Player Matchup

Ravana
Ravana
BALQUIDES
Ravana
Level 102
God Stats
2W - 1L
1,474 SR
Queue Stats
57W - 53L
1,519 Elo+
Solo
Hachiman
Hachiman
JaisenJob
Hachiman
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Hera
Hera
NymusX
Hera
Level 133
God Stats
1W - 1L
1,724 SR
Queue Stats
466W - 436L
1,534 Elo+
Solo
Ares
Ares
ThisIsEmerica
Ares
Level 126
God Stats
6W - 6L
1,490 SR
Queue Stats
248W - 224L
1,519 Elo+
Solo
Loki
Loki
sweek256
Loki
Level 45
God Stats
7W - 8L
1,284 SR
Queue Stats
168W - 161L
1,417 Elo+
Solo
Team Averages
Level 88
1,495 SR
1,498 Elo+

VS

Team Averages
Level 102
1,581 SR
1,466 Elo+
Cupid
Cupid
BOGWANDI2885
Cupid
Level 86
God Stats
7W - 4L
1,638 SR
Queue Stats
137W - 161L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
IIlVlKINGllI
Cabrakan
Level 89
God Stats
1W - 2L
1,790 SR
Queue Stats
269W - 299L
1,439 Elo+
Party 1
Zeus
Zeus
LufkinTexas
Zeus
Level 142
God Stats
29W - 23L
1,689 SR
Queue Stats
291W - 276L
1,521 Elo+
Solo
Janus
Janus
UmbraNight9497
Janus
Level 69
God Stats
12W - 17L
1,358 SR
Queue Stats
114W - 140L
1,418 Elo+
Party 1
Pele
Pele
spencyspice
Pele
Level 122
God Stats
6W - 7L
1,429 SR
Queue Stats
294W - 274L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BALQUIDES
Ravana
16
3 / 2 / 2
10,044
591
10,663
11,514
8,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
JaisenJob
Hachiman
13
3 / 0 / 5
8,111
477
5,144
7,299
2,836
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
NymusX
Hera
17
5 / 0 / 9
10,665
627
13,301
10,409
4,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 9
9,820
578
8,579
13,826
12,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
5 / 2 / 9
10,033
590
12,630
13,666
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,843
461
4,792
11,361
4,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
IIlVlKINGllI
Cabrakan
12
0 / 4 / 2
7,827
460
5,033
18,220
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 1
8,695
511
9,009
9,116
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 8 / 1
8,324
490
7,958
15,206
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 3 / 1
8,390
494
8,496
17,014
11,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
5
5
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
BALQUIDES
Ravana
3
2
2
2
L
1
5
0
0.2
L
Cabrakan
IIlVlKINGllI
Cabrakan
0
4
2
0.25
W
Hachiman
JaisenJob
Hachiman
3
0
5
5.5
L
2
1
1
2.5
W
Hera
NymusX
Hera
5
0
9
9.5
W
5
1
9
9.5
L
2
8
1
0.31
L
0
3
1
0.17
W
Loki
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
35,288
56,714
Taken
70,917
33,769
Mitigated
49,174
19,776
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BALQUIDES
Ravana
10,663
3,046
0
2,025
11,514
8,631
612
2,874
8,564
0
65,788
L
4,792
2,471
2,476
2,874
11,361
4,789
736
5,487
5,874
0
51,041
L
Cabrakan
IIlVlKINGllI
Cabrakan
5,033
1,088
0
2,694
18,220
23,176
248
5,624
12,596
31,131
0
W
Hachiman
JaisenJob
Hachiman
5,144
3,045
0
2,212
7,299
2,836
683
2,142
5,115
0
35,559
L
9,009
708
0
4,654
9,116
3,236
0
2,634
6,482
69,864
0
W
Hera
NymusX
Hera
13,301
3,370
0
5,443
10,409
4,492
921
5,422
4,788
104,769
1,728
W
8,579
914
0
4,540
13,826
12,218
339
5,745
7,989
35,637
0
L
7,958
636
64
1,309
15,206
6,233
590
5,091
10,115
57,744
0
L
8,496
2,462
0
3,303
17,014
11,740
0
2,558
14,456
0
66,047
W
Loki
12,630
4,382
0
5,556
13,666
5,592
299
5,247
8,258
0
88,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
41,079
500
Minions Killed
447
0
Camps Cleared
0
1,634,207
Distance Traveled
1,608,142
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,044
591
129
8
0
286,276
8
L
Cupid
7,843
461
95
6
0
272,257
2
L
Cabrakan
7,827
460
60
4
0
303,701
2
W
Hachiman
8,111
477
61
4
0
283,769
0
L
Zeus
8,695
511
92
5
0
391,919
0
W
Hera
10,665
627
164
10
0
351,003
4
W
Ares
9,820
578
28
2
0
333,637
2
L
Janus
8,324
490
104
6
0
342,653
4
L
Pele
8,390
494
96
6
0
297,612
0
W
Loki
10,033
590
118
7
0
379,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role