Player Matchup

Lancelot
Lancelot
BRUTBOOYAA
Lancelot
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
146W - 150L
1,452 Elo+
Solo
Shiva
Shiva
Get_Flanked_Kidd
Shiva
Level 109
God Stats
1W - 2L
1,266 SR
Queue Stats
184W - 190L
1,404 Elo+
Solo
Bellona
Bellona
Percedal__
Bellona
Level 124
God Stats
3W - 4L
1,411 SR
Queue Stats
377W - 358L
1,516 Elo+
Party 1
Janus
Janus
RG3 VIPER
Janus
Level 66
God Stats
10W - 5L
1,322 SR
Queue Stats
124W - 112L
1,433 Elo+
Solo
Sol
Sol
Zucira
Sol
Level 118
God Stats
15W - 12L
1,562 SR
Queue Stats
206W - 194L
1,573 Elo+
Party 1
Team Averages
Level 109
1,404 SR
1,476 Elo+

VS

Team Averages
Level 116
1,563 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ProgramVeVo
Sylvanus
Level 82
God Stats
4W - 0L
1,881 SR
Queue Stats
216W - 197L
1,524 Elo+
Solo
Neith
Neith
TMT-DaVadOPoluS
Neith
Level 109
God Stats
23W - 14L
1,549 SR
Queue Stats
110W - 114L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
TMT-PoderM3XICAN
Zhong Kui
Level 147
God Stats
3W - 1L
1,321 SR
Queue Stats
224W - 222L
1,499 Elo+
Party 2
Arachne
Arachne
Tannnyy
Arachne
Level 137
God Stats
8W - 4L
1,565 SR
Queue Stats
403W - 365L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BRUTBOOYAA
Lancelot
15
2 / 3 / 4
8,626
479
7,934
16,379
8,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 4
8,391
466
8,407
17,870
14,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Percedal__
Bellona
14
1 / 2 / 7
8,853
492
8,494
19,499
19,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
RG3 VIPER
Janus
16
4 / 2 / 2
9,813
545
10,620
9,233
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Zucira
Sol
16
2 / 3 / 0
9,351
520
13,460
12,629
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 3
8,768
487
11,240
8,122
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ProgramVeVo
Sylvanus
14
2 / 3 / 6
8,973
499
5,569
19,298
14,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 1 / 3
9,155
509
8,595
13,315
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
17
7 / 2 / 1
10,989
611
13,714
14,759
14,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Tannnyy
Arachne
17
3 / 3 / 4
9,577
532
7,704
17,405
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
16
16
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
Lancelot
BRUTBOOYAA
Lancelot
2
3
4
1.33
L
1
6
4
0.5
L
Bellona
Percedal__
Bellona
1
2
7
2.25
W
Sylvanus
ProgramVeVo
Sylvanus
2
3
6
1.67
L
Janus
RG3 VIPER
Janus
4
2
2
2.5
W
2
1
3
3.5
W
Zhong Kui
7
2
1
3.75
W
Arachne
Tannnyy
Arachne
3
3
4
1.67
L
Sol
Zucira
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,915
Damage
46,822
75,610
Taken
72,899
50,405
Mitigated
47,446
15,781
Healing
32,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,240
446
751
1,434
8,122
4,703
50
1,548
6,501
64,139
0
L
Lancelot
BRUTBOOYAA
Lancelot
7,934
1,566
0
2,306
16,379
8,129
0
5,794
10,585
0
76,587
L
8,407
731
90
1,624
17,870
14,100
0
9,118
8,752
0
54,854
L
Bellona
Percedal__
Bellona
8,494
1,391
0
4,995
19,499
19,508
0
8,520
10,979
0
40,533
W
Sylvanus
ProgramVeVo
Sylvanus
5,569
1,448
5,068
8,706
19,298
14,832
0
7,770
11,320
34,138
0
L
Janus
RG3 VIPER
Janus
10,620
221
0
2,160
9,233
4,140
0
5,746
3,487
92,437
0
W
8,595
4,200
0
4,876
13,315
5,389
734
8,983
4,288
0
73,299
W
Zhong Kui
13,714
1,144
0
7,899
14,759
14,597
761
1,851
12,814
85,718
0
W
Arachne
Tannnyy
Arachne
7,704
6,160
0
3,989
17,405
7,925
0
3,259
13,896
0
101,506
L
Sol
Zucira
Sol
13,460
4,897
0
4,606
12,629
4,528
0
1,345
11,284
91,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
47,462
563
Minions Killed
540
0
Camps Cleared
0
1,854,371
Distance Traveled
1,742,545
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,768
487
100
6
0
356,660
9
L
Lancelot
8,626
479
102
6
0
440,680
0
L
Shiva
8,391
466
83
5
0
340,007
4
L
Bellona
8,853
492
60
3
0
391,022
0
W
Sylvanus
8,973
499
56
3
0
324,154
0
L
Janus
9,813
545
173
10
0
348,079
4
W
Neith
9,155
509
119
7
0
322,360
0
W
Zhong Kui
10,989
611
141
8
0
325,500
0
W
Arachne
9,577
532
124
7
0
413,871
0
L
Sol
9,351
520
145
8
0
334,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role