Player Matchup

Yemoja
Yemoja
FBIOPENUP_BOI
Yemoja
Level 85
God Stats
3W - 1L
1,545 SR
Queue Stats
101W - 89L
1,479 Elo+
Party 2
Hachiman
Hachiman
JaisenJob
Hachiman
Level 34
God Stats
3W - 0L
1,775 SR
Queue Stats
4W - 0L
1,699 Elo+
Solo
Arachne
Arachne
ProfSlashHat
Arachne
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 49L
1,382 Elo+
Party 2
Pele
Pele
TheYakuzaCat
Pele
Level 138
God Stats
8W - 0L
1,749 SR
Queue Stats
104W - 94L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
itsLaffy-
Nu Wa
Level 136
God Stats
1W - 0L
1,725 SR
Queue Stats
37W - 43L
1,241 Elo+
Party 2
Team Averages
Level 92
1,659 SR
1,461 Elo+

VS

Team Averages
Level 76
1,562 SR
1,429 Elo+
Shiva
Shiva
Dfas744
Shiva
Level 122
God Stats
6W - 10L
1,978 SR
Queue Stats
97W - 100L
1,504 Elo+
Party 1
Raijin
Raijin
ReptiilEyes
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,319 Elo+
Solo
Charon
Charon
SpeCross058
Charon
Level 61
God Stats
3W - 3L
1,582 SR
Queue Stats
67W - 70L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
TaxingGazelle
Danzaburou
Level 29
God Stats
6W - 7L
1,508 SR
Queue Stats
67W - 76L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
yair117god
Ne Zha
Level 102
God Stats
2W - 3L
1,241 SR
Queue Stats
71W - 100L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,459
587
1,264
5,753
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
JaisenJob
Hachiman
10
2 / 0 / 1
5,740
522
2,456
5,185
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ProfSlashHat
Arachne
12
4 / 0 / 4
7,112
647
5,364
9,769
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 1 / 3
7,645
695
6,643
9,232
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
itsLaffy-
Nu Wa
11
3 / 1 / 4
7,037
640
7,796
6,126
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dfas744
Shiva
8
0 / 3 / 0
5,218
474
4,310
9,447
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
9
0 / 4 / 1
5,329
484
2,931
6,846
2,040
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
9
1 / 3 / 0
5,327
484
3,537
9,591
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TaxingGazelle
Danzaburou
9
0 / 0 / 0
5,373
488
1,300
4,067
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
yair117god
Ne Zha
9
1 / 4 / 0
5,540
504
3,874
11,573
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
Dfas744
Shiva
0
3
0
0
W
2
0
1
2.5
W
Hachiman
JaisenJob
Hachiman
2
0
1
2.5
W
Arachne
ProfSlashHat
Arachne
4
0
4
6
L
Raijin
0
4
1
0.13
L
Charon
1
3
0
0.33
L
Danzaburou
TaxingGazelle
Danzaburou
0
0
0
0
W
2
1
3
3.5
W
Nu Wa
itsLaffy-
Nu Wa
3
1
4
5
L
Ne Zha
yair117god
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
15,952
36,065
Taken
41,524
14,383
Mitigated
18,104
12,126
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Dfas744
Shiva
4,310
580
0
1,260
9,447
5,717
0
683
8,764
0
23,549
W
1,264
576
932
1,591
5,753
3,410
0
452
5,301
23,046
0
W
Hachiman
JaisenJob
Hachiman
2,456
2,089
0
2,702
5,185
1,656
0
1,038
4,147
0
26,087
W
Arachne
ProfSlashHat
Arachne
5,364
3,497
0
2,318
9,769
3,360
988
568
9,201
0
45,734
L
Raijin
2,931
186
0
362
6,846
2,040
0
3,280
3,566
30,423
0
L
Charon
3,537
987
0
2,194
9,591
5,029
0
780
8,811
28,175
0
L
Danzaburou
TaxingGazelle
Danzaburou
1,300
289
0
664
4,067
1,394
0
1,008
3,059
0
33,526
W
6,643
2,096
0
3,093
9,232
4,197
650
3,181
5,509
0
58,170
W
Nu Wa
itsLaffy-
Nu Wa
7,796
1,580
0
1,490
6,126
1,760
300
687
5,439
53,496
0
L
Ne Zha
yair117god
Ne Zha
3,874
1,526
0
2,054
11,573
3,924
0
3,309
8,264
0
33,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
26,787
339
Minions Killed
252
0
Camps Cleared
0
1,114,014
Distance Traveled
1,132,118
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,218
474
47
4
0
234,952
4
W
Yemoja
6,459
587
33
3
0
214,767
1
W
Hachiman
5,740
522
48
4
0
176,738
0
W
Arachne
7,112
647
71
6
0
266,922
0
L
Raijin
5,329
484
61
6
0
227,526
1
L
Charon
5,327
484
33
3
0
194,820
1
L
Danzaburou
5,373
488
63
6
0
225,786
6
W
Pele
7,645
695
99
9
0
236,102
1
W
Nu Wa
7,037
640
88
8
0
219,485
0
L
Ne Zha
5,540
504
48
4
0
249,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role