Player Matchup

Cabrakan
Cabrakan
BerzerkOn
Cabrakan
Level 69
God Stats
2W - 3L
1,370 SR
Queue Stats
497W - 448L
1,517 Elo+
Party 1
Chiron
Chiron
DahTwisty
Chiron
Level 58
God Stats
12W - 17L
1,557 SR
Queue Stats
161W - 173L
1,511 Elo+
Party 1
Arachne
Arachne
JrueBlackedOut
Arachne
Level 123
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 9L
1,506 Elo+
Party 3
Agni
Agni
PackSmokaPBG
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Party 3
Ne Zha
Ne Zha
peenywacker
Ne Zha
Level 124
God Stats
3W - 6L
1,565 SR
Queue Stats
157W - 152L
1,526 Elo+
Party 3
Team Averages
Level 95
1,544 SR
1,466 Elo+

VS

Team Averages
Level 83
1,593 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elmeilleur
Izanami
Level 88
God Stats
26W - 16L
1,700 SR
Queue Stats
151W - 139L
1,502 Elo+
Party 2
Athena
Athena
WillyBlues
Athena
Level 87
God Stats
5W - 3L
1,691 SR
Queue Stats
111W - 108L
1,537 Elo+
Party 2
Scylla
Scylla
faitpaschier
Scylla
Level 95
God Stats
2W - 1L
1,280 SR
Queue Stats
134W - 132L
1,510 Elo+
Party 2
Horus
Horus
undoublefan
Horus
Level 97
God Stats
3W - 2L
1,792 SR
Queue Stats
67W - 70L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BerzerkOn
Cabrakan
14
4 / 6 / 0
8,755
584
11,392
20,678
18,215
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
DahTwisty
Chiron
12
3 / 2 / 3
7,316
488
11,633
10,530
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 2
8,064
538
6,282
12,371
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 6 / 1
6,710
447
2,264
8,775
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
12
2 / 3 / 6
8,217
548
10,194
15,398
10,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
13 / 1 / 1
9,833
656
13,566
13,315
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Elmeilleur
Izanami
13
1 / 4 / 3
7,820
521
5,964
10,080
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
WillyBlues
Athena
11
1 / 3 / 5
6,981
465
8,594
14,725
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
3 / 1 / 2
8,896
593
8,769
5,926
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,192
546
8,117
15,221
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
20
20
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
1
1
13.5
L
Cabrakan
BerzerkOn
Cabrakan
4
6
0
0.67
L
Chiron
DahTwisty
Chiron
3
2
3
2.25
W
Izanami
Elmeilleur
Izanami
1
4
3
0.63
L
4
3
2
1.67
L
0
6
1
0.08
W
Athena
WillyBlues
Athena
1
3
5
1.17
W
Scylla
3
1
2
4
L
Ne Zha
2
3
6
1.67
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
45,010
67,752
Taken
59,267
40,147
Mitigated
34,739
18,106
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,566
4,799
0
12,078
13,315
5,393
0
1,674
11,641
0
72,307
L
Cabrakan
BerzerkOn
Cabrakan
11,392
1,544
0
6,402
20,678
18,215
636
2,063
18,615
67,132
499
L
Chiron
DahTwisty
Chiron
11,633
4,408
304
2,236
10,530
3,700
0
3,868
6,662
0
44,699
W
Izanami
Elmeilleur
Izanami
5,964
3,961
0
2,800
10,080
3,465
0
0
10,080
0
66,946
L
6,282
4,558
0
2,740
12,371
4,368
0
1,800
10,571
0
68,048
L
2,264
201
0
770
8,775
3,045
0
5,068
3,707
33,747
0
W
Athena
WillyBlues
Athena
8,594
2,222
0
3,301
14,725
13,389
0
1,158
13,567
19,981
0
W
Scylla
8,769
1,048
0
1,500
5,926
2,252
284
2,143
3,783
72,829
0
L
Ne Zha
10,194
2,854
0
5,654
15,398
10,819
0
4,564
10,834
0
35,356
W
8,117
3,423
339
5,815
15,221
10,240
342
8,182
7,039
0
65,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
41,722
357
Minions Killed
455
0
Camps Cleared
0
1,525,345
Distance Traveled
1,616,522
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,833
656
111
7
0
360,852
2
L
Cabrakan
8,755
584
99
7
0
217,489
0
L
Chiron
7,316
488
77
5
0
304,653
5
W
Izanami
7,820
521
113
8
0
285,532
2
L
Arachne
8,064
538
87
6
0
363,020
0
L
Agni
6,710
447
66
4
0
280,488
0
W
Athena
6,981
465
22
1
0
359,319
6
W
Scylla
8,896
593
117
8
0
306,664
1
L
Ne Zha
8,217
548
28
2
0
359,695
12
W
Horus
8,192
546
92
6
0
304,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role