Player Matchup

Discordia
Discordia
AmGriff1
Discordia
Level 99
God Stats
1W - 1L
1,637 SR
Queue Stats
3W - 9L
1,303 Elo+
Party 2
Tyr
Tyr
Dark-N-Edgy
Tyr
Level 102
God Stats
0W - 1L
1,447 SR
Queue Stats
2W - 12L
1,191 Elo+
Party 2
Fafnir
Fafnir
LF Lefty
Fafnir
Level 82
God Stats
0W - 3L
1,486 SR
Queue Stats
3W - 10L
1,286 Elo+
Party 2
Hachiman
Hachiman
RCF458
Hachiman
Level 86
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 11L
1,282 Elo+
Party 2
Mercury
Mercury
fightingillini25
Mercury
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 116L
1,455 Elo+
Solo
Team Averages
Level 99
1,533 SR
1,303 Elo+

VS

Team Averages
Level 101
1,583 SR
1,472 Elo+
Hercules
Hercules
AcedKakashi
Hercules
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
FifthOfChuck
Nu Wa
Level 141
God Stats
55W - 55L
1,545 SR
Queue Stats
721W - 778L
1,475 Elo+
Solo
Da Ji
Da Ji
HappyPandaX
Da Ji
Level 62
God Stats
3W - 0L
1,507 SR
Queue Stats
24W - 21L
1,421 Elo+
Party 3
Neith
Neith
Manufan03
Neith
Level 51
God Stats
13W - 11L
1,666 SR
Queue Stats
26W - 31L
1,444 Elo+
Party 1
Artio
Artio
WetCurse
Artio
Level 159
God Stats
1W - 0L
1,697 SR
Queue Stats
117W - 135L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmGriff1
Discordia
12
0 / 3 / 1
6,563
656
7,578
4,632
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
6,818
682
4,305
12,489
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
LF Lefty
Fafnir
12
0 / 2 / 0
6,436
644
4,219
6,918
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
RCF458
Hachiman
13
1 / 1 / 1
6,725
673
4,974
4,829
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 4 / 2
7,715
772
4,003
9,498
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcedKakashi
Hercules
13
3 / 1 / 9
7,564
756
4,022
9,836
9,630
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 1 / 6
7,271
727
10,708
5,090
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 6
7,798
780
4,529
7,445
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
Manufan03
Neith
15
1 / 0 / 6
7,505
751
7,473
5,412
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
WetCurse
Artio
14
3 / 2 / 8
7,432
743
3,866
11,530
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
13
13
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
AcedKakashi
Hercules
3
1
9
7.5
L
Discordia
AmGriff1
Discordia
0
3
1
0.17
L
1
3
2
0.67
W
1
1
6
4
W
5
0
6
8
L
Fafnir
LF Lefty
Fafnir
0
2
0
0
W
Neith
Manufan03
Neith
1
0
6
4
L
Hachiman
RCF458
Hachiman
1
1
1
1.5
W
Artio
WetCurse
Artio
3
2
8
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
30,598
38,366
Taken
39,313
20,246
Mitigated
29,769
5,820
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AcedKakashi
Hercules
4,022
964
207
1,765
9,836
9,630
591
2,065
7,694
0
9,208
L
Discordia
AmGriff1
Discordia
7,578
240
0
108
4,632
1,133
408
2,208
2,023
22,504
0
L
4,305
400
0
1,626
12,489
9,078
0
3,674
8,300
0
20,358
W
10,708
5,661
0
0
5,090
2,057
879
2,138
2,834
27,624
0
W
4,529
729
0
2,863
7,445
4,639
280
1,421
5,816
0
19,811
L
Fafnir
LF Lefty
Fafnir
4,219
769
0
2,028
6,918
5,180
308
2,349
3,974
11,729
0
W
Neith
Manufan03
Neith
7,473
4,315
0
2,551
5,412
2,383
1,125
1,800
3,567
0
29,990
L
Hachiman
RCF458
Hachiman
4,974
3,066
0
869
4,829
1,192
779
2,801
1,675
0
19,231
W
Artio
WetCurse
Artio
3,866
241
1,003
2,936
11,530
11,060
186
3,705
7,605
8,460
0
L
4,003
1,645
0
1,189
9,498
3,663
0
1,901
7,180
0
26,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
37,570
171
Minions Killed
167
0
Camps Cleared
0
962,487
Distance Traveled
1,017,054
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,564
756
15
2
0
212,805
0
L
Discordia
6,563
656
28
3
0
195,940
0
L
Tyr
6,818
682
27
3
0
219,094
0
W
Nu Wa
7,271
727
45
5
0
180,121
0
W
Da Ji
7,798
780
32
3
0
209,742
0
L
Fafnir
6,436
644
10
1
0
186,208
0
W
Neith
7,505
751
61
6
0
207,547
4
L
Hachiman
6,725
673
48
5
0
174,793
0
W
Artio
7,432
743
14
1
0
206,839
0
L
Mercury
7,715
772
58
6
0
186,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role