Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GoldJadeDragoN
Odin
Level 202
God Stats
47W - 15L
1,722 SR
Queue Stats
349W - 202L
1,630 Elo+
Solo
Chang'e
Chang'e
MegafireZQ
Chang'e
Level 98
God Stats
24W - 26L
1,486 SR
Queue Stats
222W - 259L
1,485 Elo+
Solo
Raijin
Raijin
exsapiravit
Raijin
Level 147
God Stats
8W - 13L
1,450 SR
Queue Stats
203W - 205L
1,556 Elo+
Solo
Team Averages
Level 142
1,532 SR
1,534 Elo+

VS

Team Averages
Level 116
1,588 SR
1,493 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fioramonte
Janus
Level 68
God Stats
1W - 3L
1,685 SR
Queue Stats
95W - 112L
1,407 Elo+
Solo
Charon
Charon
RechargeAA_
Charon
Level 148
God Stats
11W - 7L
1,494 SR
Queue Stats
160W - 172L
1,523 Elo+
Solo
Neith
Neith
SOSupport
Neith
Level 49
God Stats
12W - 7L
1,762 SR
Queue Stats
61W - 62L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 1 / 3
8,229
1,372
6,335
4,763
1,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
 
Discordia
12
0 / 1 / 7
6,577
1,096
4,817
3,462
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 7
7,642
1,274
2,839
3,929
3,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MegafireZQ
Chang'e
12
0 / 0 / 9
6,724
1,121
3,700
3,897
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
12
2 / 2 / 7
7,502
1,250
7,137
4,839
1,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

368

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 4 / 3
6,709
1,118
4,939
7,698
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
 
Mercury
12
0 / 2 / 3
6,629
1,105
3,393
6,562
2,835
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
3 / 0 / 0
7,678
1,280
4,031
4,998
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
11
0 / 0 / 0
5,927
988
387
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
SOSupport
Neith
11
1 / 4 / 2
6,817
1,136
6,537
8,035
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
10
Kills
4
4
Deaths
10
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
3
8.5
W
Discordia
 
Discordia
0
1
7
3.5
L
Zhong Kui
 
Zhong Kui
0
4
3
0.38
L
Mercury
 
Mercury
0
2
3
0.75
L
Janus
3
0
0
3
W
1
0
7
4.5
W
Chang'e
MegafireZQ
Chang'e
0
0
9
4.5
L
Charon
0
0
0
0
L
Neith
SOSupport
Neith
1
4
2
0.5
W
Raijin
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
19,287
20,890
Taken
27,293
9,965
Mitigated
16,658
4,712
Healing
570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,335
2,615
264
288
4,763
1,964
0
2,073
2,599
0
11,462
W
Discordia
 
Discordia
4,817
0
0
0
3,462
1,251
0
436
3,026
11,692
0
L
Zhong Kui
 
Zhong Kui
4,939
198
0
360
7,698
8,515
0
4,023
3,443
11,308
0
L
Mercury
 
Mercury
3,393
345
0
0
6,562
2,835
0
3,142
3,156
0
17,647
L
Janus
4,031
99
0
0
4,998
2,082
0
2,793
1,943
22,612
0
W
2,839
902
0
799
3,929
3,492
0
2,053
1,710
0
6,149
W
Chang'e
MegafireZQ
Chang'e
3,700
215
2,086
1,275
3,897
1,316
0
2,191
1,275
8,083
0
L
Charon
387
0
0
0
0
0
0
0
0
1,795
0
L
Neith
SOSupport
Neith
6,537
2,269
0
210
8,035
3,226
0
5,010
2,647
0
11,403
W
Raijin
7,137
436
0
0
4,839
1,942
0
2,180
2,623
34,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
33,760
145
Minions Killed
114
7
Camps Cleared
5
651,934
Distance Traveled
498,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,229
1,372
21
4
2
126,248
0
W
Discordia
6,577
1,096
13
2
1
110,243
0
L
Zhong Kui
6,709
1,118
16
3
2
112,863
0
L
Mercury
6,629
1,105
35
6
1
139,111
0
L
Janus
7,678
1,280
40
7
1
132,203
0
W
Odin
7,642
1,274
12
2
1
142,405
0
W
Chang'e
6,724
1,121
19
3
1
146,561
0
L
Charon
5,927
988
2
0
0
1,780
0
L
Neith
6,817
1,136
21
4
1
112,208
0
W
Raijin
7,502
1,250
80
13
2
126,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role