Player Matchup

Kali
Kali
Cream_Reaper420
Kali
Level 101
God Stats
7W - 2L
1,596 SR
Queue Stats
394W - 424L
1,376 Elo+
Solo
Ix Chel
Ix Chel
Fortunate NO
Ix Chel
Level 126
God Stats
5W - 4L
1,170 SR
Queue Stats
222W - 234L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
V1ctr0n
Danzaburou
Level 118
God Stats
83W - 95L
1,518 SR
Queue Stats
366W - 383L
1,532 Elo+
Party 1
Athena
Athena
iAmHim830
Athena
Level 49
God Stats
2W - 0L
1,719 SR
Queue Stats
104W - 120L
1,402 Elo+
Solo
Bacchus
Bacchus
theproeder
Bacchus
Level 38
God Stats
34W - 23L
1,705 SR
Queue Stats
134W - 170L
1,411 Elo+
Party 1
Team Averages
Level 86
1,542 SR
1,434 Elo+

VS

Team Averages
Level 105
1,566 SR
1,476 Elo+
Eset
Eset
AnderPRx
Eset
Level 138
God Stats
2W - 1L
1,326 SR
Queue Stats
98W - 101L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
DataFett
Sun Wukong
Level 69
God Stats
39W - 30L
1,566 SR
Queue Stats
188W - 198L
1,412 Elo+
Solo
Loki
Loki
MrRavenHD2404
Loki
Level 84
God Stats
3W - 1L
1,850 SR
Queue Stats
674W - 640L
1,498 Elo+
Solo
Jing Wei
Jing Wei
T66XandreiGap
Jing Wei
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
547W - 567L
1,486 Elo+
Solo
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 109
God Stats
3W - 2L
1,586 SR
Queue Stats
38W - 28L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,587
717
1,583
5,266
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Fortunate NO
Ix Chel
7
1 / 0 / 0
4,194
839
206
1,797
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
V1ctr0n
Danzaburou
6
1 / 0 / 0
3,521
704
1,869
2,225
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
iAmHim830
Athena
2
0 / 0 / 0
2,767
553
0
884
363
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
theproeder
Bacchus
3
0 / 0 / 0
3,135
627
1,003
3,993
2,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
4
0 / 1 / 0
2,822
564
477
779
162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DataFett
Sun Wukong
7
1 / 0 / 0
4,168
834
1,611
2,983
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 0
3,090
618
1,654
3,131
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
T66XandreiGap
Jing Wei
6
0 / 0 / 0
3,330
666
751
2,129
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
samsakilla93
Jormungandr
1
0 / 0 / 0
1,094
219
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
0
1
0
0
W
0
1
1
0.5
L
Sun Wukong
DataFett
Sun Wukong
1
0
0
1
W
Ix Chel
Fortunate NO
Ix Chel
1
0
0
1
L
0
1
0
0
L
Jing Wei
T66XandreiGap
Jing Wei
0
0
0
0
W
Danzaburou
V1ctr0n
Danzaburou
1
0
0
1
W
Athena
iAmHim830
Athena
0
0
0
0
L
Jormungandr
samsakilla93
Jormungandr
0
0
0
0
W
Bacchus
theproeder
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,661
Damage
4,493
14,165
Taken
9,022
5,321
Mitigated
2,680
5,192
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
477
155
0
40
779
162
0
200
573
4,346
0
W
1,583
1,097
0
1,529
5,266
1,667
0
267
4,999
0
16,152
L
Sun Wukong
DataFett
Sun Wukong
1,611
510
0
950
2,983
1,135
65
0
2,983
0
24,238
W
Ix Chel
Fortunate NO
Ix Chel
206
14
250
893
1,797
495
717
210
1,587
22,526
0
L
1,654
399
0
427
3,131
793
0
411
2,720
0
10,402
L
Jing Wei
T66XandreiGap
Jing Wei
751
525
0
1,122
2,129
590
0
592
1,537
0
11,523
W
Danzaburou
V1ctr0n
Danzaburou
1,869
657
0
802
2,225
564
0
0
2,225
0
14,814
W
Athena
iAmHim830
Athena
0
0
0
0
884
363
0
0
884
3,613
0
L
Jormungandr
samsakilla93
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
theproeder
Bacchus
1,003
297
0
1,718
3,993
2,232
0
0
3,993
3,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,204
Gold Earned
14,504
117
Minions Killed
88
0
Camps Cleared
0
498,708
Distance Traveled
349,670
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,822
564
9
2
0
41,260
0
W
Kali
3,587
717
24
5
0
114,950
0
L
Sun Wukong
4,168
834
35
7
0
83,601
0
W
Ix Chel
4,194
839
56
11
0
96,543
0
L
Loki
3,090
618
19
4
0
114,451
0
L
Jing Wei
3,330
666
25
5
0
110,358
2
W
Danzaburou
3,521
704
29
6
0
97,948
2
W
Athena
2,767
553
5
1
0
52,359
0
L
Jormungandr
1,094
219
0
0
0
0
0
W
Bacchus
3,135
627
3
1
0
136,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role