Player Matchup

Bacchus
Bacchus
Chaotic123
Bacchus
Level 98
God Stats
10W - 9L
1,467 SR
Queue Stats
254W - 238L
1,554 Elo+
Party 3
Merlin
Merlin
Maxitocabezon
Merlin
Level 84
God Stats
10W - 9L
1,557 SR
Queue Stats
86W - 72L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
NtoMyVanKid
Sun Wukong
Level 100
God Stats
10W - 7L
1,738 SR
Queue Stats
107W - 94L
1,497 Elo+
Solo
Hachiman
Hachiman
crryanmagician21
Hachiman
Level 57
God Stats
3W - 2L
1,691 SR
Queue Stats
194W - 177L
1,481 Elo+
Party 3
Arachne
Arachne
wPFragger
Arachne
Level 117
God Stats
0W - 2L
1,274 SR
Queue Stats
101W - 91L
1,491 Elo+
Party 2
Team Averages
Level 91
1,545 SR
1,506 Elo+

VS

Team Averages
Level 91
1,462 SR
1,502 Elo+
Loki
Loki
ClutchTone
Loki
Level 127
God Stats
3W - 2L
1,571 SR
Queue Stats
21W - 11L
1,629 Elo+
Party 1
Anhur
Anhur
Onetrickheal
Anhur
Level 66
God Stats
14W - 15L
1,561 SR
Queue Stats
299W - 250L
1,471 Elo+
Solo
Agni
Agni
SansOMGkiller45
Agni
Level 69
God Stats
35W - 41L
1,491 SR
Queue Stats
443W - 405L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
YoBushi
Zhong Kui
Level 88
God Stats
5W - 6L
1,194 SR
Queue Stats
208W - 183L
1,531 Elo+
Party 1
Maui
Maui
expertnyquil
Maui
Level 107
God Stats
6W - 6L
1,490 SR
Queue Stats
214W - 223L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaotic123
Bacchus
8
0 / 0 / 1
5,603
509
4,391
5,951
5,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 0
5,927
539
2,420
5,403
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NtoMyVanKid
Sun Wukong
10
0 / 1 / 0
5,636
512
3,937
10,607
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 0
6,284
571
3,307
5,665
1,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
wPFragger
Arachne
10
0 / 4 / 0
5,891
536
3,204
11,721
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,056
641
5,829
8,179
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
5,912
537
2,577
5,144
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 1
6,770
615
4,983
4,469
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
YoBushi
Zhong Kui
12
1 / 0 / 2
7,152
650
6,850
8,251
6,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,554
505
1,996
6,299
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chaotic123
Bacchus
0
0
1
0.5
W
5
0
1
5.5
L
0
4
0
0
L
Sun Wukong
NtoMyVanKid
Sun Wukong
0
1
0
0
W
1
0
0
1
W
3
0
1
3.5
W
Zhong Kui
YoBushi
Zhong Kui
1
0
2
2
L
1
1
0
1
W
0
1
2
1
L
Arachne
wPFragger
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
22,235
39,347
Taken
32,342
20,043
Mitigated
16,953
9,706
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chaotic123
Bacchus
4,391
1,192
0
1,832
5,951
5,546
0
2,099
3,852
21,014
0
W
5,829
1,343
0
5,305
8,179
3,182
0
1,152
7,027
0
54,710
L
2,420
189
0
360
5,403
2,024
0
3,335
2,068
43,306
0
L
Sun Wukong
NtoMyVanKid
Sun Wukong
3,937
644
0
2,516
10,607
6,335
0
5,449
5,158
0
33,815
W
2,577
1,765
0
2,627
5,144
1,720
0
1,332
3,812
0
41,696
W
4,983
0
0
1,121
4,469
1,602
533
1,916
2,553
52,543
0
W
Zhong Kui
YoBushi
Zhong Kui
6,850
926
0
4,520
8,251
6,045
0
0
8,251
56,114
0
L
3,307
1,756
0
2,867
5,665
1,724
0
850
4,815
0
45,367
W
1,996
541
0
2,169
6,299
4,404
0
2,411
3,888
16,140
0
L
Arachne
wPFragger
Arachne
3,204
2,312
0
2,131
11,721
4,414
0
2,096
9,625
0
44,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
32,444
327
Minions Killed
399
0
Camps Cleared
0
1,159,461
Distance Traveled
1,157,308
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,603
509
33
3
0
266,500
2
W
Loki
7,056
641
87
8
0
269,674
2
L
Merlin
5,927
539
86
8
0
211,256
0
L
Sun Wukong
5,636
512
55
5
0
200,290
0
W
Anhur
5,912
537
82
7
0
214,891
2
W
Agni
6,770
615
103
9
0
241,160
0
W
Zhong Kui
7,152
650
97
9
0
202,223
6
L
Hachiman
6,284
571
83
8
0
220,423
0
W
Maui
5,554
505
30
3
0
229,360
4
L
Arachne
5,891
536
70
6
0
260,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role