Player Matchup

Charon
Charon
BabyAqua
Charon
Level 39
God Stats
4W - 4L
1,513 SR
Queue Stats
28W - 24L
1,451 Elo+
Party 1
Ravana
Ravana
BigLangostino
Ravana
Level 36
God Stats
12W - 11L
1,509 SR
Queue Stats
143W - 131L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
CrashingSkulls13
Sun Wukong
Level 28
God Stats
8W - 17L
1,461 SR
Queue Stats
122W - 123L
1,507 Elo+
Party 2
Izanami
Izanami
GuardianScyth
Izanami
Level 17
God Stats
3W - 3L
1,567 SR
Queue Stats
18W - 15L
1,483 Elo+
Party 1
Janus
Janus
XPOWER30
Janus
Level 38
God Stats
1W - 6L
1,294 SR
Queue Stats
57W - 58L
1,467 Elo+
Solo
Team Averages
Level 32
1,469 SR
1,486 Elo+

VS

Team Averages
Level 72
1,522 SR
1,437 Elo+
Mercury
Mercury
BRANDITOO318
Mercury
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,432 Elo+
Party 3
Ah Puch
Ah Puch
LargeBiscuit83
Ah Puch
Level 98
God Stats
13W - 12L
1,305 SR
Queue Stats
269W - 285L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MostWanted17743
Ah Muzen Cab
Level 98
God Stats
6W - 2L
1,766 SR
Queue Stats
259W - 289L
1,458 Elo+
Party 3
Nike
Nike
Overkulery
Nike
Level 40
God Stats
4W - 5L
1,435 SR
Queue Stats
100W - 105L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
iEY RoSSe37
Aphrodite
Level 85
God Stats
46W - 37L
1,602 SR
Queue Stats
388W - 392L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BabyAqua
Charon
10
0 / 0 / 0
6,533
467
6,611
11,280
7,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 1
7,000
500
4,281
7,967
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CrashingSkulls13
Sun Wukong
14
2 / 1 / 0
7,741
553
10,506
12,608
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
0 / 3 / 0
6,570
469
4,953
10,818
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
XPOWER30
Janus
10
0 / 8 / 0
5,621
402
4,456
10,834
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BRANDITOO318
Mercury
18
5 / 0 / 5
10,245
732
9,103
11,876
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 0 / 2
9,342
667
12,113
8,367
3,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
MostWanted17743
Ah Muzen Cab
13
0 / 0 / 3
7,665
548
6,397
6,855
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 0
8,692
621
5,769
15,571
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
iEY RoSSe37
Aphrodite
12
1 / 0 / 4
7,524
537
2,700
7,343
5,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
BRANDITOO318
Mercury
5
0
5
7.5
L
Charon
BabyAqua
Charon
0
0
0
0
L
0
3
1
0.17
L
Sun Wukong
CrashingSkulls13
Sun Wukong
2
1
0
2
L
Izanami
0
3
0
0
W
7
0
2
8
W
Ah Muzen Cab
MostWanted17743
Ah Muzen Cab
0
0
3
1.5
W
2
2
0
1
L
Janus
XPOWER30
Janus
0
8
0
0
W
Aphrodite
iEY RoSSe37
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,807
Damage
36,082
53,507
Taken
50,012
29,374
Mitigated
27,034
11,616
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BRANDITOO318
Mercury
9,103
5,312
0
1,000
11,876
5,392
0
2,448
9,288
0
120,176
L
Charon
BabyAqua
Charon
6,611
1,373
0
1,731
11,280
7,967
0
7,144
4,136
26,367
0
L
4,281
822
0
854
7,967
4,736
0
441
7,526
0
61,986
L
Sun Wukong
CrashingSkulls13
Sun Wukong
10,506
2,824
0
5,226
12,608
8,289
0
0
12,608
0
66,372
L
Izanami
4,953
3,418
0
3,245
10,818
4,144
0
1,024
9,794
0
46,531
W
12,113
460
0
3,851
8,367
3,549
0
4,186
3,985
82,386
0
W
Ah Muzen Cab
MostWanted17743
Ah Muzen Cab
6,397
2,168
0
1,338
6,855
2,626
274
1,281
5,574
0
54,128
W
5,769
1,228
0
3,590
15,571
10,249
143
0
15,571
0
68,099
L
Janus
XPOWER30
Janus
4,456
407
0
560
10,834
4,238
0
6,204
4,630
38,914
0
W
Aphrodite
iEY RoSSe37
Aphrodite
2,700
351
2,792
4,512
7,343
5,218
60
3,153
4,184
18,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
43,468
396
Minions Killed
514
0
Camps Cleared
0
1,387,997
Distance Traveled
1,548,857
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,245
732
170
12
0
384,032
0
L
Charon
6,533
467
35
3
0
268,716
3
L
Ravana
7,000
500
98
7
0
331,305
2
L
Sun Wukong
7,741
553
97
7
0
264,581
0
L
Izanami
6,570
469
109
8
0
265,969
0
W
Ah Puch
9,342
667
128
9
0
297,303
0
W
Ah Muzen Cab
7,665
548
89
6
0
306,376
3
W
Nike
8,692
621
106
8
0
250,062
0
L
Janus
5,621
402
57
4
0
257,426
1
W
Aphrodite
7,524
537
21
2
0
311,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role