Player Matchup

Kuzenbo
Kuzenbo
Gold III
NarcoPlayer
Kuzenbo
Gold III
Level 146
God Stats
6W - 5L
1,677 SR
Queue Stats
501W - 518L
1,446 MMR
Solo
Nu Wa
Nu Wa
Platinum V
RafaOliveira2BR
Nu Wa
Platinum V
Level 145
God Stats
7W - 4L
1,257 SR
Queue Stats
354W - 376L
1,447 MMR
Solo
Neith
Neith
Bronze III
l3quis
Neith
Bronze III
Level 158
God Stats
3W - 2L
1,725 SR
Queue Stats
6W - 6L
1,445 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,553 SR
1,446 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,483 SR
1,444 MMR
Nike
Nike
Bronze III
FATHERovNERDS
Nike
Bronze III
Level 104
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 2L
1,467 MMR
Party 1
Ra
Ra
Bronze III
Kryotic Legend
Ra
Bronze III
Level 63
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Izanami
Izanami
Bronze III
aiden666999
Izanami
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NarcoPlayer
Kuzenbo
13
4 / 1 / 17
10,542
811
4,598
15,262
19,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 2 / 16
10,836
834
12,514
10,072
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
l3quis
Neith
14
13 / 1 / 9
11,592
892
19,730
10,666
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonMartichorasAtlasNox

VS

Bans
AchillesAgniBaron SamediAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
8,300
638
8,242
16,252
12,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 0
9,779
752
6,789
11,477
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aiden666999
Izanami
9
0 / 11 / 2
8,230
633
2,256
13,309
3,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
22
Kills
2
4
Deaths
22
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
2
5
0
0.4
W
Kuzenbo
NarcoPlayer
Kuzenbo
4
1
17
12.5
W
5
2
16
6.5
L
Izanami
aiden666999
Izanami
0
11
2
0.09
W
Neith
l3quis
Neith
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
17,287
36,000
Taken
41,038
28,409
Mitigated
20,922
10,361
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,242
648
0
195
16,252
12,794
0
7,959
7,950
0
29,725
L
6,789
318
1,709
2,864
11,477
4,289
0
4,589
6,476
49,658
0
W
Kuzenbo
NarcoPlayer
Kuzenbo
4,598
1,464
0
2,886
15,262
19,788
413
2,465
11,816
17,770
433
W
12,514
2,561
220
3,187
10,072
3,523
835
2,015
6,935
51,033
0
L
Izanami
aiden666999
Izanami
2,256
947
0
0
13,309
3,839
0
3,724
9,359
0
17,927
W
Neith
l3quis
Neith
19,730
5,609
0
4,068
10,666
5,098
1,783
2,238
8,428
0
56,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
26,309
149
Minions Killed
139
0
Camps Cleared
0
698,997
Distance Traveled
627,681
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,300
638
28
2
0
219,816
2
L
Ra
9,779
752
83
6
0
204,150
0
W
Kuzenbo
10,542
811
19
1
0
254,986
2
W
Nu Wa
10,836
834
70
5
0
218,614
5
L
Izanami
8,230
633
28
2
0
203,715
4
W
Neith
11,592
892
60
5
0
225,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role