Player Matchup

Chaac
Chaac
Bronze III
JGarc
Chaac
Bronze III
Level 42
God Stats
2W - 1L
1,706 SR
Queue Stats
12W - 7L
1,500 MMR
Party 1
Charon
Charon
Bronze III
MaybeDrewski
Charon
Bronze III
Level 118
God Stats
2W - 1L
1,691 SR
Queue Stats
12W - 7L
1,500 MMR
Party 1
Martichoras
Martichoras
Bronze III
Oxlancerr
Martichoras
Bronze III
Level 68
God Stats
2W - 1L
1,817 SR
Queue Stats
12W - 7L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,738 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,578 SR
1,500 MMR
Sobek
Sobek
Bronze III
FATHERovNERDS
Sobek
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Kryotic Legend
Skadi
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
aiden666999
Scylla
Bronze III
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JGarc
Chaac
11
5 / 0 / 8
8,039
1,005
8,775
6,299
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
10
2 / 0 / 9
7,423
928
4,374
5,571
4,561
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
Oxlancerr
Martichoras
11
6 / 2 / 6
8,486
1,061
9,193
7,276
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ArachneAphroditeThanatosNoxChang'e

VS

Bans
JormungandrJanusBaron SamediAchillesHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,624
828
2,556
10,258
9,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 5 / 2
5,887
736
3,724
9,177
3,037
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
8
0 / 5 / 2
5,858
732
1,637
6,944
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Chaac
JGarc
Chaac
5
0
8
9
L
0
5
2
0.2
W
Charon
2
0
9
6.5
W
Martichoras
Oxlancerr
Martichoras
6
2
6
4.5
L
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
7,917
19,146
Taken
26,379
12,385
Mitigated
14,038
5,747
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,556
257
0
1,260
10,258
9,056
0
1,821
8,437
12,814
0
W
Chaac
JGarc
Chaac
8,775
1,001
0
1,902
6,299
4,672
258
1,601
4,698
0
25,393
L
3,724
1,530
175
837
9,177
3,037
0
2,055
7,122
0
17,519
W
Charon
4,374
821
0
1,888
5,571
4,561
233
1,224
4,347
12,613
0
W
Martichoras
Oxlancerr
Martichoras
9,193
3,795
0
1,957
7,276
3,152
1,682
1,521
5,755
0
49,706
L
Scylla
1,637
163
0
0
6,944
1,945
0
914
6,030
6,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
18,369
99
Minions Killed
41
0
Camps Cleared
0
500,475
Distance Traveled
407,604
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,624
828
5
1
0
144,889
0
W
Chaac
8,039
1,005
25
3
0
180,963
1
L
Skadi
5,887
736
25
3
0
125,232
1
W
Charon
7,423
928
13
2
0
167,196
1
W
Martichoras
8,486
1,061
61
8
0
152,316
0
L
Scylla
5,858
732
11
1
0
137,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role