Player Matchup

Charon
Charon
 
Charon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
WillyMango8
Maui
Level 24
God Stats
7W - 7L
1,421 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 3
Ao Kuang
Ao Kuang
lEternalXChaosl
Ao Kuang
Level 28
God Stats
5W - 8L
1,333 SR
Queue Stats
5W - 8L
1,342 Elo+
Party 3
Thanatos
Thanatos
namechanged8931
Thanatos
Level 43
God Stats
3W - 4L
1,307 SR
Queue Stats
16W - 12L
1,571 Elo+
Party 1
Anubis
Anubis
throbbingcaulk
Anubis
Level 147
God Stats
7W - 1L
1,591 SR
Queue Stats
38W - 27L
1,580 Elo+
Party 1
Team Averages
Level 62
1,430 SR
1,480 Elo+

VS

Team Averages
Level 54
1,579 SR
1,549 Elo+
Ao Kuang
Ao Kuang
Ayeitztreyy
Ao Kuang
Level 37
God Stats
17W - 19L
1,499 SR
Queue Stats
37W - 59L
1,332 Elo+
Solo
Da Ji
Da Ji
Grimace01
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
Jdizzlepwd
Kuzenbo
Level 67
God Stats
0W - 1L
1,797 SR
Queue Stats
10W - 13L
1,535 Elo+
Party 2
Mulan
Mulan
Nacrusia
Mulan
Level 154
God Stats
3W - 1L
1,599 SR
Queue Stats
18W - 22L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
dudemcsauce
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 0 / 17
8,800
1,257
4,706
5,468
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 23
9,001
1,286
2,680
8,384
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
4 / 0 / 12
8,535
1,219
6,376
6,341
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
15
12 / 1 / 8
10,429
1,490
14,580
8,093
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 2 / 13
9,873
1,410
20,924
6,068
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

381

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ayeitztreyy
Ao Kuang
12
0 / 2 / 0
6,825
975
1,024
2,119
461
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Grimace01
Da Ji
12
2 / 7 / 0
8,119
1,160
5,518
11,118
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Jdizzlepwd
Kuzenbo
13
1 / 4 / 2
7,588
1,084
7,890
13,768
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Nacrusia
Mulan
13
0 / 5 / 2
7,703
1,100
8,546
15,140
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
dudemcsauce
Baron Samedi
12
0 / 7 / 2
7,424
1,061
6,084
11,708
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
25
Kills
3
3
Deaths
25
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
17
8.5
L
Ao Kuang
Ayeitztreyy
Ao Kuang
0
2
0
0
L
Da Ji
Grimace01
Da Ji
2
7
0
0.29
L
Kuzenbo
Jdizzlepwd
Kuzenbo
1
4
2
0.5
L
Mulan
Nacrusia
Mulan
0
5
2
0.2
W
0
0
23
11.5
L
Baron Samedi
dudemcsauce
Baron Samedi
0
7
2
0.14
W
Ao Kuang
4
0
12
10
W
Thanatos
12
1
8
16
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
29,062
34,354
Taken
53,853
26,065
Mitigated
30,895
13,171
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,706
328
0
706
5,468
6,462
0
2,459
2,678
13,556
136
L
Ao Kuang
Ayeitztreyy
Ao Kuang
1,024
575
0
174
2,119
461
0
1,034
1,046
1,605
0
L
Da Ji
Grimace01
Da Ji
5,518
1,633
0
66
11,118
4,162
0
6,509
4,117
0
14,172
L
Kuzenbo
Jdizzlepwd
Kuzenbo
7,890
1,749
0
661
13,768
13,062
0
9,819
3,497
14,469
0
L
Mulan
Nacrusia
Mulan
8,546
1,197
0
1,159
15,140
10,249
0
7,980
6,483
0
21,873
W
2,680
1,002
0
1,156
8,384
8,050
0
2,975
4,791
7,797
0
L
Baron Samedi
dudemcsauce
Baron Samedi
6,084
1,256
498
252
11,708
2,961
0
8,514
2,968
17,777
0
W
Ao Kuang
6,376
1,670
0
3,058
6,341
3,410
0
2,148
3,527
12,757
0
W
Thanatos
14,580
4,184
0
7,422
8,093
4,321
0
2,924
4,120
0
27,420
W
20,924
434
193
636
6,068
3,822
0
3,026
2,534
37,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
37,659
148
Minions Killed
90
5
Camps Cleared
3
695,075
Distance Traveled
525,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,800
1,257
15
2
0
146,376
0
L
Ao Kuang
6,825
975
2
0
1
31,257
0
L
Da Ji
8,119
1,160
19
3
0
100,742
0
L
Kuzenbo
7,588
1,084
10
1
1
135,870
0
L
Mulan
7,703
1,100
23
3
0
134,314
0
W
Maui
9,001
1,286
13
2
1
137,807
0
L
Baron Samedi
7,424
1,061
36
5
1
123,516
0
W
Ao Kuang
8,535
1,219
18
3
1
135,491
0
W
Thanatos
10,429
1,490
40
6
2
162,873
0
W
Anubis
9,873
1,410
62
9
1
112,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role