Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Asiaticotech
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,374 Elo+
Solo
Nox
Nox
RoyalMentos
Nox
Level 147
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 11L
1,556 Elo+
Party 2
Team Averages
Level 122
1,457 SR
1,486 Elo+

VS

Team Averages
Level 145
1,519 SR
1,549 Elo+
Atlas
Atlas
 
Atlas
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Beemto
Ah Puch
Level 117
God Stats
2W - 2L
1,772 SR
Queue Stats
182W - 162L
1,510 Elo+
Solo
Zeus
Zeus
Cinammonlol
Zeus
Level 54
God Stats
1W - 0L
1,322 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 3
6,328
1,055
3,548
9,446
8,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
 
Sylvanus
11
0 / 2 / 5
5,775
963
3,513
7,376
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
 
Achilles
9
2 / 1 / 0
5,693
949
3,290
3,641
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Asiaticotech
Hachiman
9
0 / 4 / 2
5,125
854
4,636
7,048
3,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 4
5,590
932
4,254
5,258
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 6
6,907
1,151
5,845
8,602
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
 
Cernunnos
12
2 / 1 / 6
6,289
1,048
6,920
5,403
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
10
2 / 1 / 6
5,757
960
2,479
4,338
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Beemto
Ah Puch
11
2 / 0 / 7
6,128
1,021
9,911
2,203
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 5
5,793
966
3,436
6,108
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
4
Kills
9
9
Deaths
5
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
3
3.5
L
Sylvanus
 
Sylvanus
0
2
5
1.25
L
Achilles
 
Achilles
2
1
0
2
W
Atlas
 
Atlas
2
1
6
5
W
Cernunnos
 
Cernunnos
2
1
6
5
W
Chang'e
 
Chang'e
2
1
6
5
L
Hachiman
Asiaticotech
Hachiman
0
4
2
0.25
W
Ah Puch
Beemto
Ah Puch
2
0
7
5.5
W
1
2
5
1.75
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
28,591
32,769
Taken
26,654
24,567
Mitigated
14,295
12,937
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,548
158
1,957
1,986
9,446
8,541
0
5,397
3,733
9,754
0
L
Sylvanus
 
Sylvanus
3,513
773
3,023
2,671
7,376
6,409
0
4,705
2,267
5,262
0
L
Achilles
 
Achilles
3,290
496
223
1,329
3,641
3,859
0
1,888
1,625
0
6,318
W
Atlas
 
Atlas
5,845
2,067
657
1,530
8,602
7,383
0
2,866
5,611
10,118
0
W
Cernunnos
 
Cernunnos
6,920
2,594
286
1,716
5,403
2,174
492
1,231
4,055
0
18,886
W
Chang'e
 
Chang'e
2,479
31
6,276
2,134
4,338
1,597
0
2,429
1,909
4,526
0
L
Hachiman
Asiaticotech
Hachiman
4,636
1,930
52
475
7,048
3,152
0
4,567
2,151
0
8,730
W
Ah Puch
Beemto
Ah Puch
9,911
746
520
579
2,203
937
0
1,070
1,133
13,290
0
W
3,436
383
599
829
6,108
2,204
309
3,719
2,347
9,257
0
L
4,254
221
41
1,180
5,258
2,606
0
3,736
1,322
13,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
30,874
62
Minions Killed
79
0
Camps Cleared
0
528,474
Distance Traveled
557,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,328
1,055
8
1
0
119,114
0
L
Sylvanus
5,775
963
10
2
0
105,987
0
L
Achilles
5,693
949
3
1
0
84,331
0
W
Atlas
6,907
1,151
5
1
0
119,290
0
W
Cernunnos
6,289
1,048
30
5
0
106,059
0
W
Chang'e
5,757
960
9
2
0
110,922
0
L
Hachiman
5,125
854
13
2
0
102,314
0
W
Ah Puch
6,128
1,021
11
2
0
112,224
0
W
Zeus
5,793
966
24
4
0
108,982
0
L
Nox
5,590
932
28
5
0
116,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role