Player Matchup

Tiamat
Tiamat
ApricotParrot23
Tiamat
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 260L
1,530 Elo+
Solo
Sylvanus
Sylvanus
P MAYK
Sylvanus
Level 128
God Stats
15W - 19L
1,596 SR
Queue Stats
98W - 107L
1,437 Elo+
Party 2
Apollo
Apollo
Seouljaaa
Apollo
Level 120
God Stats
11W - 9L
1,689 SR
Queue Stats
141W - 145L
1,401 Elo+
Party 2
Discordia
Discordia
SweetBappiRay
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,283 Elo+
Party 2
Set
Set
grimlyreaping59
Set
Level 166
God Stats
4W - 8L
1,497 SR
Queue Stats
120W - 126L
1,463 Elo+
Party 2
Team Averages
Level 133
1,556 SR
1,423 Elo+

VS

Team Averages
Level 86
1,466 SR
1,482 Elo+
Mercury
Mercury
Kitrak07
Mercury
Level 104
God Stats
9W - 7L
1,489 SR
Queue Stats
164W - 149L
1,502 Elo+
Party 1
Ares
Ares
SwornBenjamin
Ares
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
328W - 331L
1,423 Elo+
Solo
Eset
Eset
TheSurvivor89
Eset
Level 100
God Stats
1W - 2L
1,204 SR
Queue Stats
165W - 148L
1,502 Elo+
Party 1
Achilles
Achilles
VishyChid
Achilles
Level 69
God Stats
5W - 6L
1,461 SR
Queue Stats
65W - 63L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
paringupta
Cernunnos
Level 93
God Stats
7W - 5L
1,677 SR
Queue Stats
158W - 147L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,154
544
7,521
7,965
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
P MAYK
Sylvanus
10
0 / 2 / 1
6,256
417
3,717
8,854
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Seouljaaa
Apollo
14
2 / 1 / 0
8,542
569
3,759
6,504
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SweetBappiRay
Discordia
10
0 / 4 / 0
5,514
368
2,288
7,224
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 1
7,296
486
5,810
11,944
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kitrak07
Mercury
15
7 / 0 / 3
8,735
582
10,294
11,564
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 5
7,472
498
2,652
9,589
7,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 0 / 2
8,113
541
7,297
4,778
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
VishyChid
Achilles
14
1 / 0 / 2
7,908
527
3,656
12,109
9,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
paringupta
Cernunnos
14
0 / 1 / 0
7,515
501
2,082
6,456
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mercury
Kitrak07
Mercury
7
0
3
8.5
L
Sylvanus
P MAYK
Sylvanus
0
2
1
0.25
L
Apollo
Seouljaaa
Apollo
2
1
0
2
L
Discordia
SweetBappiRay
Discordia
0
4
0
0
W
1
1
5
3.5
W
1
0
2
2
W
Achilles
VishyChid
Achilles
1
0
2
2
L
0
2
1
0.25
W
Cernunnos
paringupta
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
25,981
42,491
Taken
44,496
23,590
Mitigated
25,970
11,405
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,521
947
0
1,917
7,965
5,368
0
0
7,965
63,898
170
W
Mercury
Kitrak07
Mercury
10,294
6,691
0
1,547
11,564
5,215
0
750
10,645
0
84,100
L
Sylvanus
P MAYK
Sylvanus
3,717
1,580
1,048
2,429
8,854
6,718
0
4,528
4,146
28,060
7,906
L
Apollo
Seouljaaa
Apollo
3,759
2,172
0
3,150
6,504
3,064
762
529
5,975
0
67,682
L
Discordia
SweetBappiRay
Discordia
2,288
161
0
1,277
7,224
2,371
0
2,725
4,295
27,869
0
W
2,652
361
0
1,796
9,589
7,030
0
3,159
6,430
16,730
0
W
7,297
625
150
1,152
4,778
2,076
68
2,196
2,582
76,960
0
W
Achilles
VishyChid
Achilles
3,656
226
0
2,489
12,109
9,006
0
5,488
5,470
0
53,636
L
5,810
2,190
0
1,584
11,944
6,069
0
1,660
10,161
0
70,576
W
Cernunnos
paringupta
Cernunnos
2,082
614
0
3,090
6,456
2,643
0
162
6,294
0
64,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
39,743
453
Minions Killed
489
0
Camps Cleared
0
1,379,267
Distance Traveled
1,490,657
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,154
544
122
8
0
271,018
2
W
Mercury
8,735
582
108
7
0
357,019
0
L
Sylvanus
6,256
417
46
3
0
251,168
6
L
Apollo
8,542
569
133
9
0
302,556
5
L
Discordia
5,514
368
39
3
0
249,152
5
W
Ares
7,472
498
24
2
0
279,451
3
W
Eset
8,113
541
158
11
0
321,645
4
W
Achilles
7,908
527
94
6
0
274,649
2
L
Set
7,296
486
113
8
0
305,373
1
W
Cernunnos
7,515
501
105
7
0
257,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role