Player Matchup

Kuzenbo
Kuzenbo
BancSh0tz
Kuzenbo
Level 56
God Stats
36W - 17L
1,652 SR
Queue Stats
195W - 177L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Drenk_RuiM
Danzaburou
Level 50
God Stats
12W - 10L
1,690 SR
Queue Stats
151W - 174L
1,406 Elo+
Party 1
Set
Set
Gama2064
Set
Level 88
God Stats
52W - 57L
1,487 SR
Queue Stats
410W - 479L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Run_Jormungardr
Jormungandr
Level 117
God Stats
42W - 52L
1,421 SR
Queue Stats
404W - 440L
1,431 Elo+
Party 1
Tiamat
Tiamat
WildTaco__
Tiamat
Level 108
God Stats
130W - 112L
1,564 SR
Queue Stats
534W - 565L
1,440 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,439 Elo+

VS

Team Averages
Level 89
1,551 SR
1,388 Elo+
Atlas
Atlas
BigBowOwn3r
Atlas
Level 38
God Stats
15W - 16L
1,608 SR
Queue Stats
25W - 39L
1,357 Elo+
Party 2
Yu Huang
Yu Huang
BuTsChuggiNg
Yu Huang
Level 89
God Stats
9W - 10L
1,635 SR
Queue Stats
188W - 200L
1,397 Elo+
Party 2
Awilix
Awilix
Sharboomee
Awilix
Level 126
God Stats
3W - 5L
1,424 SR
Queue Stats
106W - 157L
1,381 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sola Requiem
Kumbhakarna
Level 88
God Stats
0W - 2L
1,531 SR
Queue Stats
221W - 271L
1,433 Elo+
Party 2
Anhur
Anhur
WillyNectar
Anhur
Level 106
God Stats
16W - 18L
1,558 SR
Queue Stats
189W - 230L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BancSh0tz
Kuzenbo
11
1 / 1 / 4
7,466
498
4,908
13,232
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Drenk_RuiM
Danzaburou
12
0 / 1 / 1
8,101
540
4,719
9,047
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 3
8,931
595
4,121
11,195
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Run_Jormungardr
Jormungandr
16
4 / 1 / 1
9,956
664
7,509
9,719
7,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
WildTaco__
Tiamat
15
4 / 0 / 2
9,412
627
5,780
4,981
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,743
450
2,778
8,005
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
BuTsChuggiNg
Yu Huang
13
0 / 5 / 0
7,461
497
4,038
8,671
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Sharboomee
Awilix
13
1 / 1 / 2
7,489
499
7,087
13,197
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Sola Requiem
Kumbhakarna
10
0 / 5 / 1
6,553
437
4,151
12,544
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 2 / 2
7,691
513
4,183
9,143
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
3
4
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BancSh0tz
Kuzenbo
1
1
4
3
L
1
1
2
2
L
Yu Huang
BuTsChuggiNg
Yu Huang
0
5
0
0
W
Danzaburou
Drenk_RuiM
Danzaburou
0
1
1
0.5
W
5
1
3
6.5
W
Jormungandr
Run_Jormungardr
Jormungandr
4
1
1
4.5
L
Awilix
Sharboomee
Awilix
1
1
2
2
L
Kumbhakarna
Sola Requiem
Kumbhakarna
0
5
1
0.1
W
Tiamat
WildTaco__
Tiamat
4
0
2
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
22,237
48,174
Taken
51,560
31,031
Mitigated
22,119
14,299
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BancSh0tz
Kuzenbo
4,908
2,480
279
3,677
13,232
12,073
162
3,288
9,891
21,921
0
L
2,778
1,026
0
2,815
8,005
4,142
397
2,494
5,483
15,480
0
L
Yu Huang
BuTsChuggiNg
Yu Huang
4,038
79
0
342
8,671
3,734
0
4,069
4,484
60,382
0
W
Danzaburou
Drenk_RuiM
Danzaburou
4,719
1,830
0
2,777
9,047
3,549
1,090
1,414
7,633
0
58,491
W
4,121
1,154
0
1,589
11,195
5,769
0
1,281
9,853
0
62,494
W
Jormungandr
Run_Jormungardr
Jormungandr
7,509
2,462
0
2,738
9,719
7,423
32
3,202
5,983
78,180
0
L
Awilix
Sharboomee
Awilix
7,087
2,295
0
7,777
13,197
5,221
0
2,315
10,836
0
66,128
L
Kumbhakarna
Sola Requiem
Kumbhakarna
4,151
118
0
484
12,544
5,839
0
7,004
5,540
27,783
25
W
Tiamat
WildTaco__
Tiamat
5,780
255
0
3,239
4,981
2,217
502
2,156
2,773
64,154
0
L
4,183
1,782
0
2,921
9,143
3,183
624
2,052
7,020
0
47,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
35,937
451
Minions Killed
368
0
Camps Cleared
0
1,520,198
Distance Traveled
1,505,328
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,466
498
18
1
0
319,708
2
L
Atlas
6,743
450
16
1
0
299,579
0
L
Yu Huang
7,461
497
111
7
0
271,583
0
W
Danzaburou
8,101
540
79
5
0
276,400
0
W
Set
8,931
595
92
6
0
362,454
4
W
Jormungandr
9,956
664
138
9
0
260,021
0
L
Awilix
7,489
499
98
7
0
358,262
0
L
Kumbhakarna
6,553
437
46
3
0
308,173
0
W
Tiamat
9,412
627
124
8
0
301,615
3
L
Anhur
7,691
513
97
6
0
267,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role