Player Matchup

Apollo
Apollo
Ikermau07
Apollo
Level 25
God Stats
5W - 7L
1,524 SR
Queue Stats
25W - 46L
1,385 Elo+
Party 3
Ratatoskr
Ratatoskr
ProMiriel
Ratatoskr
Level 68
God Stats
2W - 9L
1,434 SR
Queue Stats
9W - 28L
1,406 Elo+
Party 3
Sylvanus
Sylvanus
TM_Eagle21
Sylvanus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 43L
1,105 Elo+
Party 3
Ra
Ra
lMarvineitorl
Ra
Level 108
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 3
Hercules
Hercules
roger1_0
Hercules
Level 106
God Stats
2W - 4L
1,398 SR
Queue Stats
52W - 96L
1,392 Elo+
Party 3
Team Averages
Level 69
1,516 SR
1,336 Elo+

VS

Team Averages
Level 88
1,518 SR
1,473 Elo+
Fenrir
Fenrir
M1ghtyJP
Fenrir
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 47L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
MarsIzana
Aphrodite
Level 42
God Stats
27W - 30L
1,318 SR
Queue Stats
206W - 197L
1,467 Elo+
Party 1
Chernobog
Chernobog
NightCrawler608
Chernobog
Level 128
God Stats
4W - 0L
1,764 SR
Queue Stats
286W - 280L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
SirPenn
Cabrakan
Level 104
God Stats
1W - 1L
1,286 SR
Queue Stats
101W - 94L
1,458 Elo+
Party 2
Chronos
Chronos
TinySquidCheeks
Chronos
Level 103
God Stats
2W - 1L
1,724 SR
Queue Stats
103W - 94L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ikermau07
Apollo
10
0 / 1 / 0
5,998
400
3,113
11,604
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
ProMiriel
Ratatoskr
10
1 / 2 / 0
6,247
416
3,258
9,609
3,438
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
TM_Eagle21
Sylvanus
10
0 / 1 / 0
5,649
377
1,802
11,094
10,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 0
6,817
454
3,694
8,015
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
roger1_0
Hercules
13
0 / 3 / 0
7,274
485
7,109
12,755
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M1ghtyJP
Fenrir
14
3 / 1 / 2
8,175
545
2,816
11,599
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
MarsIzana
Aphrodite
12
1 / 0 / 4
7,556
504
1,997
5,207
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
NightCrawler608
Chernobog
14
1 / 0 / 2
8,652
577
10,144
6,897
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SirPenn
Cabrakan
14
2 / 0 / 5
8,798
587
8,589
14,301
16,316
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 5
8,198
547
12,582
7,181
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ikermau07
Apollo
0
1
0
0
W
Fenrir
M1ghtyJP
Fenrir
3
1
2
4
W
Aphrodite
MarsIzana
Aphrodite
1
0
4
3
W
Chernobog
NightCrawler608
Chernobog
1
0
2
2
L
Ratatoskr
ProMiriel
Ratatoskr
1
2
0
0.5
W
Cabrakan
SirPenn
Cabrakan
2
0
5
4.5
L
Sylvanus
TM_Eagle21
Sylvanus
0
1
0
0
W
4
0
5
6.5
L
0
4
0
0
L
Hercules
roger1_0
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
36,128
53,077
Taken
45,185
30,480
Mitigated
31,005
11,872
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ikermau07
Apollo
3,113
1,791
0
4,095
11,604
4,582
0
1,753
9,843
0
45,749
W
Fenrir
M1ghtyJP
Fenrir
2,816
801
0
3,170
11,599
5,324
0
1,383
10,140
0
74,833
W
Aphrodite
MarsIzana
Aphrodite
1,997
619
1,977
3,676
5,207
3,381
0
1,024
4,183
25,817
0
W
Chernobog
NightCrawler608
Chernobog
10,144
6,356
0
3,228
6,897
2,902
1,025
516
6,381
0
82,102
L
Ratatoskr
ProMiriel
Ratatoskr
3,258
567
0
440
9,609
3,438
0
4,716
4,731
0
35,153
W
Cabrakan
SirPenn
Cabrakan
8,589
1,001
0
6,286
14,301
16,316
0
1,103
13,198
71,885
240
L
Sylvanus
TM_Eagle21
Sylvanus
1,802
749
722
2,156
11,094
10,161
0
2,988
8,007
18,646
0
W
12,582
3,905
0
1,372
7,181
3,082
925
2,262
4,855
57,408
2,410
L
3,694
112
187
1,740
8,015
3,005
0
5,971
1,778
50,869
0
L
Hercules
roger1_0
Hercules
7,109
1,594
0
2,532
12,755
9,294
0
6,824
5,897
0
52,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
41,379
348
Minions Killed
491
0
Camps Cleared
0
1,474,268
Distance Traveled
1,388,465
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,998
400
82
5
0
277,099
0
W
Fenrir
8,175
545
99
7
0
315,632
0
W
Aphrodite
7,556
504
40
3
0
271,897
1
W
Chernobog
8,652
577
131
9
0
275,221
0
L
Ratatoskr
6,247
416
49
3
0
357,441
0
W
Cabrakan
8,798
587
121
8
0
260,161
3
L
Sylvanus
5,649
377
38
3
0
273,773
4
W
Chronos
8,198
547
100
7
0
265,554
3
L
Ra
6,817
454
91
6
0
284,287
5
L
Hercules
7,274
485
88
6
0
281,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role