Player Matchup

Fenrir
Fenrir
Delirium XiRM
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,452 Elo+
Party 3
Hades
Hades
GenesisRidesMe
Hades
Level 25
God Stats
6W - 4L
1,432 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 4
Baba Yaga
Baba Yaga
IcyFrosty--
Baba Yaga
Level 152
God Stats
29W - 30L
1,563 SR
Queue Stats
259W - 235L
1,513 Elo+
Party 4
Zeus
Zeus
RadriarGodKing
Zeus
Level 13
God Stats
1W - 1L
1,281 SR
Queue Stats
20W - 10L
1,506 Elo+
Party 4
Chaac
Chaac
tlgslayerlg
Chaac
Level 77
God Stats
2W - 4L
1,362 SR
Queue Stats
34W - 29L
1,531 Elo+
Party 3
Team Averages
Level 59
1,428 SR
1,490 Elo+

VS

Team Averages
Level 71
1,613 SR
1,509 Elo+
Sol
Sol
DrPeanutClan
Sol
Level 129
God Stats
38W - 29L
1,603 SR
Queue Stats
142W - 132L
1,502 Elo+
Party 1
Geb
Geb
Eldrazi83516
Geb
Level 44
God Stats
4W - 3L
1,438 SR
Queue Stats
78W - 94L
1,475 Elo+
Solo
Pele
Pele
ItsMeAgain22
Pele
Level 37
God Stats
2W - 4L
1,470 SR
Queue Stats
76W - 74L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Jack12025
Amaterasu
Level 18
God Stats
2W - 6L
1,771 SR
Queue Stats
94W - 102L
1,515 Elo+
Party 2
Yu Huang
Yu Huang
Otōto
Yu Huang
Level 126
God Stats
4W - 4L
1,782 SR
Queue Stats
350W - 332L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,669
548
7,944
12,391
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 4
7,780
556
7,464
9,161
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
IcyFrosty--
Baba Yaga
15
8 / 0 / 1
9,264
662
10,011
6,344
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 2
8,204
586
7,805
6,105
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 6
7,426
530
6,810
10,524
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,878
563
3,824
8,028
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 3
6,200
443
2,959
15,409
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 3
7,926
566
7,815
14,638
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Jack12025
Amaterasu
13
0 / 3 / 1
7,513
537
6,158
13,525
9,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Otōto
Yu Huang
13
3 / 4 / 0
7,986
570
5,781
7,155
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
7
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
1
3
1
0.5
L
0
5
3
0.3
W
1
1
4
3
W
Baba Yaga
IcyFrosty--
Baba Yaga
8
0
1
8.5
L
3
2
3
2.25
L
Amaterasu
Jack12025
Amaterasu
0
3
1
0.17
L
Yu Huang
Otōto
Yu Huang
3
4
0
0.75
W
3
2
2
2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,034
Damage
26,537
44,525
Taken
58,755
24,749
Mitigated
33,572
12,408
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,944
1,700
0
2,020
12,391
5,129
0
4,132
8,259
0
52,359
L
3,824
2,245
0
3,561
8,028
2,749
0
3,580
4,448
59,401
0
L
2,959
357
0
1,942
15,409
11,879
0
6,767
8,642
19,711
0
W
7,464
1,602
356
4,901
9,161
4,343
922
486
8,675
50,590
0
W
Baba Yaga
IcyFrosty--
Baba Yaga
10,011
328
0
1,201
6,344
2,723
799
1,025
5,319
73,320
0
L
7,815
1,876
0
5,986
14,638
6,210
0
4,562
10,076
0
71,773
L
Amaterasu
Jack12025
Amaterasu
6,158
2,427
0
5,644
13,525
9,679
0
7,672
5,853
0
59,434
L
Yu Huang
Otōto
Yu Huang
5,781
513
0
750
7,155
3,055
945
2,699
4,456
66,609
0
W
7,805
2,161
0
750
6,105
2,169
724
1,876
4,229
63,902
0
W
6,810
1,336
0
3,180
10,524
10,385
220
5,045
5,479
0
24,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
37,503
437
Minions Killed
454
0
Camps Cleared
0
1,427,400
Distance Traveled
1,322,261
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,669
548
74
5
0
305,016
2
L
Sol
7,878
563
120
9
0
249,126
0
L
Geb
6,200
443
22
2
0
264,925
0
W
Hades
7,780
556
98
7
0
259,093
0
W
Baba Yaga
9,264
662
124
9
0
306,802
0
L
Pele
7,926
566
95
7
0
298,823
1
L
Amaterasu
7,513
537
90
6
0
255,413
0
L
Yu Huang
7,986
570
127
9
0
253,974
3
W
Zeus
8,204
586
112
8
0
259,661
0
W
Chaac
7,426
530
29
2
0
296,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role