Player Matchup

Nox
Nox
 
Nox
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CanineMango340
Jormungandr
Level 123
God Stats
2W - 0L
1,509 SR
Queue Stats
58W - 55L
1,488 Elo+
Solo
Achilles
Achilles
TacosDeCanasta_8
Achilles
Level 126
God Stats
10W - 4L
1,770 SR
Queue Stats
237W - 212L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TacosDeSuadero_8
Tsukuyomi
Level 137
God Stats
24W - 19L
1,599 SR
Queue Stats
580W - 528L
1,567 Elo+
Party 3
Cernunnos
Cernunnos
vasquez152
Cernunnos
Level 122
God Stats
5W - 5L
1,474 SR
Queue Stats
233W - 213L
1,502 Elo+
Party 3
Team Averages
Level 141
1,571 SR
1,509 Elo+

VS

Team Averages
Level 137
1,456 SR
1,446 Elo+
Charon
Charon
A1D1ManTisss
Charon
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,290 Elo+
Party 2
Serqet
Serqet
KramiuZ
Serqet
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 194L
1,555 Elo+
Party 1
Anubis
Anubis
SebasMR25
Anubis
Level 158
God Stats
5W - 9L
1,453 SR
Queue Stats
554W - 507L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
TarmaLinkII
Jing Wei
Level 135
God Stats
4W - 5L
1,328 SR
Queue Stats
258W - 219L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
ToxicFrenzzy
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 2 / 4
7,198
514
7,182
6,292
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
CanineMango340
Jormungandr
12
2 / 0 / 1
6,936
495
7,669
6,354
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 2
8,722
623
11,786
13,933
13,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
15
4 / 1 / 5
8,370
598
9,852
9,915
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
vasquez152
Cernunnos
12
0 / 1 / 0
7,083
506
7,072
10,699
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 1 / 1
7,081
506
6,125
10,328
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
KramiuZ
Serqet
14
1 / 3 / 1
7,579
541
3,510
13,425
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SebasMR25
Anubis
13
3 / 5 / 0
7,935
567
5,276
14,230
8,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
TarmaLinkII
Jing Wei
12
1 / 0 / 0
7,217
516
5,596
10,050
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ToxicFrenzzy
Amaterasu
12
1 / 3 / 1
8,263
590
7,393
15,163
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
4
1.5
L
Charon
0
1
1
0.5
W
Jormungandr
CanineMango340
Jormungandr
2
0
1
2.5
L
Serqet
KramiuZ
Serqet
1
3
1
0.5
L
Anubis
SebasMR25
Anubis
3
5
0
0.6
W
4
2
2
2.5
W
Tsukuyomi
4
1
5
6.5
L
Jing Wei
TarmaLinkII
Jing Wei
1
0
0
1
L
Amaterasu
ToxicFrenzzy
Amaterasu
1
3
1
0.5
W
Cernunnos
vasquez152
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
27,900
47,193
Taken
63,196
27,752
Mitigated
36,963
14,019
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,182
781
0
720
6,292
2,195
690
3,781
2,511
48,123
0
L
Charon
6,125
1,687
0
3,419
10,328
8,271
100
3,131
7,197
23,145
0
W
Jormungandr
CanineMango340
Jormungandr
7,669
1,898
265
1,805
6,354
4,238
438
2,288
4,066
36,625
0
L
Serqet
KramiuZ
Serqet
3,510
654
0
6,429
13,425
5,973
0
2,853
10,572
0
56,996
L
Anubis
SebasMR25
Anubis
5,276
759
0
6,353
14,230
8,753
787
7,108
7,122
76,898
0
W
11,786
4,500
0
3,911
13,933
13,280
0
596
12,893
2,368
60,684
W
Tsukuyomi
9,852
1,903
0
1,848
9,915
3,694
0
2,727
7,188
0
65,701
L
Jing Wei
TarmaLinkII
Jing Wei
5,596
4,580
0
5,783
10,050
3,474
730
2,186
7,864
0
62,519
L
Amaterasu
ToxicFrenzzy
Amaterasu
7,393
3,815
0
5,901
15,163
10,492
0
562
14,601
0
57,256
W
Cernunnos
vasquez152
Cernunnos
7,072
2,811
0
5,470
10,699
4,345
607
2,009
8,612
0
57,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
38,075
409
Minions Killed
454
0
Camps Cleared
0
1,467,351
Distance Traveled
1,463,949
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,198
514
79
6
0
294,064
6
L
Charon
7,081
506
25
2
0
276,087
0
W
Jormungandr
6,936
495
54
4
0
310,302
0
L
Serqet
7,579
541
99
7
0
347,001
2
L
Anubis
7,935
567
128
9
0
249,102
2
W
Achilles
8,722
623
110
8
0
258,951
3
W
Tsukuyomi
8,370
598
71
5
0
353,502
0
L
Jing Wei
7,217
516
99
7
0
298,984
5
L
Amaterasu
8,263
590
103
7
0
292,775
0
W
Cernunnos
7,083
506
95
7
0
250,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role