrir
Level 124
God Stats
5W - 2L
1,675 SR
Queue Stats
243W - 226L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,123
580
7,927
12,079
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 7
7,528
538
2,924
12,510
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 6
7,796
557
7,925
9,028
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Spadetizzle
Baron Samedi
13
2 / 1 / 4
7,667
548
6,976
9,756
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
sCyanite
Charybdis
15
6 / 1 / 0
9,112
651
12,459
10,884
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,363
526
7,395
12,869
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
1 / 3 / 1
6,946
496
7,870
10,627
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Xavi1004
Ratatoskr
13
2 / 3 / 1
7,709
551
7,566
14,750
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
kaimick
Nu Wa
11
0 / 3 / 3
6,492
464
8,248
6,917
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
2 / 4 / 4
7,009
501
4,043
14,346
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
8
8
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
4
2
3
2.75
W
1
1
7
4.5
W
3
3
6
2
W
Baron Samedi
Spadetizzle
Baron Samedi
2
1
4
4
L
Apollo
1
3
1
0.5
L
Ratatoskr
Xavi1004
Ratatoskr
2
3
1
0.83
L
Nu Wa
kaimick
Nu Wa
0
3
3
0.5
L
Fenrir
2
4
4
1
W
Charybdis
sCyanite
Charybdis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
35,122
54,257
Taken
59,509
29,589
Mitigated
31,878
18,174
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,395
693
0
2,972
12,869
11,497
0
3,043
9,546
17,273
0
W
7,927
3,946
0
1,483
12,079
5,599
0
2,277
9,562
0
70,128
W
2,924
948
299
4,272
12,510
9,894
168
5,042
7,238
25,510
0
W
7,925
508
0
1,250
9,028
3,567
531
3,693
5,081
46,793
0
W
Baron Samedi
Spadetizzle
Baron Samedi
6,976
879
723
3,568
9,756
5,733
504
1,539
8,069
44,463
0
L
Apollo
7,870
5,014
0
3,422
10,627
4,207
0
424
10,189
0
52,269
L
Ratatoskr
Xavi1004
Ratatoskr
7,566
1,872
0
3,423
14,750
7,712
0
7,868
6,241
0
60,432
L
Nu Wa
kaimick
Nu Wa
8,248
1,148
0
1,617
6,917
2,186
0
2,158
4,527
47,136
0
L
Fenrir
4,043
709
0
4,788
14,346
6,276
0
2,939
11,181
0
51,159
W
Charybdis
sCyanite
Charybdis
12,459
6,662
0
6,579
10,884
4,796
576
2,100
8,664
0
81,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
35,519
432
Minions Killed
366
0
Camps Cleared
0
1,292,457
Distance Traveled
1,348,563
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,363
526
16
1
0
270,935
1
W
Set
8,123
580
92
7
0
298,233
2
W
Ymir
7,528
538
48
3
0
260,884
0
W
Merlin
7,796
557
89
6
0
238,721
0
W
Baron Samedi
7,667
548
70
5
0
230,568
4
L
Apollo
6,946
496
91
7
0
263,595
0
L
Ratatoskr
7,709
551
95
7
0
291,146
4
L
Nu Wa
6,492
464
86
6
0
249,541
0
L
Fenrir
7,009
501
78
6
0
273,346
0
W
Charybdis
9,112
651
133
10
0
264,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role