Player Matchup

Rama
Rama
ClearlyT
Rama
Level 109
God Stats
2W - 0L
1,727 SR
Queue Stats
50W - 42L
1,593 Elo+
Party 2
Scylla
Scylla
Father Bogan
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
Melibelli
Xbalanque
Level 204
God Stats
9W - 5L
1,609 SR
Queue Stats
518W - 503L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
SphinkterMan
Sun Wukong
Level 49
God Stats
2W - 8L
1,586 SR
Queue Stats
147W - 171L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
假发SSS
Sylvanus
Level 107
God Stats
21W - 13L
1,603 SR
Queue Stats
918W - 959L
1,488 Elo+
Solo
Team Averages
Level 119
1,605 SR
1,499 Elo+

VS

Team Averages
Level 107
1,529 SR
1,425 Elo+
Kumbhakarna
Kumbhakarna
AsdrubalOL
Kumbhakarna
Level 130
God Stats
1W - 2L
1,309 SR
Queue Stats
46W - 49L
1,105 Elo+
Solo
Cernunnos
Cernunnos
DomRevealing
Cernunnos
Level 127
God Stats
3W - 2L
1,762 SR
Queue Stats
442W - 354L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
MIkoswife
Amaterasu
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 36L
1,578 Elo+
Party 1
Hachiman
Hachiman
TXlovemuscle
Hachiman
Level 127
God Stats
2W - 2L
1,531 SR
Queue Stats
83W - 101L
1,453 Elo+
Party 3
Horus
Horus
btw its zach
Horus
Level 127
God Stats
1W - 2L
1,541 SR
Queue Stats
39W - 54L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 0 / 14
10,030
912
12,735
6,772
3,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
17
7 / 2 / 11
10,225
930
17,099
8,729
3,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Melibelli
Xbalanque
14
4 / 4 / 15
9,131
830
15,508
10,608
4,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SphinkterMan
Sun Wukong
14
1 / 5 / 10
8,259
751
7,028
12,438
10,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
假发SSS
Sylvanus
17
5 / 3 / 18
9,826
893
12,581
15,709
21,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AsdrubalOL
Kumbhakarna
14
1 / 2 / 7
7,512
683
4,617
16,014
10,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
DomRevealing
Cernunnos
16
6 / 4 / 4
9,174
834
16,500
11,148
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
MIkoswife
Amaterasu
13
1 / 8 / 7
7,388
672
8,518
17,090
17,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TXlovemuscle
Hachiman
16
3 / 6 / 7
8,958
814
8,937
12,600
5,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 7
7,353
668
2,568
15,517
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
25
Kills
11
14
Deaths
25
68
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AsdrubalOL
Kumbhakarna
1
2
7
2.25
W
Rama
8
0
14
15
L
Cernunnos
DomRevealing
Cernunnos
6
4
4
2
W
Scylla
7
2
11
6.25
L
Amaterasu
MIkoswife
Amaterasu
1
8
7
0.56
W
Xbalanque
Melibelli
Xbalanque
4
4
15
2.88
W
Sun Wukong
SphinkterMan
Sun Wukong
1
5
10
1.2
L
Hachiman
TXlovemuscle
Hachiman
3
6
7
1.08
L
0
5
7
0.7
W
Sylvanus
假发SSS
Sylvanus
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,951
Damage
41,140
54,256
Taken
72,369
43,624
Mitigated
50,677
23,646
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AsdrubalOL
Kumbhakarna
4,617
578
396
5,206
16,014
10,903
0
6,012
10,002
7,884
0
W
Rama
12,735
7,447
1,901
967
6,772
3,162
1,354
417
6,262
0
20,522
L
Cernunnos
DomRevealing
Cernunnos
16,500
8,131
0
1,624
11,148
5,179
0
4,750
6,398
0
36,063
W
Scylla
17,099
1,507
826
1,060
8,729
3,890
1,691
818
7,863
34,906
0
L
Amaterasu
MIkoswife
Amaterasu
8,518
3,466
0
1,630
17,090
17,393
460
5,694
11,396
0
13,199
W
Xbalanque
Melibelli
Xbalanque
15,508
5,380
209
2,035
10,608
4,466
1,896
220
10,174
0
26,902
W
Sun Wukong
SphinkterMan
Sun Wukong
7,028
889
400
1,403
12,438
10,821
630
1,176
11,093
0
13,091
L
Hachiman
TXlovemuscle
Hachiman
8,937
3,448
161
566
12,600
5,681
0
5,486
7,114
0
23,241
L
2,568
1,652
5,931
4,768
15,517
11,521
0
7,008
8,509
0
3,875
W
Sylvanus
假发SSS
Sylvanus
12,581
2,240
8,271
6,574
15,709
21,285
453
1,986
13,550
18,143
730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
40,385
115
Minions Killed
109
0
Camps Cleared
0
871,279
Distance Traveled
863,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,512
683
12
1
0
191,890
0
W
Rama
10,030
912
19
2
0
178,196
0
L
Cernunnos
9,174
834
58
5
0
163,248
0
W
Scylla
10,225
930
47
4
0
184,552
0
L
Amaterasu
7,388
672
7
1
0
171,622
0
W
Xbalanque
9,131
830
27
2
0
163,948
0
W
Sun Wukong
8,259
751
14
1
0
177,733
0
L
Hachiman
8,958
814
29
3
0
159,280
0
L
Horus
7,353
668
3
0
0
177,161
1
W
Sylvanus
9,826
893
8
1
0
166,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role