Player Matchup

Charon
Charon
Bronze III
Deadrill_104
Charon
Bronze III
Level 99
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 4L
1,420 MMR
Solo
Chronos
Chronos
Silver I
RenGoingCrazy
Chronos
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,581 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
ThatDude3
Ratatoskr
Gold IV
Level 106
God Stats
19W - 11L
1,681 SR
Queue Stats
406W - 405L
1,434 MMR
Solo
Izanami
Izanami
Silver II
sirlais
Izanami
Silver II
Level 111
God Stats
2W - 2L
1,341 SR
Queue Stats
17W - 24L
1,302 MMR
Party 2
Chaac
Chaac
Gold IV
zardward2015
Chaac
Gold IV
Level 151
God Stats
5W - 4L
1,675 SR
Queue Stats
502W - 509L
1,443 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,537 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,519 SR
1,440 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Brimstone19709
Chiron
Silver I
Level 83
God Stats
1W - 3L
1,843 SR
Queue Stats
202W - 219L
1,360 MMR
Solo
Bakasura
Bakasura
Gold III
Dghost79
Bakasura
Gold III
Level 135
God Stats
6W - 2L
1,267 SR
Queue Stats
47W - 44L
1,513 MMR
Party 1
King Arthur
King Arthur
Gold IV
Mimosaaaa
King Arthur
Gold IV
Level 128
God Stats
32W - 21L
1,605 SR
Queue Stats
49W - 49L
1,375 MMR
Party 1
Bacchus
Bacchus
Gold III
Oojibwe-Zimbabwe
Bacchus
Gold III
Level 149
God Stats
18W - 21L
1,379 SR
Queue Stats
345W - 352L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
1 / 3 / 0
5,480
548
4,205
9,234
5,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
8
0 / 4 / 0
4,886
489
1,688
6,392
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ThatDude3
Ratatoskr
8
0 / 4 / 1
5,006
501
4,984
9,987
3,441
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
sirlais
Izanami
9
1 / 3 / 0
5,100
510
3,432
6,981
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 6 / 1
5,399
540
6,474
12,951
6,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAthenaArachneAphroditeSun Wukong

VS

Bans
MartichorasThanatosRamaFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 3
6,740
674
7,300
3,666
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
5,891
589
5,570
7,438
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Dghost79
Bakasura
13
8 / 1 / 1
7,171
717
6,557
10,630
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Mimosaaaa
King Arthur
12
2 / 0 / 7
6,832
683
7,423
8,147
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
6 / 0 / 4
6,497
650
5,329
7,233
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
20
20
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
W
1
1
1
1.5
L
Charon
1
3
0
0.33
W
Bakasura
Dghost79
Bakasura
8
1
1
8.5
W
King Arthur
Mimosaaaa
King Arthur
2
0
7
5.5
W
6
0
4
8
L
Chronos
0
4
0
0
L
Ratatoskr
ThatDude3
Ratatoskr
0
4
1
0.13
L
Izanami
sirlais
Izanami
1
3
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
32,179
45,545
Taken
37,114
20,477
Mitigated
21,410
8,303
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,300
639
0
500
3,666
1,461
428
1,388
2,278
53,558
0
W
5,570
2,158
62
2,138
7,438
2,627
522
1,073
6,365
0
41,493
L
Charon
4,205
1,151
842
1,873
9,234
5,649
0
4,318
4,718
16,053
0
W
Bakasura
Dghost79
Bakasura
6,557
4,422
0
2,317
10,630
4,115
0
1,099
9,531
0
45,889
W
King Arthur
Mimosaaaa
King Arthur
7,423
1,302
0
984
8,147
7,046
0
138
8,009
0
44,802
W
5,329
1,041
1,195
1,729
7,233
6,161
75
2,195
5,038
17,673
0
L
Chronos
1,688
288
0
738
6,392
2,262
0
4,338
1,754
31,700
0
L
Ratatoskr
ThatDude3
Ratatoskr
4,984
2,269
0
506
9,987
3,441
0
2,030
7,901
0
35,612
L
Izanami
sirlais
Izanami
3,432
2,145
0
1,591
6,981
2,424
0
1,196
5,785
0
34,785
L
6,474
2,080
0
2,753
12,951
6,701
0
333
11,842
0
38,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
33,131
271
Minions Killed
341
0
Camps Cleared
0
925,809
Distance Traveled
1,098,759
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,740
674
98
10
0
204,186
2
W
Chiron
5,891
589
73
7
0
177,952
0
L
Charon
5,480
548
29
3
0
188,438
1
W
Bakasura
7,171
717
86
9
0
272,872
0
W
King Arthur
6,832
683
73
7
0
222,565
0
W
Bacchus
6,497
650
11
1
0
221,184
1
L
Chronos
4,886
489
63
6
0
192,050
0
L
Ratatoskr
5,006
501
57
6
0
207,520
0
L
Izanami
5,100
510
64
6
0
161,151
0
L
Chaac
5,399
540
58
6
0
176,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role