Player Matchup

Cerberus
Cerberus
Leviathen23
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Loki
Loki
LonesomeGoat677
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Vamana
Vamana
Roaroshock
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Lancelot
Lancelot
Sizyll
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Sphinx8005
Hou Yi
Level 147
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Team Averages
Level 68
1,464 SR
1,288 Elo+

VS

Team Averages
Level 19
1,592 SR
1,582 Elo+
Tsukuyomi
Tsukuyomi
ChefBoyRudy
Tsukuyomi
Level 31
God Stats
5W - 1L
1,781 SR
Queue Stats
62W - 32L
1,615 Elo+
Party 2
Apollo
Apollo
Nechee
Apollo
Level 30
God Stats
40W - 48L
1,186 SR
Queue Stats
44W - 53L
1,211 Elo+
Solo
Ra
Ra
Sensetivity
Ra
Level 18
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 2L
1,519 Elo+
Party 2
Artio
Artio
Tekk3r
Artio
Level 8
God Stats
4W - 0L
1,727 SR
Queue Stats
12W - 4L
1,843 Elo+
Party 2
Khepri
Khepri
ŕëmïlïäƧcaŕlet
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leviathen23
Cerberus
8
0 / 12 / 0
5,734
382
2,043
17,759
10,815
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 14 / 0
5,014
334
2,521
15,296
3,965
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Roaroshock
Vamana
13
1 / 2 / 0
7,534
502
4,483
13,236
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Sizyll
Lancelot
13
2 / 2 / 0
7,434
496
5,578
12,915
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hou Yi
Sphinx8005
Hou Yi
9
0 / 5 / 1
5,828
389
3,644
10,719
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChefBoyRudy
Tsukuyomi
14
10 / 0 / 13
9,364
624
17,337
11,089
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Nechee
Apollo
15
3 / 1 / 9
9,697
646
7,207
8,749
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
10 / 0 / 7
9,572
638
7,866
5,586
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Tekk3r
Artio
13
6 / 2 / 5
8,653
577
12,123
16,305
15,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 18
9,130
609
5,703
13,035
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
3
Kills
34
35
Deaths
3
1
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChefBoyRudy
Tsukuyomi
10
0
13
16.5
L
Cerberus
Leviathen23
Cerberus
0
12
0
0
L
0
14
0
0
W
Apollo
Nechee
Apollo
3
1
9
7.5
L
Vamana
Roaroshock
Vamana
1
2
0
0.5
W
10
0
7
13.5
L
Lancelot
Sizyll
Lancelot
2
2
0
1
L
Hou Yi
Sphinx8005
Hou Yi
0
5
1
0.1
W
Artio
Tekk3r
Artio
6
2
5
4.25
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
50,236
69,925
Taken
54,764
30,481
Mitigated
43,741
6,198
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChefBoyRudy
Tsukuyomi
17,337
5,458
0
4,296
11,089
6,008
424
949
10,140
0
70,716
L
Cerberus
Leviathen23
Cerberus
2,043
542
0
1,369
17,759
10,815
0
5,375
12,182
23,669
0
L
2,521
814
0
194
15,296
3,965
0
5,419
9,565
0
11,954
W
Apollo
Nechee
Apollo
7,207
4,149
0
2,879
8,749
3,945
4,082
177
8,572
0
76,750
L
Vamana
Roaroshock
Vamana
4,483
2,179
0
1,087
13,236
7,378
306
6,728
5,626
0
55,231
W
7,866
1,053
4,286
3,577
5,586
3,104
2,699
398
5,188
85,430
0
L
Lancelot
Sizyll
Lancelot
5,578
1,904
0
2,545
12,915
5,016
0
2,581
10,075
0
48,857
L
Hou Yi
Sphinx8005
Hou Yi
3,644
1,111
0
1,003
10,719
3,307
0
3,200
7,348
0
28,010
W
Artio
Tekk3r
Artio
12,123
1,220
197
5,237
16,305
15,438
114
37
16,268
42,023
563
W
5,703
1,206
0
2,006
13,035
15,246
236
1,117
11,918
15,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
46,416
275
Minions Killed
441
0
Camps Cleared
0
1,370,551
Distance Traveled
1,585,487
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,364
624
74
5
0
354,216
0
L
Cerberus
5,734
382
44
3
0
233,579
0
L
Loki
5,014
334
13
1
0
311,207
0
W
Apollo
9,697
646
115
8
0
278,217
0
L
Vamana
7,534
502
96
6
0
282,431
0
W
Ra
9,572
638
175
12
0
349,041
0
L
Lancelot
7,434
496
77
5
0
293,944
0
L
Hou Yi
5,828
389
45
3
0
249,390
0
W
Artio
8,653
577
60
4
0
314,026
0
W
Khepri
9,130
609
17
1
0
289,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role