Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Burdøck
Anubis
Level 159
God Stats
9W - 5L
1,758 SR
Queue Stats
204W - 48L
1,742 Elo+
Party 1
Fenrir
Fenrir
JinÐ
Fenrir
Level 174
God Stats
8W - 7L
1,651 SR
Queue Stats
335W - 140L
1,721 Elo+
Party 1
Thanatos
Thanatos
TioSevensCM
Thanatos
Level 125
God Stats
102W - 60L
1,607 SR
Queue Stats
314W - 278L
1,545 Elo+
Party 1
Athena
Athena
yLostSoul
Athena
Level 174
God Stats
6W - 3L
1,500 SR
Queue Stats
237W - 207L
1,502 Elo+
Solo
Team Averages
Level 154
1,603 SR
1,602 Elo+

VS

Team Averages
Level 165
1,584 SR
1,567 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SantyScio
Pele
Level 159
God Stats
9W - 2L
1,635 SR
Queue Stats
120W - 58L
1,725 Elo+
Party 2
Apollo
Apollo
ZuQuLuum
Apollo
Level 157
God Stats
4W - 4L
1,513 SR
Queue Stats
265W - 272L
1,506 Elo+
Solo
Chernobog
Chernobog
iDragorniak
Chernobog
Level 292
God Stats
12W - 16L
1,527 SR
Queue Stats
959W - 853L
1,543 Elo+
Party 2
Ra
Ra
mastodon7e47
Ra
Level 57
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 10L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 3
7,903
659
7,329
7,754
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Burdøck
Anubis
13
7 / 2 / 3
8,662
722
10,220
7,564
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
JinÐ
Fenrir
12
5 / 1 / 7
7,756
646
6,547
7,895
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
TioSevensCM
Thanatos
13
2 / 2 / 1
7,871
656
5,524
8,394
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
yLostSoul
Athena
10
1 / 2 / 9
7,016
585
4,254
7,803
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 1
6,451
538
2,693
9,634
5,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
12
2 / 4 / 1
6,763
564
2,372
10,416
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
ZuQuLuum
Apollo
13
1 / 2 / 1
7,881
657
5,465
9,837
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
iDragorniak
Chernobog
11
1 / 5 / 4
6,291
524
7,752
12,988
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 4 / 1
5,422
452
1,267
6,368
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
8
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
3
3.5
L
Ymir
 
Ymir
3
2
1
1.75
W
Anubis
Burdøck
Anubis
7
2
3
4.25
W
Fenrir
JinÐ
Fenrir
5
1
7
8.5
L
Pele
2
4
1
0.63
W
Thanatos
TioSevensCM
Thanatos
2
2
1
1.25
L
Apollo
ZuQuLuum
Apollo
1
2
1
0.75
L
Chernobog
iDragorniak
Chernobog
1
5
4
0.6
L
0
4
1
0.13
W
Athena
yLostSoul
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
19,549
39,410
Taken
49,243
19,976
Mitigated
19,112
19,645
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,329
6,275
0
2,872
7,754
3,018
0
1,012
6,742
0
63,798
L
Ymir
 
Ymir
2,693
655
629
1,386
9,634
5,990
0
3,787
5,847
19,804
0
W
Anubis
Burdøck
Anubis
10,220
732
0
4,502
7,564
3,485
812
943
6,621
79,473
0
W
Fenrir
JinÐ
Fenrir
6,547
2,275
0
1,340
7,895
3,456
0
696
7,130
0
53,521
L
Pele
2,372
675
0
1,392
10,416
3,218
0
3,332
7,084
0
44,529
W
Thanatos
TioSevensCM
Thanatos
5,524
764
0
8,357
8,394
4,494
0
0
8,394
0
51,480
L
Apollo
ZuQuLuum
Apollo
5,465
3,304
0
4,926
9,837
3,659
546
0
9,837
0
56,453
L
Chernobog
iDragorniak
Chernobog
7,752
3,877
0
726
12,988
4,575
0
3,304
9,684
0
41,859
L
1,267
41
48
682
6,368
1,670
0
4,051
2,317
29,355
0
W
Athena
yLostSoul
Athena
4,254
1,842
0
2,574
7,803
5,523
0
1,597
6,206
15,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
32,808
432
Minions Killed
321
0
Camps Cleared
0
1,291,880
Distance Traveled
1,253,534
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,903
659
107
9
0
246,451
2
L
Ymir
6,451
538
28
2
0
215,067
2
W
Anubis
8,662
722
136
11
0
219,705
1
W
Fenrir
7,756
646
69
6
0
287,575
0
L
Pele
6,763
564
82
7
0
277,631
1
W
Thanatos
7,871
656
96
8
0
256,810
5
L
Apollo
7,881
657
106
9
0
235,651
1
L
Chernobog
6,291
524
65
5
0
252,893
4
L
Ra
5,422
452
40
3
0
272,292
8
W
Athena
7,016
585
24
2
0
281,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role