Player Matchup

Hades
Hades
 
Hades
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
D0mdaB0mb6
Arachne
Level 60
God Stats
8W - 7L
1,580 SR
Queue Stats
128W - 118L
1,442 Elo+
Party 1
Janus
Janus
PaLm3r1z3r
Janus
Level 44
God Stats
2W - 4L
1,304 SR
Queue Stats
94W - 95L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
frenchiee96
Heimdallr
Level 124
God Stats
9W - 9L
1,619 SR
Queue Stats
166W - 148L
1,464 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,446 Elo+

VS

Team Averages
Level 78
1,389 SR
1,218 Elo+
Ao Kuang
Ao Kuang
ItsI AM JOKER
Ao Kuang
Level 95
God Stats
1W - 3L
1,271 SR
Queue Stats
14W - 19L
1,303 Elo+
Party 3
Cernunnos
Cernunnos
Pino4Jesus
Cernunnos
Level 68
God Stats
9W - 11L
1,138 SR
Queue Stats
12W - 22L
997 Elo+
Party 3
Osiris
Osiris
TheGoldenStick
Osiris
Level 88
God Stats
4W - 2L
1,392 SR
Queue Stats
13W - 17L
1,159 Elo+
Party 3
Ymir
Ymir
YungBooper
Ymir
Level 91
God Stats
3W - 4L
1,248 SR
Queue Stats
13W - 16L
1,179 Elo+
Party 3
Anubis
Anubis
franciskssfsg425
Anubis
Level 48
God Stats
7W - 7L
1,894 SR
Queue Stats
117W - 128L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 0 / 0
4,833
483
4,633
5,429
2,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
7
0 / 1 / 1
4,735
474
3,708
5,967
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
D0mdaB0mb6
Arachne
7
1 / 2 / 1
4,598
460
1,658
5,451
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
6
1 / 4 / 0
4,469
447
1,536
4,023
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
frenchiee96
Heimdallr
8
1 / 2 / 0
4,733
473
2,587
5,803
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItsI AM JOKER
Ao Kuang
9
0 / 0 / 1
5,399
540
151
5,794
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Pino4Jesus
Cernunnos
8
1 / 1 / 1
5,022
502
4,831
4,200
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,583
558
2,891
7,865
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 0 / 1
4,963
496
1,451
6,299
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
7 / 2 / 0
6,717
672
5,579
6,109
2,463
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
9
9
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Arachne
D0mdaB0mb6
Arachne
1
2
1
0.75
W
Ao Kuang
ItsI AM JOKER
Ao Kuang
0
0
1
0.5
L
Janus
1
4
0
0.25
W
Cernunnos
Pino4Jesus
Cernunnos
1
1
1
1.5
W
1
0
0
1
W
0
0
1
0.5
W
7
2
0
3.5
L
Heimdallr
frenchiee96
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
14,903
26,673
Taken
30,267
10,127
Mitigated
14,354
7,331
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,633
393
0
2,231
5,429
2,282
0
0
5,429
24,478
0
L
Cthulhu
 
Cthulhu
3,708
344
1,095
893
5,967
3,481
0
2,050
3,917
13,932
0
L
Arachne
D0mdaB0mb6
Arachne
1,658
1,107
0
1,360
5,451
1,382
0
1,180
4,271
0
14,285
W
Ao Kuang
ItsI AM JOKER
Ao Kuang
151
0
0
3,230
5,794
1,985
520
778
5,016
29,379
124
L
Janus
1,536
117
0
235
4,023
781
0
2,549
1,474
19,427
0
W
Cernunnos
Pino4Jesus
Cernunnos
4,831
3,147
0
1,152
4,200
1,473
0
1,496
2,704
0
26,665
W
2,891
730
0
2,483
7,865
4,603
92
3,967
3,898
0
32,666
W
1,451
324
122
1,779
6,299
3,830
0
1,770
4,529
19,593
0
W
5,579
85
0
3,077
6,109
2,463
1,730
1,866
4,243
39,401
0
L
Heimdallr
frenchiee96
Heimdallr
2,587
1,187
0
1,517
5,803
2,201
0
1,402
4,401
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
27,684
164
Minions Killed
254
0
Camps Cleared
0
748,339
Distance Traveled
868,216
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,833
483
38
4
0
181,846
0
L
Cthulhu
4,735
474
9
1
0
190,945
0
L
Arachne
4,598
460
29
3
0
118,535
0
W
Ao Kuang
5,399
540
61
6
0
175,415
0
L
Janus
4,469
447
34
3
0
119,999
0
W
Cernunnos
5,022
502
53
5
0
169,299
0
W
Osiris
5,583
558
46
5
0
179,355
0
W
Ymir
4,963
496
14
1
0
176,479
2
W
Anubis
6,717
672
80
8
0
167,668
0
L
Heimdallr
4,733
473
54
5
0
137,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role